Crucifer2005
OG
I said it again and again and again....
Hunter's are too powerful because of how low level they receive Aimed Shot...I crit for 600+ damage now on a CD followed by a 400 white. After I do 1000 damage in my two initial attacks if you arn't dead...then you are panicking.
Problem is that 600 CD that hit you put a 50% healing debuff on you and it NEVER comes off if your my only/primary target...now you have to rely on a healer unless you are a healer and you are quickly realizing your low level crap mitigated weak low level spell power heals are only hitting you for 200 health. Which isn't even half of the next Arcane Crit you just ate....top that off with my pet biting your ankles delaying that massive Holy Light/Heal you really need and your dead before you can even think about counter healing me.
Solution?
Simple:
Move Aimed Shot to the same level in MM tree as Mortal Strike is for an Arms Warrior since their the same attack for the two different classes.
Then give Hunter's Kill Shot at level 24 (The same Level Warriors get Execute). Remove the horribly stupid Kill Shot cooldown (still have no idea why this exists). And rework the damage from Kill Shot to match the same area as a level 24 Execute.
To finish up this change...Replace that open talent space in MM where Aimed Shot used to be with a Talent called:
"MultiShot Specialization"
1/1
Allows your MultiShot to become an Instant Cast.
(Basically replacing Aimed Shot in PvP at low levels)
The QQ you get is "Survival NEEDS Aimed Shot" - IMO shove off Survival shouldnt be a primary PvP spec. Its the Balance tree for Hunters and its dumb that its now a primary anyway.
That is how you fix hunters.
But w/e.
Hunter's are too powerful because of how low level they receive Aimed Shot...I crit for 600+ damage now on a CD followed by a 400 white. After I do 1000 damage in my two initial attacks if you arn't dead...then you are panicking.
Problem is that 600 CD that hit you put a 50% healing debuff on you and it NEVER comes off if your my only/primary target...now you have to rely on a healer unless you are a healer and you are quickly realizing your low level crap mitigated weak low level spell power heals are only hitting you for 200 health. Which isn't even half of the next Arcane Crit you just ate....top that off with my pet biting your ankles delaying that massive Holy Light/Heal you really need and your dead before you can even think about counter healing me.
Solution?
Simple:
Move Aimed Shot to the same level in MM tree as Mortal Strike is for an Arms Warrior since their the same attack for the two different classes.
Then give Hunter's Kill Shot at level 24 (The same Level Warriors get Execute). Remove the horribly stupid Kill Shot cooldown (still have no idea why this exists). And rework the damage from Kill Shot to match the same area as a level 24 Execute.
To finish up this change...Replace that open talent space in MM where Aimed Shot used to be with a Talent called:
"MultiShot Specialization"
1/1
Allows your MultiShot to become an Instant Cast.
(Basically replacing Aimed Shot in PvP at low levels)
The QQ you get is "Survival NEEDS Aimed Shot" - IMO shove off Survival shouldnt be a primary PvP spec. Its the Balance tree for Hunters and its dumb that its now a primary anyway.
That is how you fix hunters.
But w/e.