Do we need/want Cata 2.0?

is Cata 2.0 a good idea?


  • Total voters
    20

Emelia

Twink Community Facilitator
Cata 2.0: switching around level brackets on content as well as include/shift old content into new content.
much like cata this might include a change to the overworld.

Been Hearing more and more youtubers and streamers talking about how a cata 2.0 might be better for the game than a completely new expansion.

Do you agree?
Do you think there is way to much content in the game that is unutilized?
Do you like having 5-10 new levels of rat race more than the idea of a cata 2.0?
What kind of changes would you want to see if we did get a Cata 2.0
 
If it means bringing back Chaos Bolt and Incinerate's old Model/particle effects instead of the cum steins we got in BFA, I 100% agree on this.
 
if i could pvp on f2ps in cata again with only wsg/ab qs and every q being like 2 mins to pop max it would be amazing, when i first started f2ps in cata i was way worse of a player, i would like to think i would be a god in cata on f2p twinks
 
I don't think brackets need to be the same as cata considering lvls were squished. I am a bit on the fence about an old world rehaul, on the one hand I get more gf;d stuff but on the other I wont be able to get it on new toons. Very tough choices.
 
Go back to before their dumbass power systems and shared pve/pvp gear shit would probably do them good.
 
Lotta people whiffing on the actual question here...

One of my lingering complaints with the game design is the decision to constantly expand the number of zones that have two phases, and hold on to old content for... reasons. Because they cant commit to actually changing their world. Teldrassil burned! There's a giant fucking sword in Silithus! Undercity was sacked! Make those changes and commit to them instead of this half assed phasing nonsense.

It would also give them a chance to maybe nuke some of the old legacy content. Like, I get it. You made it so you want people to still be able to play it but come on. Maybe the dark portal collapses and so you shut off WOD and TBC forever. Northrend? Glacier froze it over, inaccessible. I dunno, Pandaria got lost in the mists of the ocean or something.

Then you re-tool Chromie time so that content is *only* accessible via Chromie and when you enter that timeline none of the other content is. Why on earth, if Im in TBC chromie, is Legion content available? Makes no sense.

So in that regard, yes. A "cataclysm 2" would be nice. They need to solidify and make those changes permanent. Yes that requires some commitment and development but it would do a lot to make the world feel immersive and solid again instead of just a patchwork of phases and zones that you never really travel through but rather just port into and out of.

I suspect that one of the lingering frustrations people have with the game that few can articulate is that nothing ever changes and choices characters make don't matter. The world should change with every expansion and if it did, it would help the game continue to feel fresh and would help people feel like the progress they made in the game matters. It would also free up this "new expansion? new continent!" cycle. If things are constantly changing on the main continents, you wont have to constantly churn out these increasingly meaningless new zones every 3 years.
 
Lotta people whiffing on the actual question here...

One of my lingering complaints with the game design is the decision to constantly expand the number of zones that have two phases, and hold on to old content for... reasons. Because they cant commit to actually changing their world. Teldrassil burned! There's a giant fucking sword in Silithus! Undercity was sacked! Make those changes and commit to them instead of this half assed phasing nonsense.

It would also give them a chance to maybe nuke some of the old legacy content. Like, I get it. You made it so you want people to still be able to play it but come on. Maybe the dark portal collapses and so you shut off WOD and TBC forever. Northrend? Glacier froze it over, inaccessible. I dunno, Pandaria got lost in the mists of the ocean or something.

Then you re-tool Chromie time so that content is *only* accessible via Chromie and when you enter that timeline none of the other content is. Why on earth, if Im in TBC chromie, is Legion content available? Makes no sense.

So in that regard, yes. A "cataclysm 2" would be nice. They need to solidify and make those changes permanent. Yes that requires some commitment and development but it would do a lot to make the world feel immersive and solid again instead of just a patchwork of phases and zones that you never really travel through but rather just port into and out of.

I suspect that one of the lingering frustrations people have with the game that few can articulate is that nothing ever changes and choices characters make don't matter. The world should change with every expansion and if it did, it would help the game continue to feel fresh and would help people feel like the progress they made in the game matters. It would also free up this "new expansion? new continent!" cycle. If things are constantly changing on the main continents, you wont have to constantly churn out these increasingly meaningless new zones every 3 years.
The whole Chromie time thing feels so lazy.

I get it, and in a way it's a good idea. It gives you the fun chance to replay through any time era, and condenses the game so you don't have to go all over the place during the leveling experience. It also makes it so the content is more streamlined. I feel they believe that due to the wealth of old content and expansions worth of such, the best way to make people happy is phasing it all instead of actually removing anything. People were always really mad when they got rid of an old raid/dungeon back in WoTLK and Cata, and how they replaced it with a new one/updated version. So I think they feel like doing this is a win win.

I like your idea, though. And what I've wanted for a long time is an immersive and interactable game world that is ever changing and evolving. I want it to feel alive, I want us to have to go out and all over the place, and I want the concept of hubs minimalized. Unfortunately, I think that might be a minority opinion.
 
The whole Chromie time thing feels so lazy.
its just redundant. You already have the hero call boards! Chromie doesnt give you access to anything you dont already have access to nor does it make anything *more* accessible or streamlined. Its a huge irritation to me.

But I do like the concept of using Chromie to access old content! Thats a great way to deal with legacy content especially if you remove that content from that "real" world as the game naturally progresses. If it was set up so that you couldnt access previous expansion content except through chromie and then also only accessed that specific expacs content, then it would be a brilliant solution.

(side note: it would also make sense for Starter Accounts to not have access to the old expansions. "hey wanna also play all this old content? buy the game! You get 15 years of content to explore!")

But right now its just pointless phasing that serves as little more than another way to confuse players.
 
Starter account dont have access to it. Unless they made a DK during the bug 6 years ago or if they are linked in which case they have paid for the game.
 
But right now its just pointless phasing that serves as little more than another way to confuse players.

Yeah I have to agree, phasing and sharding of players often times feels like a bug in a half made game than a seamless transitional experience.

Game is just a bunch of bolt ons atm which will drag it towards it's doom.

Nuke the fucker and start again.
 
Starters have access to it actually, well, only Undercity being ransacked after the battle in the BFA launch trailer. I saw the zone being revamped. But I agree with chops, the whole thing is half-assed and shitty. Whenever a game/story includes time-chrono traveling nonsense, shit will go downhill.
 

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