Well, I weren't very clear on things. But from the arena aspect, I'd never bring a rogue. IMO they lack the utility arsenal other classes got, and every since I stacked my resi to 25%(and rogues lost 100% ambush damage), I haven't been bursted down by a dual dps setup(STV Arena fun) yet. And since classes like Warriors, Shamans, Druids and Locks got so many useful utilities, I just can't see the reason for bringing rogues to arena. And hunters anywhere. But yeah, every char gotta have a period where they are rendered somewhat useless on high level.
I just tested troll balance druid on draenor before I left, vs the hunters. And if a druid can stay stationary and still win vs a hunter 1v1(as balance, remember), then hunter dps isn't very amazing after all, is it?
Natures Grace, 15% haste, refreshed at eclipse
Lifeblood, 26% haste, 2min cd(gfed rank 4 ofc)
Berserking, 20% haste, 3min cd
When these are rolling^ I do twice the dps of survival hunter.
Mkkel/Jujah@FW