Volitan
OG
blueisbetterthanyou said:nope, really wasnt that major of a buff
aw okay
wasn't* isn't.
not adding it in anyways
blueisbetterthanyou said:nope, really wasnt that major of a buff
iaccidentallytwink said:Because ToC is harder than pre-BC Naxx amirite.
Ohnooz said:and yet people still wipe on Northrend Beasts
Volitan said:half the raid getting killed by 10 stacks of dots from swarm scarabs on anub yay!
Ohnooz said:Hell if your PuG raid can get by Twins THAT is amazing.
Faction Champs and NB just destroy any PuGs that step foot in there because FIRE IS HARD TO NOT STAND IN (and CC is so hard to do in a rotation where you get the same DPS as the tanks on reg fights).
Ohnooz said:and yet people still wipe on Northrend Beasts
iaccidentallytwink said:Difficulty isn't relative only to this expansion, you know. Enjoy your casual raiding.
blueisbetterthanyou said:also another thing that made things harder at 60 was the fact that the game was actually new and people sucked dick at the game. also bosses were pretty much untested compared to now.
i dont even raid other then pugs but blizzard has done a decent job with hardmodes considering this game has been out for so long, cant be the easiest thing to keep pumping out "somewhat" original raids 5 years later
Ohnooz said:Hardmodes are generally the level or hardness pre-BC BWL and beyond and early BC 25 mans (Mag/SSC/TK pre-nerfs) where on. My guild is still working on Yogg with 2 or less watchers and it's prob the most difficult thing we've done since pre-BC. I hate to see what 0 watchers is like (prob C'thun/Vashj pre-nerf difficulty)
Many people that where around back then (including me) are just frustrated that there are not more "hard mode only" bosses, considering Algalon is only hard in the since that you got 1h per week to kill him. WTB a boss that is hardmode only, can only be accessed by other hardmodes, but dosn't have a despawn timer PST.
germsbtw said:If your guild is still working on yogg2, I don't think you guys should even be thinking about algalon and, needless to say, bosses that would be harder.
Ohnooz said:Hardmodes are generally the level or hardness pre-BC BWL and beyond and early BC 25 mans (Mag/SSC/TK pre-nerfs) where on. My guild is still working on Yogg with 2 or less watchers and it's prob the most difficult thing we've done since pre-BC. I hate to see what 0 watchers is like (prob C'thun/Vashj pre-nerf difficulty)
Many people that where around back then (including me) are just frustrated that there are not more "hard mode only" bosses, considering Algalon is only hard in the since that you got 1h per week to kill him. WTB a boss that is hardmode only, can only be accessed by other hardmodes, but dosn't have a despawn timer PST.
iaccidentallytwink said:AQ40 is the shit, it's the only raid that they never plan to redo, and it's my favorite because of it's questline and lore.
iaccidentallytwink said:AQ40 is the shit, it's the only raid that they never plan to redo, and it's my favorite because of it's questline and lore.