EU+US Does blizzard ever think before they add something?

JamalJones

Royal Member
Honestly at this point I'm not even mad just more upset at the current state of level 10-19 it seems that blizzard forgets a lot of the time that there's people that give them money STRICTLY to twink at a lower level then 110, and honestly some of the issues I have directly effect level 110.

First issue is being the fact that Enchants don't work in battlegrounds at all, now I know this was an innocent system when they implemented it how ever it was done extremely poorly and pretty much ruined the
ENTIRE need for anyone to purchase Gems, or Enchants this basically disabling 2 professions (along with inscription because glyphs are no longer usable either really.)

Secondly is the issue with quing against non xpoff players, at first I was extremely for power slapping kids all day long, but it seems now the one thing I enjoyed about the level 10-19 bracket was the challenge of fighting someone with actual skill, of getting my sh*t kicked in sometimes. With this new system if you que in a group of 5 - 10 you pretty much ensure a win regardless unless playing War Games (
inb4 stop crying inb4 pu**y you eat d*ck.)

All I wanna know is why do they change things that aren't broken, they already deflated the living piss out of every enchant so that they're pretty much useless at any level other then a minor buff to your damage ect ect. I don't understand why after taking the time to do something like that, they would go an extra mile to completely remove them from the once aspect of this game that so many people love to play PVP.


They don't give us legacy servers, and this is something that I kind of agree on. The process of leveling in BC was extremely horrible, the feels I get when I think of doing that all over again or horrible all around, but they could at least reason with us on some grounds.

The way I see the game going is, after the primary content of legion dies out (probably the first 8 months) blizzard is going to be stuck in another WOD like situation, where they are FORCED to listen to their community, but once again I feel like they wont.

Shoutout to you if you read through my entire rant.
 
Blizzard knows about twinks. But they dont care.
But some of these issues don't even just effect people who decide to twink.

And obviously that view is incorrect as they tried to make a positive change the community, by allowing us to actually GET ques if you remember we used to struggle at times of the night like this for US based players to get a que. Now you just que up and have a battleground in around 10 - 15 minutes appose to 2 - 3 hours.

So saying they don't care is obviously an ignorant and completely un-thoughtful opinion as they obviously do. It's just they're extremely poor in executing any form of an idea, always have been.
 
Think of it like this.

There's currently 121 people on this forum right now (safe to say anyone viewing this forum is probably a twink) let's do a little math and assume that 70% of these people play the game JUST to twink and they would pay an active subscription provided the game was how it used to be.

70%/121 = 84
84x15 = 1270
1270x12 = 15246$ a year.

That's pretty insane that they COULD be making WAY more then 15,000 dollars a year off people who don't give a single piss about end game content. Remember these numbers are based off of CURRENT users on the forum, if I took just 50% of the users who've actively viewed this forum per month basis and made this same assumption the numbers would be insane.

Don't say blizzard doesn't care about a community generating this much money for them, because they do they're not retarded. But unlike many other high-end companies for gaming blizzard lacks the ability to listen to their community. It's been this way with all of blizzards games. We're ignorant to think that it will change based on a couple squeaks in the crowd from some randies on a forum.
 
Blizzard does take some notice of low level twinks. One example would be changing the abilities at lower levels in patch 7.1, giving buffs to some weaker classes (eg. FoF given to WW) and nerfs to some relatively stronger classes (eg. Ice barrier gone for mages, smite no longer grants a shield for priests).
However, they prioritise twinks and classes at lv 110; an example would be buffing Surv hunt's dmg by a lot (Raptor strike + 100% dmg, throwing axes + 50%) as survs are weak at 110.
Basically they barely give a shit about us, but they do.
 
Blizzard does take some notice of low level twinks. One example would be changing the abilities at lower levels in patch 7.1, giving buffs to some weaker classes (eg. FoF given to WW) and nerfs to some relatively stronger classes (eg. Ice barrier gone for mages, smite no longer grants a shield for priests).
However, they prioritise twinks and classes at lv 110; an example would be buffing Surv hunt's dmg by a lot (Raptor strike + 100% dmg, throwing axes + 50%) as survs are weak at 110.
Basically they barely give a shit about us, but they do.

I did notice a lot of positive changes in terms of classes coming from 7.1 and the lower end bracket, giving Rogues the ability to cheap shot was an extremely nice thing for them to do. As rogues have been pretty much scraping the bottom of the barrel this entire expansion in my opinion, in comparison to classes that just openly one shot you.
 
When they "removed" gear from BGs and gave different stats to PVE and PVP did not they say something about being able to buff/nerf classes separately in different brackets without affecting other brackets? I think I red something like that, but I am not sure...
 
When they "removed" gear from BGs and gave different stats to PVE and PVP did not they say something about being able to buff/nerf classes separately in different brackets without affecting other brackets? I think I red something like that, but I am not sure...

I don't quite understand the logic behind this. (I understood what you're saying but not what blizzard is trying to do).

Survival hunters are OP until around level 89 then the level 99 twinks just rip them a new a**hole, so in theory this system with just ONE class that I've personally seen has proven to be ineffective. I noticed a lot of good coming out of item scaling not to be wrong. But with legion coming and completely destroying any idea we had of an advantage upon another users it ruins the entire element for me personally.

Think of it.. we spent hours upon hours upon hours farming out the BiS gear (god forbid you was a level 14 twink and had to farm the ring from fishing in westfall that's some serious neckmyself simulator.)

Sure they would scale down a bit in WoD but in legion those items if they make you exceed a certain item level they become completely useless in battlegrounds.
 
it seems that blizzard forgets a lot of the time that there's people that give them money STRICTLY to twink at a lower level then 110
No one taking your money by force. You not in a position to demand anything since you agree on blizzards tos in order to use it. You paying money for offered service. You or me as individuals or our stand on things do not matter to company.

First issue is being the fact that Enchants don't work in battlegrounds at all
enchants are not tied to skill.
you do not control its use.
in competitive gameplay it has no room as it diminish the actual skill level of a player.


With this new system if you que in a group of 5 - 10 you pretty much ensure a win regardless
When was it different?
Queuing 5-10 man premade in to a pug is like rolling out a tank against vikings.

All I wanna know is why do they change things that aren't broken
You know the motto. If it ain't broke, fix it till it is.


No one stopping you from wpvp.
There are spots for both fractions to camp unfortunate levelers to feed the ego demons within.
 
I've been playing WoW for quite a while (not as a twonk), and I, personally am quite happy with the balance changes. For years, WoW has had unbalanced PVP, (dating as early back as the vanilla enh sham) They made some attempts at making it "balanced" in Cata(?) when they consolidated all the spell effects, but it didn't change much. I'm happy for three reasons:

1. Gearing is a pain.
2. Twonks don't take skill.
3. Blizz is actually trying to balance PVP.

1 - Gearing for PVP is a long arduous grind that was extremely painful because you were usually behind people who already have high ilvl gear from Conquest points/Arenas, etc. So that meant getting your arse kicked for several weeks just to barely lag behind them with BG PVP gear.

2 - Twonks have always been a status symbol. It doesn't take skill to play a twonk, it doesn't take skill to gear a twonk, it takes money. Some people spend their hard earned gold on endgame, while some others spend it on their twonks. And generally, as well as historically, twonks have been viewed by the general community as epeen-touting scrubs who play lower bracket pvp because they can't handle endgame PVP. Balanced PVP means the average leveler can now enjoy low level PVP.

3 - Balanced PVP isn't always good PVP, but the community has always claimed that some garbage classes are unbalanced, and so this is a step in that direction.

So, those are pretty much the major reasons why I see this as a good change.

Part of your argument implies that Twinks/Enchants weren't broken, but they were. Ele Force does too much damage in lower brackets to be considered "not broken". And if it wasn't broken, why did every single class roll it? ( even healers) . How come using level 70+ enchants on a level 19 toon is considered "not broken"? A single fully twonked player running around one-shotting ungeared scrubs is obviously "not broken". PVP has been broken for the longest time and WoW and now, after seeing their failure with WoD, have finally decided to listen to the community and actually balance PVP.
 
Enchants, gems, buffs, whatever. I have started to care less and less because I'm fine with an even playing field. Lets be honest, we ALL had the best enchants and shit when were playing XP-Off and it made us all even anyway. (even though some classes only became viable by enchants).

These class discrepancies are retarded, however. Survival Hunter needs a low level nerf. Perhaps 1 charge on throwing axes, or half the coefficient on the damage of Flanking Strike. Maybe a bit lower damage on Haunt for Warlocks.

All in all, its not THAT bad right now. Still better than Cata.
 
When they "removed" gear from BGs and gave different stats to PVE and PVP did not they say something about being able to buff/nerf classes separately in different brackets without affecting other brackets? I think I red something like that, but I am not sure...
Correct.

it seems that blizzard forgets a lot of the time that there's people that give them money STRICTLY to twink at a lower level
While this is true many of this XPOff community do not care one bit about twinking and now it is gone from the game. It seems like most just didn't have that passion about twinking like some of us do and did. We did not make a fist to even try and keep this play style in WoW. Hardly any posts made to protest. With as result Blizzard just removing it from the game. As I see it, it is partly the fault of the twinking community. Sounds harsh to talk about this community like this but no action is just agreeing to the changes. Another example is trying to get the invasion gear back into this game, none cares.
 
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This. They know no matter what happens with the low level scaling and balance, twinks will somehow adapt. We always have. We always will.
Doesn't seem like all of them like the changes XD. But I'm fine with it for the most part
 
Everything pvp-related in this expansion is balanced for end-game-3v3 arenas. Blizzcon tournaments/ WoW E-sports are almost always arena which is most likely the exact reason why they only care about balancing that. I'm not saying they're doing an adequate job at it, but it seems to be all they "care" about in terms of pvp. Apparently, Holinka doesn't even play the game and then we have Celestalon who doesn't even play the game with a mouse (could be a troll idk). I wouldn't be surprised if we see a few more people "leaving Blizzard " because of some "new opportunity" and definitely not quitting or getting fired.
 
No that Twitter post was not a troll. Celestalon (Lead Class Dev) actually plays WoW on a fuckin Wacom tablet with a pen. He says people don't really need to spin their char in the X-axis unless it's a FPS game.

You can extrapolate from there why the game is in such a sorry state atm.
 

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