BC chest enchants require player level 25 and item level 35. These are different requirements than leg armors which have no item level requirement but require a player to be of a specific level to function.
The whole player level/item level thing has no hard and fast rules, the requirements have been cobbled together on a case by case basis over the years. You're looking for sense where there is none.
Once again, it is entirely possible that these are legit because BC enchants had no item level requirements until early into the expansion. It is feasible that someone enchanted a pair of these before item level requirements for BC enchants were introduced and they got grandfathered in with that enchant still active. As of the most recent patch the ONLY BC and wrath enchants with player level requirements are chest enchants, blade ward, and blood draining. Any other enchant that was put on a piece of gear while it still met the item level requirement of the enchant will continue to function as long as the player is able to equip that piece of gear.
This is different than leg armors, librams, and shoulder enchants, none of which have item level requirements anymore but instead require a player to be of a certian level before they become active. These requirements follow no hard and fast rules but instead have been decided on a case by case basis to nerf enchants that were considered too OP.
Examples include:
- The honor shoulder enchant could be applied to BoA shoulders by a lvl 70+ toon so all shoulder enchants ended up being given a player level requirement.
- Wrath leg armors and BC head enchants (and a few wrath ones) could be applied to BoEs, this would bind them, but through an exploit you could unbind them and mail them to your twink. To combat this all leg armors and head enchants were given player level requirements.
- BC enchants were considered too good to be used by any level so they were given item level requirements of 35 (at the time the enchant recognized the required level for use of an item, i.e. "requires level 19" to supercede the actual item level), implying that they didn't want anyone under level 35 to have access to these enchants. This policy was continued with wrath enchants, only the bar was set at 60 instead.
- Fishing boots were given a level requirement because they were able to accept BC feet enchants, which blizzard considered more unbalanced than the chest enchants available to 1-34 at the time via inferno robe and haliscan jacket (only some enchants functioned on formal dangui)
- Then came the lvl 10 resil twinks who griefed levelers and were virtually unkillable. Haliscan jacket and Formal Dangui both had their item level lowered to 1 (notice Haliscan Pantaloons are still ilvl 35 because 40 armor is not considered so OP so it's not worth bothering). To prevent the twinks with 15 resil grandfathered in from going back to buisness as usual chest enchants were given a player level requirement of 25
In short, I believe that game mechanics allow for these to be legit. No guarentee that blizz won't change their mind later though.
SSB64 said:
No. The boots are the required level for the enchant, that is why the enchant does not show the level requirement.
No, it doesn't show because there is no player level requirement for those boot enchants to function, if the item level of fishing boots was lowered to 1 those enchants would continue to function.
Where in the case of the leggings, the enchantment requires a higher level than the legs, and the enchant only becomes active once you reach the minimum level required for the enchant.
Even if those legs were ilvl 50+ you would still see that message, you are correct however in believing that the enchant becomes active once the player that has them equipped reaches lvl 50.
Seriously, go inspect some 60s or 70s, or even 85s on your 19. You will see, in red text, a bunch of different messages telling which parts (the profession bonus, the enchant, or the item itself and everything included) you will not benefit from and why.