Draeni vs Human (Pally)

What some people often forget about is that there are more to races than their abilities... I would suggest running around on a dranei to see how it feels and then try running around as a human. Human have fantastic jump capabilities and just feel better to me than any Ally race in my opinion. Make sure to test out backstraffing, wsg jumps and even combat with real players before selecting a race purely on their racials. :)

I would strongly suggest you try out each race and report how things go!

Cheers,
~~Møçhâ~~
 
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humans can be qts

draeni can not

the choice is obvious


dwarf is any pretty cool, id be a dwarf if 2 minute trinket was for every race
 
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human to win, draenie for fun, human if winning is all that's fun
 
If I go human, will i still be viable with only 1 AGM?

Think of the humans' racials as an added ability that other races do not have.

Human Racial = Every Man for Himself
Every Man For Himself = Ability that's essentially an improved Insignia and doesn't take a gear slot
Improved Insignia = Free Trinket Slot

So, in terms of a 19 human twink, you get an insignia with a shorter cooldown, which means you also have an extra trinket slot.

All in all, Human Racials = Improved Insignia and Extra Trinket Slot.

You'll definitely be viable with only 1 AGM, for there are characters of other races without the bonus of an extra trinket slot that do more than well enough. In actuality, you'll still be more "viable" with no trinket in your extra slot at all due to the fact that you aren't missing anything other races have but do have an improved insignia. You won't have lost anything, but will have gained a faster insignia (by being human).

After establishing that the slot freed by the human racial is a bonus, realize that the extra trinket slot can be used to help in whatever area you want to be stronger in and cannot make you any less viable than you would be without having the slot. Any item you equip in that slot will be of benefit to you. If you think you need more stamina, you could use a second AGM. If you're happy with your health pool, you can use a Swift Hand of Justice to help with haste and add a miniscule amount of situational survivability. If you want more intellect and a little bit of help with mana regeneration, by all means use Discerning Eye of the Beast. You could also find a way to use a second AGM but substitute other pieces of gear for different pieces which would give you less stamina and more of whatever stat you're searching for, ultimately allowing you to have a similar health pool but have more of a certain stat than non-humans. For example, if a non-human twink of some sort normally needed [Enchant Bracer - Superior Stamina] to have enough health, a human twink would be able to use a second AGM and use [Enchant Bracer - Greater Intellect] instead; resulting in seven intellect and three stamina more than any other non-human twink with comparable gear. Another example is that you could use Swift Hand of Justice in your extra slot and use enchant your gloves with spellpower instead of haste. You will have lost 3 haste, but gained 16 spellpower and a "miniscule amount of situational survivability". Human racials are great because they allow you to tweak your other gear a lot more in order to boost certain stats will retaining "viable" amounts of others. No matter what you do, being a human is an advantage as a 19 twink, and if you set everything up right and tweak hard enough, you'll be able to find great new combinations of gear/enchants that will set you even farther ahead of everyone else.

To summarize, humans' racials in twinking terms include an improved insignia ability and an extra trinket slot. Use that trinket slot in whatever way will benefit you most according to your other gear, play style, and stats and view the benefit as something extra that other races don't have, not something you won't be viable without.
 
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Human for 2min trinket, can't match it.

Draenei heal isn't worth it any longer after they changed the healing to a flat 20% heal dispersed into a 15 second period.

This is a baby renew that is on a 3-minute cooldown. It is not able to crit.

The only thing that the Draenei have that is ridiculous good is the passive Shadow Resistance.

This is extremely situational, and I wouldn't even bother unless it were for a premade.

EDIT: Note that the passive Shadow Resistance does not stack with class duration buffs.
 
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Draenei heal isn't worth it any longer after they changed the healing to a flat 20% heal dispersed into a 15 second period.

This is a baby renew that is on a 3-minute cooldown. It is not able to crit.

The only thing that the Draenei have that is ridiculous good is the passive Shadow Resistance due to its capability of stacking with Mark of the Wild.

This is extremely situational, and I wouldn't even bother unless it were for a premade.

Forgot something .... Heroic Presence Increase chance to hit 1%. Not to bad. I would go Human - Better for jumps/Extra Trinket Slot/Bonus AGM.
 
Don't really see the need for Heroic Presence since as an alli-only pally getting hit capped in any spec is very easy and Heroic Presence will become redundant.
 
The only thing that the Draenei have that is ridiculous good is the passive Shadow Resistance due to its capability of stacking with Mark of the Wild.

I am almost completely certain that racial resists don't stack with buffs, but even then, 19 shadow resist is still ridiculous.
 

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