Zvit
OG
Since the 39-bracket on EU-Blackout seems to be doin' better n' better, I'd currently be working on a troll female restoshaman, since I didn't really liked the druid-class after all.
Chardev-link for current plans:
character planner . 39 shaman velle - chardev.org
Gear:
No access to BoA's. Been trying to aim for a balanced amount of hp/mana/sp, however, 2,6k mana and 124 sp (Earthliving on top of that) seems maybe a bit low. Just not many spots to change.
Glyphs:
Either Water Shield with +1 charge (4 in all) or the Ghost Wolf-reg one (Your Ghost Wolf form regenerates an additional 1% of your maximum health every 5 sec.). For Major I'd be going for atleast Stoneclaw Totem-one, and then I'd have to choose between these two:
1. Glyph of Water Mastery:
Increases the passive mana regeneration of your Water Shield spell by 30%.
2. Glyph of Shocking
Reduces the global cooldown triggered by your shock spells to 1 sec.
Right now I'd be leaning mostly towards the Water Mastery one. From gear I'd have 45 mp3 plus the 27,3 (21 mp5 from water shield +30% more if I pick up that glyph) - so that would be 72,3 mp5, which is actually quite decent.
Talents:
Only thing I'd be in doubt here would be wether or not to pick up 2/3 Focused Mind (Reduces the duration of any Silence or Interrupt effects used against the Shaman by 20%. This effect does not stack with other similar effects) or... nevermind that talent and just go 5/5 Tidal Mastery (Increases the critical effect chance of your healing and lightning spells by 5%.).
So it's either 3/5 TM and 2/3 FM or.... 5/5 TM and 0/3 FM. I mean...critting is fine, but should I specifically specc for it and "go for it", rather than -20% interrupt-time?
_
Opinions towards gear/glyphs/talents? Ideas welcome
/Zvit
Chardev-link for current plans:
character planner . 39 shaman velle - chardev.org
Gear:
No access to BoA's. Been trying to aim for a balanced amount of hp/mana/sp, however, 2,6k mana and 124 sp (Earthliving on top of that) seems maybe a bit low. Just not many spots to change.
Glyphs:
Either Water Shield with +1 charge (4 in all) or the Ghost Wolf-reg one (Your Ghost Wolf form regenerates an additional 1% of your maximum health every 5 sec.). For Major I'd be going for atleast Stoneclaw Totem-one, and then I'd have to choose between these two:
1. Glyph of Water Mastery:
Increases the passive mana regeneration of your Water Shield spell by 30%.
2. Glyph of Shocking
Reduces the global cooldown triggered by your shock spells to 1 sec.
Right now I'd be leaning mostly towards the Water Mastery one. From gear I'd have 45 mp3 plus the 27,3 (21 mp5 from water shield +30% more if I pick up that glyph) - so that would be 72,3 mp5, which is actually quite decent.
Talents:
Only thing I'd be in doubt here would be wether or not to pick up 2/3 Focused Mind (Reduces the duration of any Silence or Interrupt effects used against the Shaman by 20%. This effect does not stack with other similar effects) or... nevermind that talent and just go 5/5 Tidal Mastery (Increases the critical effect chance of your healing and lightning spells by 5%.).
So it's either 3/5 TM and 2/3 FM or.... 5/5 TM and 0/3 FM. I mean...critting is fine, but should I specifically specc for it and "go for it", rather than -20% interrupt-time?
_
Opinions towards gear/glyphs/talents? Ideas welcome
/Zvit