NickeQuick
OG
Wall of Text Inc
I started thinking last night why is it that huntards always get top KB, HK, and damage? First I decided to think about kiting. It seemed as if this would be a reasonable solution for the huntard problem. Then it occurred to me that good players will always be good and it would be pointless to try to nerf kiting. So my thoughts trailed off into something else. Huntards pets usually do a good chunk of damage right. Well why not decrease their attack range so it isn't so ridiculous for people that aren't huntards. A decent idea, but that would the fuck the already gimped level 80 huntards even more. Even better, why not lower, lower level huntard pets resistances so that you can just put some sort of hinder on them and not have to worry about them for awhile. This would answer the question of the huntard pet to a certain degree, but it still doesn't answer the original question. Finally, I got it. 29 huntards do all that damage because they can stand behind the melees and healers and land back to back to back 400+ crits. The solution to this could not gimp 80 huntards so talents and skills are out of the question. But what else is there? Master Hunter Gun/Bow. If these weapons were placed down a few levels on the food chain huntards couldn't get these insane numbers. This is just my idea, and I have to say I think it would work pretty well.
Related: A few weeks ago I stumbled upon a more powerful Master Hunter Gun/Bow. It turns out it had been nerfed once already. I thought it was humorous to some degree.
I started thinking last night why is it that huntards always get top KB, HK, and damage? First I decided to think about kiting. It seemed as if this would be a reasonable solution for the huntard problem. Then it occurred to me that good players will always be good and it would be pointless to try to nerf kiting. So my thoughts trailed off into something else. Huntards pets usually do a good chunk of damage right. Well why not decrease their attack range so it isn't so ridiculous for people that aren't huntards. A decent idea, but that would the fuck the already gimped level 80 huntards even more. Even better, why not lower, lower level huntard pets resistances so that you can just put some sort of hinder on them and not have to worry about them for awhile. This would answer the question of the huntard pet to a certain degree, but it still doesn't answer the original question. Finally, I got it. 29 huntards do all that damage because they can stand behind the melees and healers and land back to back to back 400+ crits. The solution to this could not gimp 80 huntards so talents and skills are out of the question. But what else is there? Master Hunter Gun/Bow. If these weapons were placed down a few levels on the food chain huntards couldn't get these insane numbers. This is just my idea, and I have to say I think it would work pretty well.
Related: A few weeks ago I stumbled upon a more powerful Master Hunter Gun/Bow. It turns out it had been nerfed once already. I thought it was humorous to some degree.