70 Twink Resto Druid - Can anyone help?

Ivysaur

Legend
Hello everyone :) Firstly I'd like to introduce myself, I'm Brad and I'm new to this forum.
Secondly, I have recently made a 70 Twink Resto Druid (or an attempt at one) and I would just simply like to know what I am doing right, and what I am doing wrong. Are there any pieces of gear I need to change or upgrade? Are my glyphs and talents okay?
Many thanks in advance.
Here is my armory :) Ivysaur @ Thunderhorn - Game Guide - World of Warcraft
Brad
 
Hello, first off swap 2x 34 resi gems for 2x 51 stamina gems, 1020 hp is better than 68 resi when you get pasted 640 other than that your gera seems fine apart from maybe get the jc trinket for an extra 49 stamina.

Your spec seems fine and is viable but i would swap 2 from Perserverance to Effloressence. Also get glyph of barkskin, it's a must.

I'd swap 28 sp on gloves to 20 hit rating, and do soemthing else to get 4% hit, cant remember how to i havent played my druid for years but Jicz @ Stormscale - Game Guide - World of Warcraft is pretty much best in slot copy his gear
 
Since you have specced Revitalize, you will not have any manaissues in combat. Change your meta to Powerful Earthsiege Diamond for some extra stamina + the 10% less stunduration. Other than that gear/gems looks fine I guess, I am using a bit more haste for an extra Wild Growth/Efflorescence-tick, but it's up to you!

If I were you I would remove the 2 points in Blessing of the Grove and put them in Malfurion's Gift instead. Tranquility is a great CD, and to get it from 8 minutes to 3 minutes is pretty huge. Other than that, when lifebloom ticks it also has a chance to make your next cast to cost no mana. So while you're in treeform you can just put one lifebloom at everybody that's close to you, and that will proc almost every global you have and you will be able to spam Regrowth without any mana being drained. For the rest of the spec, it's really up to you. I am using 2 points in both Efflorescence and Living Seed because that is working about good for me.

I would also change Primeglyph from Glyph of Rejuvenation to Glyph of Lifebloom. Lifebloom is keyhealing on singletarget, which makes an extra 10% crit really good. It is not just the HoT that has its critchance increased by 10%, also the bloom which heals for ~13k w/o wound/mortal strike/wv.

Major glyphs, well you don't have any yet from what I can see. I am using Glyph of Barkskin and Glyph of Entangling Roots. Glyph of Barkskin is a must during silences/stuns or if you just have a lot of people on you. Might take a while for you to learn how to use barkskin properly. But it's all up to counter your opponents CD's. For example, barkskin has a 1 minute cooldown, shadowdance has a 1 minute cooldown. Simply counter his dance with barkskin. If you are heavily resiliencegeared the rogue won't be able to kill you until he has dance up anyway. (Key to fuck up rogues is to just keep faerie fire up) If he cloaks and vanishes off, its oke. Just counter his clos/vanish with Nature's Grasp and he'll be stuck in root. And my other glyph, Entangling roots. Ye, I don't know. I've been thinking of using Faerie Fire instead and I have been going back and forth between those two. It's up to you.

Almost forgot, here you have a link for some hastebreakpoints if you'd like: Druid Haste Rating Breakpoints

I'll be online the whole evening I think, so if you have any further questions or if there is something that I've missed, just ask them in this thread

I am Jicz btw, so if you'd like to check my armory http://eu.battle.net/wow/en/character/stormscale/Jicz/simple
 
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as previously stated, regrowth is a major mana burner
 
there i come
get 15% haste, why? 2 more lifebloom and rejuv ticks in the same amout of time - beat any stats!
stack resil, if you want you can change some resil to the hit / spell pen, but i dont use hit or spell pen at all.
40% of the resil its like soft cap atm (40-42)
simple! also you can use my armory, pve abuse must have.
btw druid one of the classes who dont need eng like a mage or the rogue, they are fine without it.

oshi Dog you are crazy sup 190k hk lol :D
btw my lib is better 13 crit > 13 spirit at all.
 
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Thanks everyone for the great information :) Can i confirm that the main information i need to take from this is:

-Change some gems to stamina as long as i have 640 resil
-Get Glyph of Barksin
-Get Jade Serpent Trinket
-Change my talents around a little

Thanks so much, fantastic community here.
 
two piece T5 rocks, but you need to be smart to make the best out of it. if you are average, then don't even bother, brutal is a better choice for you.

also, you heard it here first: two piece T5 is gonna be godly in MoP.

btw, check out my druid, 12.5% haste(for an extra rejuv tick) and 700+ resil, rocket boots + nitro boosts for two extra lives.

the only downside with my set-up is mana, but that's not really an issue in BG's. so my set-up is perfect unless you do arena.
 
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Thanks everyone for the great information :) Can i confirm that the main information i need to take from this is:

-Change some gems to stamina as long as i have 640 resil
-Get Glyph of Barksin
-Get Jade Serpent Trinket
-Change my talents around a little

Thanks so much, fantastic community here.

As far as I know, resi gems provide a higher EH (Effective Health) gain at any point than stamina gems. The only resi "cap" I know of is 32,5 %. This is where the DR (Diminishing Returns) kick in. Resilience still provides higher benefits compared to stamina past that point. Going of my own research, I wouldn't swap resi gems to stamina gems.

two piece T5 rocks, but you need to be smart to make the best out of it. if you are average, then don't even bother, brutal is a better choice for you.

also, you heard it here first: two piece T5 is gonna be godly in MoP.

btw, check out my druid, 12.5% haste(for an extra rejuv tick) and 700+ resil, rocket boots + nitro boosts for two extra lives.

the only downside with my set-up is mana, but that's not really an issue in BG's. so my set-up is perfect unless you do arena.

I haven't tested out the 2 piece t5 myself yet. I agree that it could be useful, seeing as a resto druid we tend to swap forms quite often. I do have my doubts whether the benefit of the 2p bonus outweighs the stat losses.
Do not use glancealot's setup. Seriously though: cloth legs, unyielding set, ... Glance has neither some sort of hit or spell pene cap, only 1k spellpower, abysmal low regen, not even 10k mana (before buffs), misses out on +5% int buff (by not wearing full leather). Hardly a perfect setup in my eyes.

The main other things about resto druids that tend to be discussed are which haste breakpoints and which spell pene cap you should go for and whether you should go for hit cap or not. The general consensus is to at least get 35 spell pene on back. The other things you will have to decide on your own. Test some stuff out and see what you like most. If you want maximum survivability, you don't want to invest in getting hit cap or spell pene hard cap (95?).

All in all, I think Jicz/dogform's setup is a pretty solid setup you could aim for ;).
 
For Jicz, you get more EH by changing your Idol gem to 30 Stamina as opposed to 10 Res/15 Stam.

This is true with or without Mark of the Wild buff, without affecting your socket bonuses.
 
The only resi "cap" I know of is 32,5 %. This is where the DR (Diminishing Returns) kick in.

Wrong, TBC & WOTLK is no more, there is other DR cap in CATA.
Im lazy to search, but its like 40-42% softcap and if you get more there comes DR.

Also there is no need in t5 at all in my opinion, no travel form proc? gtfo t5!
Travelform is the way to go, cat only sprint and mana burn save.
 
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I'm completely lost on the stamina vs resi thing atm. I'm trying to figure it out. So, disregard the following I stated earlier.

As far as I know, resi gems provide a higher EH (Effective Health) gain at any point than stamina gems. The only resi "cap" I know of is 32,5 %. This is where the DR (Diminishing Returns) kick in. Resilience still provides higher benefits compared to stamina past that point. Going of my own research, I wouldn't swap resi gems to stamina gems.
 
the HP I get from 15 stamina is 156.38297871. Simply divide that by my total HP without MotW which is 16144 and that gives me 0.0096867553%

the loss I get from 10 resilience is 0.46% damage reduction. Simply divide this with my total resilience without flask which is 43.39%. That gives me 0.0106015210%

This means the calculations I did yesterday are wrong, and the 10 resilience is actually better than the extra 15 stamina

The difference between these two are then 0.0009147656%. Don't know if I can really do the math like this, but if I can, the extra 10 resilience is actually better than 15 stamina ^_^

Feel free to correct me if I am wrong, I have no idea if this actually works


For the record, I am not a nerd. This took 1 minute to figure out
 
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