LennywBT
SpeeDIO
Ele should be last.
Good mobility and healing. Kills hunters, etc.
Ele should be last.
in any case it would be great to see input from someone who actually plays an enh shaman
also resto druid is not worse than guardian
WHAAAAAAAAAAAAT? arms with 4 star D: but there so much better then excellent, their the best of the best
I'd bump up enhancement and spriest, enh isn't that bad with scaling I'd place it above ele. As for spriest, SWP does ALOT of damage and since mind flay is shit you don't really have anything else to do so AoE wise you can soar pretty high in the damage department.
at least tier 3 if not 4
I'd bump up enhancement and spriest, enh isn't that bad with scaling I'd place it above ele. As for spriest, SWP does ALOT of damage and since mind flay is shit you don't really have anything else to do so AoE wise you can soar pretty high in the damage department.
survs and marks are both good, maybe even great in my opnion.
Done
Is that enough to move it up a tier? SWP spam?
I agree on SV, moved it up a tier. Marksman maybe be good but SV is better.
Nub needs to l2latin.Sorry for off topic, but your sig..I sometimes have a hard time believing there are people that stupid.
Are resto shams really that good? I haven't actually seen many of them so it's hard to tell. I always thought priest was on the top of the totem pole by themselves as far as insanely good healers, and everything else was either slightly or significantly worse than them.
I agree with most of the other ratings though. However I definitely feel holy paladins should be rated 3.5 (instead of the current 3) because if the paladin playing actual dispels and denounces anything that can do some mean critical damage (ferals, brewmasters, etc etc) I feel like that puts them in a pretty good spot. I'm not sure if I'd call them a "support role" because they still have good enough heals to keep people up, meaning denouncing/dispelling isn't the only thing they're really good for.
Id like to add that:
Id like to add that:
- disc has a huge advantage when it comes to range since penance and sw: pain are 40y.
- Priests have more race-options.
- With shield and penance in disc-tree and Stealth in Shadowtree, Heal in Holy + a possible Quaking Palm/Stomp (nature?) Disc can handle silences a lot better than Shamans.
Don't think quaking or stomp are affected by silences/interrupts, as they are physical abilities. Someone correct me if I'm wrong doe