Is burst damage even a factor for a rogue anymore?
Even Bursting on a clothie nowadays doesn't work unless you pop some serious cooldowns. Everyone is at such high Health now its almost impossible to Burst them, I would have to say consistent damage is the new BiS for Rogues.
- I'm thinking Assassination Rogues would be good with Haste enchants. (for consistent Damage, high Energy Regen to keep Slice and Dice/Evenom speed going, and more Poison procs).
- And Combat/Subtlety Rogues would be better off with versatility enchants (higher Burst Damage, more Survivability after the Burst, stronger Eviscerate/Sinister Strikes)
Don't forget, both Eviscerate and Sinister strike are getting a 10% buff which is good too.
But looking at the circumstances, the roll of the 'Rogue' is changing, and Assassination is looking sexier than ever, consistent damage is much more effective in this bracket for now.
And it's also good to know that your build doesn't 100% rely on your burst damage, considering that once you get decloaked as Subtlety/Combat spec its over, not as bad with Assassination, you can mount if you have to etc.