I would certainly say so. But I'm just a little bit biased ;-).
I fondly recall a fight where this straight up ambush geared rogue was having a grand old time taking people down before they even knew what hit them until he decided to sneak up to our FC while I happened to be jumping around spamming tab and keeping consume shadows up after reports of a 2k~ stealthed crit by a rogue.
Don't know why he kept coming back but sure enough every few mins he would come sneaking in for more only to be spotted within seconds and rendered useless. While I don't know that we would've lost for sure without stealth detection I'm sure it would've been harder to defend the flag than "Oh look there he is again,,,, *splat* "
While playing offensively you are great at taking a enemy plan or group and just fucking it right up. Dots on everybody already have healers doing overtime and there's nothing more satisfying than watching a healer wind up a lifesaving heal only to have you interrupt it at the last moment.
I also find CoW to be rather useful when cast on a hunter and his pet. Considering the damage hunters put out and my low armor value any little bit helps and I believe that CoW on pet and hunter = increased reduction for pet who's damage is based on hunters ap but I'm not sure.
The single best thing about CoW however is its 2min timer, Perfect to use on people within range but running elsewhere effectively letting you help whoever he fights for the next two minutes.
Also as far as FCs go fears are great at ruining the day for the opposing teams FC while making sure they get to watch yours cap from the back row. Since the addition of travel form and ghost wolf I have intercepted solo travelers countless times and love fearing them right back at my team fully dotted.
People who are actually good at timing fears and hitting the trinket early to make up for lag are also great fun to mess with. Fake em out and get them to pop trinkets with a well timed cancel and cost them the cd while you lose 1.4something seconds.
And my personal favourite: Carrying the flag while soul stoned and being dropped by someone only to insta-rez and grab it again giving us the cap. Not something you can do everyday and in a pre-made a ss on a healer would be far more useful im sure but in a pug it can happen often enough and I like to go for the flag when everyone is defending the stumps in mid.
Short version: Warlocks are excellent support for all situations and have excellent dps to back it up. It's true what they say however and unless you know your class and have the ability to utilize that knowledge you'll end up being lunch for everyone. On the other hand a warlock in a good premade has huge potential to shine.
Twinkzruz said:
There is no class that isn't viable in a premade.
Also this ^.^