Chey
Legend
What started this was the BFA patch notes where frenz regen works off total health and iron fur is based of agility. Made an agil/stam set to check out numbers.
Was never suggesting to go full stam.
As a cata PVPer I can see Versa is the exact same principal as resil was, the more efficient stat obviously.
What I was talking about was the overhealing in 10+ groups due to the bis gear most run. As Zoke says this is mainly because of multiple healers, my thought was to use the extra stam to make use of that o/h.
eg: Two healers heal the tank at same time or within second or two, first tops tank second is wasted.
Of course rather than working like this the o/h could also just remain the same but more inefficient.
Another thought was Sheer from illidan where it halves your health, both the BiS geared DK tanks died to this in the last BT I did. Perhaps a l2p issue or because of the wider raid damage taken (in 10+) heals are more spread.
Saber slash from mother was another fight where more stam on tanks could be beneficial, Also (edit: see below) Supremus Where threat is directed to highest HP... could be wrong memory is fuzzy sometimes.
Brutallus is also another fight where with stacks higher hp is beneficial.
Basically not suggesting stam is new bis, but for the raid groups most of us do and with the amount of over healing done I think there is a place for more than the suggested 32-33k optimal tank stamina threshold.
Edit: taken from wow head
"description of Supremus' Hateful Strike ability at the top of this page is inaccurate. It suggests that Hateful Strikes are performed on the player holding second highest threat, when really they are performed on the player with the most HP, regardless of threat."
Was never suggesting to go full stam.
As a cata PVPer I can see Versa is the exact same principal as resil was, the more efficient stat obviously.
What I was talking about was the overhealing in 10+ groups due to the bis gear most run. As Zoke says this is mainly because of multiple healers, my thought was to use the extra stam to make use of that o/h.
eg: Two healers heal the tank at same time or within second or two, first tops tank second is wasted.
Of course rather than working like this the o/h could also just remain the same but more inefficient.
Another thought was Sheer from illidan where it halves your health, both the BiS geared DK tanks died to this in the last BT I did. Perhaps a l2p issue or because of the wider raid damage taken (in 10+) heals are more spread.
Saber slash from mother was another fight where more stam on tanks could be beneficial, Also (edit: see below) Supremus Where threat is directed to highest HP... could be wrong memory is fuzzy sometimes.
Brutallus is also another fight where with stacks higher hp is beneficial.
Basically not suggesting stam is new bis, but for the raid groups most of us do and with the amount of over healing done I think there is a place for more than the suggested 32-33k optimal tank stamina threshold.
Edit: taken from wow head
"description of Supremus' Hateful Strike ability at the top of this page is inaccurate. It suggests that Hateful Strikes are performed on the player holding second highest threat, when really they are performed on the player with the most HP, regardless of threat."
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