outlaw kills most classes with full burst in a cheap shot
Best case scenario, you already have full roll the bones up and you then cheap shot someone. It's a 4 second stun because let's say your opponent doesn't have any stun reduction (what the hell is he doing). You obviously spend the first global casting the cheap shot, leaving you 3 globals to do damage before the cs expires.
Here's what I assume is the maximum damage (please correct me if I'm wrong, I don't really play outlaw):
Sinister strike (it procs and hits twice) ->
Dispatch ->
Mark for death ->
between the eyes
So in total you do:
1 main hand - 514
1 off hand - 188
2 sinister strikes - 1108
1 dispatch - 2000
1 between the eyes - 2828
1 hidden satyr - 886 (this is relevant because it also scales off AP, which you have less of with headcracker)
7524 damage
With hand:
1 main hand - 384
1 off hand - 192
2 sinister strike - 1142
1 dispatch - 2063
1 between the eyes - 2909
1 hidden satyr - 903
7593 damage
So even in a damage window so short that both builds only get
one auto attack, the hand still makes up the damage from the 3 globals of abilities. If we narrow the burst window to 2 globals, the headcracker will do more damage than the hand though.
[doublepost=1584391052,1584390482][/doublepost]Also sidenote: we're getting pretty far into absurdity here, right? Even if the headcracker
did do more damage in a cheap shot
(it doesn't), you wouldn't gear your character for that. And even if you did you certainly wouldn't call it bis.
[doublepost=1584391557][/doublepost]Oh also I forgot you're playing with several haste proc items. If you factor in a few of those you'd probably get 2 autoattacks from the fist in that cheap shot.