EU+US 70's Armory List

It's not a BiS armory list, so everyone can sign up, so that's basically your answer. It's not a guide topic neither.

Besides BiS is always arguable anyway, Fx says those two belts are BiS, I'd put Don Alejandro's money belt above it for +3 Stamina, -3 Critical rating, because Stamina just seems like a more valuable stat now (since all the extra crit on neck/rings/cloak and the weight of stamina), but then you could argue that the socket bonus for the other two belts are better, adding +3 Agility vs. +4 Stamina.

As for Fx, he can point out that someone who claims is BiS, isn't actually BiS. It's not even lying.

As for this thread, it's much more fun if you get a variety of characters, as long as they're actual twinks I don't see a problem with having sub-optimal armories in it. Not all people want to get crafted items for example, or use level 10 rare items that just happen to scale well in battlegrounds. It's also not a PvP or PvE list, so you're going to have different armories anyway.
 
You're better off going with lionseye/that blue wotlk gem both +20 crit in correct slots, a few pyrestone 10crit5int in the red slots, and then 10int in red after getting enough crit so you can get all of the socket bonuses easily without giving anything up.

Ok thanks for the help :) love ya fx
(Can you also link the WOTLK blues you're talking about?)
 
As for this thread, it's much more fun if you get a variety of characters, as long as they're actual twinks I don't see a problem with having sub-optimal armories in it. Not all people want to get crafted items for example, or use level 10 rare items that just happen to scale well in battlegrounds. It's also not a PvP or PvE list, so you're going to have different armories anyway.
If the purposes of these armory threads aren't to check out gear I'd suggest splitting them in US and EU sections. That way they serve their purpose of finding fellow twinks better.
I agree that BiS is subjective to an extend but obviously some of the armories are very clearly suboptimal.
 
Ok thanks for the help :) love ya fx
(Can you also link the WOTLK blues you're talking about?)
Rigid majestic zircon.

Also, on the BiS thing: there are a lot of items with negligible differences. Those differences add up however, and so you can skew your gear to a favoured playstyle. This playstyle is, generally speaking, predetermined and not up for debate, so the items that fit the playstyle best become BiS.
 
Rigid majestic zircon.

Also, on the BiS thing: there are a lot of items with negligible differences. Those differences add up however, and so you can skew your gear to a favoured playstyle. This playstyle is, generally speaking, predetermined and not up for debate, so the items that fit the playstyle best become BiS.

Are you talking about my Gear or the Guy with the heirlooms I was talking about?
 
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Are you talking about my hear or the Guy with the heirlooms I was talking about?
It was a general response to the discussion a few posts up. Nothing specific. Might've been unclear from the way I formatted the post.
 
It was a general response to the discussion a few posts up. Nothing specific. Might've been unclear from the way I formatted the post.
Well thank you for your help :) I really appreciate it. One last question, Worth getting the Hyjal rep ring over the Green red socket ring?
 
Well thank you for your help :) I really appreciate it. One last question, Worth getting the Hyjal rep ring over the Green red socket ring?
The Hyjal ring is pretty reliable. I personally feel it's more like comparing a ring+proc trinket to just a ring.

On paper, the proc ring is simply better, but the static nature of the crafted ring makes it reasonable for sustained damage specs at least. I'd say try the proc ring, and if you don't like it just use something you do like. Fire isn't about the burst anyway, so the differences are, once again, minor in the grand scheme.

I'm not using the proc ring on my horde priest, and my results are about the same as playing with it. Exsaven-stormscale (EU)
 
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Best gloves I'd say http://www.wowhead.com/item=34234/shadowed-gauntlets-of-paroxysm, although your current gloves have a little bit more offensive power, you give up a reasonable amount of survivability (around 400 hp) for a little extra damage.
His gloves are the better version of those.. They give 8 haste and 8 crit instead of 12 haste and everything else is the same on them. Neither of those are bis anyway though.
 
His gloves are the better version of those.. They give 8 haste and 8 crit instead of 12 haste and everything else is the same on them. Neither of those are bis anyway though.
SWP gloves have an actually useful socket bonus, which matters. 8 agi and 10 crit (or haste perhaps, for monk) is better than 10 agi. You then lose the 4 statpoints of course so it's more like 8 agi 6 crit, which is still better than 10 agi.

And what do you think is BiS then?

Edit: he switched gloves actually. He was using the higher agi gloves before. Thats what I posted about. Not these currently used gloves.
 
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Arachnid gloves are bis.
Me and Complex tested this theory before and came to the conclusion that they are not, simply because losing 2 gem slots isn't worth it.

The reason we use the low level rings on agi/strength classes is because the rings at lvl70 generally kinda suck. We have plenty of really good gloves, so you just lose stats from using the low level item.
 
Me and Complex tested this theory before and came to the conclusion that they are not, simply because losing 2 gem slots isn't worth it.
Did you test with scaling? They scale incredibly well. Compared to liar's tongue gloves you lose only 1 agility and you gain a ton of whichever stat the gloves are for (if its an agility/x enchant). Of the monkey ends up giving 1 less agi, the same crit, and a ton more stamina. I can test for you tomorrow if you'd like to find out the exact value, but they're most definitely bis in arena.
 
Did you test with scaling? They scale incredibly well. Compared to liar's tongue gloves you lose only 1 agility and you gain a ton of whichever stat the gloves are for (if its an agility/x enchant). Of the monkey ends up giving 1 less agi, the same crit, and a ton more stamina. I can test for you tomorrow if you'd like to find out the exact value, but they're most definitely bis in arena.
They scale just like any other low level item with random enchants would, so we know what they'll end up on. It's basically like equipping a dark iron ring on your glove slot, which turns out to not really be all that great (because you're giving up a free +20agi (or +18/+10secondary)).

I'm logging on to give you the exact numbers on this. Give me a minute or two.
 
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The dodge and agility have the same stat weight so they are essentially the same for the sake of the comparison.

So it's 15agi (arachnid gloves) vs 11 stam and 10 haste, with these particular gloves.

Considering we're talking about WW Monks and Feral Druids here, I feel like the 15agi isn't worth it. You don't need it to get to the insane damage output, and the extra survivability benefits both specs far more (imo) than even more damage will.

If we were talking Rogue then yeah I'd use it if the brutal 4-set wasn't a thing.

--

Complex disagrees with me on this one, so it's fair to say they're competitive. Also pointed out the crafted gloves to me which I had forgotten about before. So you can scratch some of the earlier stuff I posted.
 
Interesting reads @Fx @zweindigo, wonder if Arachind gloves of the monkey would be good for WW Would the extra stats (of the monkey) be =20 stam and +20 agil to the base stats(when scaled)? If so i would be interested in running those over the crafted and ones from sunwell. Btw I am using the upgraded version of the gloves you told me to get as I haven't had time to run sunwell.
 

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