As of MoP, Class with highest skill cap

Stamm

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As stated in a previous thread, skill cap and skill floor are two different things. Skill floor is the least amount of skill needed to succeed at a class. Skill cap is the highest amount of potential a class possesses.

For instance: arms warrior has a very low skill cap. You charge, mortal strike, slam until MS is off CD, execute w/e you can. (this isn't meant to be a bash to arms warrior, I know their are other combinations with minor differences; I know, I've played all warrior specs)

A druid of any spec has far more options to choose from (not gonna go into detail on this), and thus a higher skill cap.

Basically classes/specs (and to a certain extent, race) with more abilities, whether they be offensive or healing spells, survivability CD's, etc. have a higher skill cap.


What are your opinions on which current class/spec combo has the highest skill cap? Please include reasons, otherwise it's just a cluttersome lump of space with two words (or three) on it.
 
Either Ele Shammy or BM hunter with post-haste talent and moth/monkey pet with Cunning talent.

Shammies in general have purge and windshear which are invaluable, as well as instant ghost wolf for mobility, flame shock for stealthers, and good solid heals. Ele shammies also have thunderstorm which blasts bitches all over the place and is an extremely awesome game-changer. The bubble talent and astral shift are both solid defensive abilities. Unlimited mana because of water shield allows great off healing. I’m bad at ele shammy because they are so challenging to play well. Also I have just gotten so used to resto that it’s hard to switch.

BM hunters have some cool stuff if used well. Three stuns, concussive shot, roar of courage, bullheaded, disengage with sprint to distance, poison and tracking for stealthers. If played well, BM hunters have great survive ability and I myself have taken out many prot pally rerolls solo. Invaluable roll as a cc’er for both going for efc and protecting fc. Nice steady dps as well. They will be the flavor of the month class after the next update allows moving while casting steady shot.

I kept it brief because I’m a bit lazy.
 
I personally don't think there is a CLASS/SPEC with the highest skill cap, I think every class/spec has a high skill cap, even something as 'simple' as warriors (I've played warriors too, but they just lost a lot of stuff in MoP, that's a fact) can have a high skill cap (f.e using Double Time as an efficient supportive interrupt while doing decent damage on that pesky efc-healer).

What I also prefer are more of the underdog classes/specs: I absolutely LOVE my enhancement shaman - I liked him in Vanilla, I liked him in Cata and I still like him in MoP - even though they have (seemingly) low skill cap. No they don't! If you use Purge and Wind Shear correctly you can destroy healers (esp priests)... *rambling*

Well, that's just me, but my general opinion would be: In a bracket such as ours were the outcome of a fight IS more skill-based than playing the right class/spec, every class/spec can have a high skill cap.


And just for the record: I don't consider this a troll-thread.
 
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I'd think a really good feral would be up there in highest skill cap. Got that reindeer for fcing and rejuv spam that can easily keep you up vs most 1v1 dps as well as some of the best burst besides rogues. Not many good ferals left as they all went resto or balance though.

As said before ele shammy. Purge is THE MOST OP skill in this bracket if used right and often (no rejuv, no shields, no buffs nothing). Alot of times facing an Ele Shammy I can barely tell it's not a Resto except for the fact it has actual dps.

I think any hunt spec is up there also but I would give BM a slight edge over MM then SV behind that alittle ways. BM has so much CC it's not funny but not enough burst while MM can constantly get 800 Aimed Shot crits on unsuspecting players. BM is more CC based which is problably the best in bracket and MM has high burst. If only we got a heal or could get focus while moving ;)
 
elemental panda/cow engineering shaman.

reasons:
shear

purge

redic heals (1.3k hs and im not bis)

gw for mobility (can be combined with anti venoms for a travel form like effect)

decent dps for bursting down a stuned /ccd heal

fs for stealthis

thunderstorm for destroying any teams defence or an aditional aoe interupt

rough copper bomb for interupt

coarse dynamite for rogues

target dumby (a target for your druid to flying feral charge to)

aoe stun with cow or 4 sec cc as panda.

hands down highest skill cap
 
I would have to say elemental shaman; keeping your team alive, doing damage, purging and interrupting are all a huge demand multi-task wise. Also, there are finer points with totems, in-combat ghost wolf, knocking people back etc that you always have to keep in mind.

BM hunters are also up there as good pet management, and keeping targets cc'd tasks a bit of micro.

Personally, I'd rate priests and resto druids pretty low, priests only really have 4 spells and resto druids are 90% about travel form and rejuv spam.
 
This game is pretty easy to play - any class or spec. Some are marginally more complex (more tools to manage) but not thread worthy.

And what are you hoping to gain from this thread? It's a pretty stale topic and I think you already know the answers...
 
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I think to play a Warlock even now it takes a bit of skill. But I still barely see them. I think I've seen one geared Destro since MoP began. :L
 
I think to play a Warlock even now it takes a bit of skill. But I still barely see them. I think I've seen one geared Destro since MoP began. :L

I remember everyone was salivating over the prospects for warlocks in Mop. then Mop came out and everyone jumped ship and played druid/pally.
 
I remember everyone was salivating over the prospects for warlocks in Mop. then Mop came out and everyone jumped ship and played druid/pally.

I don't know why. The only spec that seems a little underwhelming is Affliction. Demo has a gap opener + plus a snare that looks spammable, and Destro... well, it can hold its own in some cases....
 
And what are you hoping to gain from this thread? It's a pretty stale topic and I think you already know the answers...

I have my opinions; I wanted to hear others. I don't have the time right now to level, gear, and thoroughly test a toon. I have a BiS warrior, enh shaman, and some partially geared toons that I got bored with. For instance: I started gearing my boomkin in cata in preparation for MoP. I did't know they would be so boring to play, so I rarely play it.

Edit: I've yet to update my sig....
 
I don't know why. The only spec that seems a little underwhelming is Affliction. Demo has a gap opener + plus a snare that looks spammable, and Destro... well, it can hold its own in some cases....

Hand of Gul'dan isn't exactly spammable, but it's pretty good (ignoring paladins). Warlocks are alright. With the exception of Destro, their mechanics are also pretty solid. Their problem is weak damage output compared to other classes/specs.

That being said, and in keeping with the spirit of this thread, Demonic Leap is unquestionably the highest skill cap spell in the bracket.
 
Hand of Gul'dan isn't exactly spammable, but it's pretty good (ignoring paladins). Warlocks are alright. With the exception of Destro, their mechanics are also pretty solid. Their problem is weak damage output compared to other classes/specs.

That being said, and in keeping with the spirit of this thread, Demonic Leap is unquestionably the highest skill cap spell in the bracket.

I don't know I think it would be much better if it worked like heroic leap with a ground target. Juke people so hard with that.
 

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