Lafdet
Legend
This thread is mostly inspired by the ''Balancing level 80's'' one, and I personally cannot post on the US forums to address the issues, but here is something I've found either way, some of it has been mentioned however.
Retribution T6 2set bonus; Retribution doesn't have mana issues, and hasn't had them for ages, thus making this one inferior.
Protection T6 2set bonus; Same thing as mentioned above, protection doesn't have mana issues making this set bonus just worthless.
Enhancement T6 2set bonus; Once again, same issues as above.
Also warriors are preforming badly at 70 (in PvE ) my fury warrior with almost bis gear (only missing blackened naaru silver) is doing just barely half of the dps of let's say mage/rogue, and overall feels to be a bit of a lackluster.
Shields absorbing absurd amounts of damage.
Healers all around are preforming too highly.
Tanks are overpowering some dps specs.
Mages; They miss all the bomb talents, making fire just silly to play and even more so due to the lack of combustion.
Frost has no proc due to not having a bomb spell and as for arcane, well I am not even sure what to say to it, because of lack of mana regen (no mana attunement)
Death Knights; The issue with them is that they do not get a rune-return talent before 75, which makes them a bit boring to play, generally.
This is only what I have noticed so far myself, if you do not agree with it and you are able to provide feedback about it , please do so.
Items; It appears that for example Mantle of the Tempest still has spell penetration along with Hatefury Mantle.
Retribution T6 2set bonus; Retribution doesn't have mana issues, and hasn't had them for ages, thus making this one inferior.
Protection T6 2set bonus; Same thing as mentioned above, protection doesn't have mana issues making this set bonus just worthless.
Enhancement T6 2set bonus; Once again, same issues as above.
Also warriors are preforming badly at 70 (in PvE ) my fury warrior with almost bis gear (only missing blackened naaru silver) is doing just barely half of the dps of let's say mage/rogue, and overall feels to be a bit of a lackluster.
Shields absorbing absurd amounts of damage.
Healers all around are preforming too highly.
Tanks are overpowering some dps specs.
Mages; They miss all the bomb talents, making fire just silly to play and even more so due to the lack of combustion.
Frost has no proc due to not having a bomb spell and as for arcane, well I am not even sure what to say to it, because of lack of mana regen (no mana attunement)
Death Knights; The issue with them is that they do not get a rune-return talent before 75, which makes them a bit boring to play, generally.
This is only what I have noticed so far myself, if you do not agree with it and you are able to provide feedback about it , please do so.
Items; It appears that for example Mantle of the Tempest still has spell penetration along with Hatefury Mantle.
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