Gobolord
Veteran
- Intro
- Part 1: 138 Skill
- 1.1: Miscellaneous
- 1.2: Knowledge
- 1.3: Reagents
- 1.4: Concentration
- Part 2: Putting it all together (direct how-to guide)
- 2.1: Setup
- 2.2: Mining
- 2.3: JC to 27
- 2.4: JC to 54
- 2.5: (***)Tiered Medallion Setting
- 2.6: Alternatives, Considerations, Conclusions
Ahoy! After 4 years, I have returned to WoW and F2P twinking. The first thing I've done of any substance is get Amnesia and put three sockets on it using settings. There seemed to be some confusion on here about how to get (***)settings in particular, and when I tried I was also confused but I have figured it out, and this post is to share what I have learned. This includes the fastest way to get all your settings if you haven't done any Dragonflight JC yet, and, everything you need to know to "rescue" your character if you have already tried and gotten stuck. "Rescue" might be a bit of a strong word because the vast majority of the time you can muddle through crafting a (***)setting, but this guide will help you to do so most efficiently. Without further ado...
Actually, just a couple important things ado:
- Profession knowledge (kn) cannot be refunded IN ANY WAY. If you misspend it you must get more, which is doable but after a certain point takes a lot of time.
- A (*)setting can only put the first socket on your necklace. (**)Settings can do the first or second, and (***)settings can do all three.
- Concentration regenerates pretty slowly (1 every 6min, 10 per hour, 240 per day), so using it willy-nilly may frustratingly delay your crafting.
- GatherMate2 is useful to see where nodes can be on the map. You'll have to collect the node data yourself because it looks like the author hasn't updated the importable data.
- TomTom is useful since you'll be running around and collecting a lot of things.
Part 1: 138 skill
(***)Settings have a recipe difficulty of 275 which means you have to be able to hit 138 skill before concentration to craft them. As the tooltip says, skill comes from many places but what places varies between recipes. This should be a comprehensive list of everything that provides skill for crafting (***)settings and how to increase the skill you get from those sources. Once you have at least 138 skill you can use 299 (at most) concentration to craft a (***)setting.
Section 1.1: Miscellaneous- Your main JC level provides skill equal to your level up to 100 max.
- These tools and accessories also provide skill. The only one I bothered with was Lapidary's Draconium Clamps since it's easy to get from a quest.
- Lapidary's Draconium Clamps,+6 [Quest reward / Engineering]
- Lapidary's Khaz'gorite Clamps,+10 [Engineering, Valdrakken Accord Renown 19]
- Alexstraszite Loupes,+6 [JC, Artisan's Consortium "Valued"]
- Resplendant Cover,+6 [Leatherworking, Iskaara Tuskarr Renown 18] I'm unsure if this one is attainable for F2P since it requires Iskaara Tuskarr reputation to buy the recipe. I just haven't looked at all into getting that rep and it seems unlikely since the faction is based in the Azure Span.
Leveling JC will be discussed in-depth in Part 2.
Section 1.2: Knowledge
- Every knowledge point in the "Setting" specialization contributes 1 skill, up to 30 max (which is also necessary to learn the recipe at all)
- Every knowledge point in the "Jeweler's Toolset Mastery" specialization contributes 1 skill, up to 40 max (30 + the +3,+4,+3 bonuses at 5, 15, 25 kn respectively).
- At 20 knowledge points in the "Enterprising" specialization, you unlock the recipe for Illustrious Insight which adds 30 skill when used as a finishing reagent. I have included it under the knowledge section since you only gain access to them after spending knowledge and they only require Artisan's Mettle to craft, which you get from gaining knowledge.
Wowhead has comprehensive list (< start here) it's a list of almost every way to gain profession knowledge. The only one missing is that you can get +1 knowledge items from Expedition Scout's Packs. The rare mobs, dragon shards, and profession trainer weeklies are inaccessible to F2P's due to lvl cap. Other than those, the rest are pretty accessible and self explanatory, except for the renown rewards and the Artisan's Consortium notes. Both are basically rep grinds, I didn't bother with the renowns since the JC knowledge comes at renown 14 or 35,000 rep. The first Artisan's Consortium note however, is available at "preferred" or just 500 rep. The only way I could find to earn Artisan's Consortium rep was "one time" quests. Some quests can only be completed once per warband, others can be repeated on alts. If you have lvl 20 alts, like maybe because the warbank used to work for F2P's , you can do all the alt repeatable quests. If you don't or that doesn't get enough rep for you, a quick way to grind rep is to make a Pandaren Death Knight (PDK). Go straight to the dragon isles, do the intro quests to progress to Quality Assurance (kill 10 adult dragons, talk to other faction representatives), learn JC from Misty (sitting on the red covered wagon in Wingrest Embassy), then do whatever quests to get enough gold to fly to Valdrakken for A Craft in Need. This process also gains a bit of Dragonscale Expedition and Valdrakken Accord rep but can obviously be optimized to target those.
- Non-Alt-Repeatable Quests:
- To Give One's Heart (55 rep)
- A Gift for Miguel (55 rep) > Professionally Equipped > Artisan's Courier (I.O.U 75 rep) (the other quests in this chain are not available to F2P.)
- Alt-Repeatable Quests:
- Quality Assurance (27 rep)
- A Craft in Need (55 rep) (You need to have learned a crafting profession to see this quest.)
- Customer Satisfaction (55 rep) (lvl 20)
- Targeted Ads (55 rep) (lvl 20)
- (*)Quality reagents do not provide any skill.
- Each higher quality reagent provides a whole number increase in skill, however, each subsequent reagent does not always provide the same number.
- The information about (***)quality reagents is partly conjecture since I was only able to check 1 (***)Eternity Amber, and 5 (***)Silken Gemdust. They do provide on average double the skill increase (see previous bullet) but other recipes seem to also simply get double skill from (***)reagents, prospecting, and crushing for example.
- A (**)Shimmering Clasp provides 1 skill, (***)Shimmering Clasp provides 2.
- 20 (**)Eternity Amber provide 18 skill, 20 (***)Eternity Amber provide 36.
- 12 (**)Silken Gemdust provide 15 skill, 12 (***)Silken Gemdust provide 30.
Getting higher quality reagents is basically the same issue as getting higher quality settings, you need to hit some skill breakpoint for the recipe that produces the reagent, or use concentration to force the next quality level. Likewise we can pursue this skill breakpoint the same way, the Misc. sources still provide skill, Knowledge points spent in specializations do too depending on which specialization and recipe, and finally reagents still contribute to eachother's skill. The following spoilers basically have iterations of all the information given so far, adjusted for each individual recipe. Also, mining recipe breakpoints work a little differently, they are when you stop receiving (*)ore and start receiving (***)ore.
- Your main mining level provides skill equal to your level up to 100 max.
- Tools and accessories also provide skill. Again, I only really bothered with Mining pick.
- Mining pick, +4
- Draconium Pickaxe [Quest reward / Blacksmithing], +6
- Khaz'gorite Pickaxe [Blacksmithing], +6
- Khaz'gorite Delver's Helmet [Engineering, Valdrakken Accord Renown 19], +6
- Bottomless Mireslush Ore Satchel [Engineering, Dragonscale Expedition Renown 15], +6
-
Serevite deposits of all kinds have a skill breakpoint of 115.
You gain Serevite deposit skill from:
- Misc. sources
- Knowledge sources:
- Mining Process, up to 45 max (35 + the +10 for learning the spec (0 kn spent))
- All 3 sub-specializations, 10 (+5, at 5 kn and 20 kn)
- Metallurgy, up to 50 max (40 + the +5's at 15 and 25 kn)
- Serevite sub-specialization, 70 max (40+ the +10's at 0, 10, and 30 kn)
- FOR ELEMENTAL DEPOSITS Mastering the Elements, 60 max (50+ the +10 at 45 kn)
- The 4 sub-specs of Mastering the Elements also offer 40 max skill for nodes of their element.
- Mining Process, up to 45 max (35 + the +10 for learning the spec (0 kn spent))
-
Draconium deposits of all kinds except rich have a skill breakpoint of 155, rich deposits have a breakpoint of 270.
You gain Draconium deposit skill from:
- Misc. sources
- Knowledge sources:
- Mining Process, up to 45 max (35 + the +10 for learning the spec (0 kn spent))
- All 3 sub-specializations, 10 (+5, at 5 kn and 20 kn)
- Metallurgy, up to 50 max (40 + the +5's at 15 and 25 kn)
- Draconium sub-specialization, 70 max (40+ the +10's at 0, 10, and 30 kn)
- FOR ELEMENTAL DEPOSITS Mastering the Elements, 60 max (50+ the +10 at 45 kn)
- The 4 sub-specs of Mastering the Elements also offer 40 max skill for nodes of their element.
- Mining Process, up to 45 max (35 + the +10 for learning the spec (0 kn spent))
-
(**) has a skill breakpoint of 133.
(***) has a skill breakpoint of 265.
You gain prospecting skill from:
- Misc. sources
- Knowledge sources:
- Jeweler's Toolset Mastery, up to 40 max
- Enterprising, up to 30 max
- Prospecting sub-specialization, up to 30 max
- Reagent sources:
- (**): C =-0.76335877862595*(skill)+150.763358778625
- (***): C =-1.1374045801527*(skill)+450.27480916031
-
(**) has a skill breakpoint of 133.
(***) has a skill breakpoint of 265.
You gain crushing skill from:
- Misc. sources
- Knowledge sources:
- Jeweler's Toolset Mastery, up to 40 max
- Enterprising, up to 30 max
- Prospecting sub-specialization, up to 30 max
- Reagent sources:
- Any 3 (**)uncommon or rare gems, +33
- Any 3 (***)uncommon or rare gems, +66
- (**): C =-0.76335877862595*(skill)+150.763358778625
- (***): C =-1.1374045801527*(skill)+450.27480916031
-
(**) has a skill breakpoint of 100.
(***) has a difficulty of 200.
You gain Shimmering Clasp skill from:
- Misc. sources
- Knowledge sources:
- Jeweler's Toolset Mastery, up to 40 max
- Enterprising, up to 30 max (1 per kn)
- Illustrious Insight, +30
- Reagentsources:
- (**)Mystic Sapphire, +25
- (***)Mystic Sapphire, +50
- (**): C =-1.0204081632653*(skill)+151.02040816327
- (***): C =-1.5050505050505*(skill)+449.50505050505
Section 1.4: Concentration
- You have 1000 per character, per profession.
- You regenerate 1 concentration every 6 minutes (10 per hour, 240, per day).
- The concentration cost to upgrade a craft is linearly related to your skill with that recipe, see the recipe spoilers in Section 1.3 for the formulas for each recipe.
- The setting concentration cost formulas are:
- (**): C =-0.73529411764706*(skill)+150.735294117647
- (***): C =-1.0955882352941*(skill)+450.19117647059
There is no way to get more concentration or regenerate it faster, which means you just have to use it efficiently ("have" you don't really need to but just to save you some time). You can do this by only using concentration on fewer more important recipes where the outcome is guaranteed. Basically, unless you're prospecting Crumbled Stone for (**)Eternity Ambers don't use concentration to prospect. More on when to use concentration in Part 2.
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