Hattted
Legend
Hello, I'm a rookie twink and I want to make another twink, a 19 druid.
I'm thinking of making it a Tauren and on Draenor EU, the problem is that I can't fund it that well...
So what you can help me with is tell me what should I do differently, so here are just ideas...
Professions:
Herbalism 240 ((Will be hard to get, granted, but it's a must have.))
Engineering 150 ((Will get the mats with a miner, this is for bombs / gadgets and most of all, tons of [ITEM]Minor Recombobulator[/ITEM]
First Aid... 225? ((till I can use the heavy runecloth ones, I guess...))
Gear:
Helmet - [ITEM]Lucky Fishing Hat[/ITEM] ((Just spend some time fishing...))
Neck - [ITEM]Voice Amplification Modulator[/ITEM], if it turns out to be too hard to get [ITEM]Thick Bronze Necklace[/ITEM]
Back - [ITEM]Battle Healer's Cloak[/ITEM] 19 one...
Chest - [ITEM]Inferno Robe[/ITEM] got to get someone to help me with the quest.
Bracers - [ITEM]Crystalline Cuffs[/ITEM]
Hands - [ITEM]Gold-flecked Gloves[/ITEM]
Waist - [ITEM]Girdle of the Blindwatcher[/ITEM]
Legs - [ITEM]Smelting Pants[/ITEM]
Boots - [ITEM]Spidersilk Boots[/ITEM] , got to throw some money for this...
Rings - [ITEM]Advisor's Ring[/ITEM] 18 version, [ITEM]Seal of Sylvanas[/ITEM]
Trinkets - [ITEM]Arena Grand Master[/ITEM] tho it's impossible for me to get... and [ITEM]Minor Recombobulator[/ITEM]
Weapons -
[ITEM]Advisor's Gnarled Staff[/ITEM] (again 19 one)
[ITEM]Crescent Staff[/ITEM]
Spec - 7/0/3
Glyphs -
Minor - [ITEM]Glyph of the Wild[/ITEM]
Major - Got to make a huge choice now, between:
a) [ITEM]Glyph of Regrowth[/ITEM] if someone is taking heavy damage and I use it before the HoT wears off.
b)[ITEM]Glyph of Rejuvenation[/ITEM] more heals when it's more needed, right?
c) [ITEM]Glyph of Rapid Rejuvenation[/ITEM] Sounds good...
Don't think I'd take the Healing touch one...
Enchants -
Back - +5 resistances all or +15 nature, then I'd have 25 against nature which is nice but...?
Chest - +6 all stats
Wrist/gloves - 16 spellpower
Boots - 7 stamina
Weapons - 22int on Crescent Staff and 30 spellpower on the PvP one, i think.
basically, I should have around 1k health, 1k mana and around 70 spellpower ((with int staff)) and is that about the average?
OPINIONS PLEASE!
EDIT: Any consumables that would come in handy? ((other than Rumsey Rum Black Label and Engineering stuff?))
Sorry if the first post/thread is a massive fail, I don't understand much here...
I'm thinking of making it a Tauren and on Draenor EU, the problem is that I can't fund it that well...
So what you can help me with is tell me what should I do differently, so here are just ideas...
Professions:
Herbalism 240 ((Will be hard to get, granted, but it's a must have.))
Engineering 150 ((Will get the mats with a miner, this is for bombs / gadgets and most of all, tons of [ITEM]Minor Recombobulator[/ITEM]
First Aid... 225? ((till I can use the heavy runecloth ones, I guess...))
Gear:
Helmet - [ITEM]Lucky Fishing Hat[/ITEM] ((Just spend some time fishing...))
Neck - [ITEM]Voice Amplification Modulator[/ITEM], if it turns out to be too hard to get [ITEM]Thick Bronze Necklace[/ITEM]
Back - [ITEM]Battle Healer's Cloak[/ITEM] 19 one...
Chest - [ITEM]Inferno Robe[/ITEM] got to get someone to help me with the quest.
Bracers - [ITEM]Crystalline Cuffs[/ITEM]
Hands - [ITEM]Gold-flecked Gloves[/ITEM]
Waist - [ITEM]Girdle of the Blindwatcher[/ITEM]
Legs - [ITEM]Smelting Pants[/ITEM]
Boots - [ITEM]Spidersilk Boots[/ITEM] , got to throw some money for this...
Rings - [ITEM]Advisor's Ring[/ITEM] 18 version, [ITEM]Seal of Sylvanas[/ITEM]
Trinkets - [ITEM]Arena Grand Master[/ITEM] tho it's impossible for me to get... and [ITEM]Minor Recombobulator[/ITEM]
Weapons -
[ITEM]Advisor's Gnarled Staff[/ITEM] (again 19 one)
[ITEM]Crescent Staff[/ITEM]
Spec - 7/0/3
Glyphs -
Minor - [ITEM]Glyph of the Wild[/ITEM]
Major - Got to make a huge choice now, between:
a) [ITEM]Glyph of Regrowth[/ITEM] if someone is taking heavy damage and I use it before the HoT wears off.
b)[ITEM]Glyph of Rejuvenation[/ITEM] more heals when it's more needed, right?
c) [ITEM]Glyph of Rapid Rejuvenation[/ITEM] Sounds good...
Don't think I'd take the Healing touch one...
Enchants -
Back - +5 resistances all or +15 nature, then I'd have 25 against nature which is nice but...?
Chest - +6 all stats
Wrist/gloves - 16 spellpower
Boots - 7 stamina
Weapons - 22int on Crescent Staff and 30 spellpower on the PvP one, i think.
basically, I should have around 1k health, 1k mana and around 70 spellpower ((with int staff)) and is that about the average?
OPINIONS PLEASE!
EDIT: Any consumables that would come in handy? ((other than Rumsey Rum Black Label and Engineering stuff?))
Sorry if the first post/thread is a massive fail, I don't understand much here...