what enchant for surv weapons until the 15agi comes out in phase 3?
Weapon chain is the only worthwhile option currently. Striking enchant would also be better than nothing, but pretty negligible.
what about int for the mana pool? or nah? i have the LOA and 2x rapiers....just not sure.
If you're after an Ambush talent build I'm not really the expert (hemo too stronk) but I would look at this setup which I think incorporates the best options into an Ambush only build. If you are interested in a Backstab/Ambush build we can look at those too.
I have to recommend that you go with Hemo though - you can still sneak three points into Imp Ambush for surprise burst by swapping to a dagger in stealth, and then you aren't useless when out of stealth.
If you had questions about gear choices other than the ones listed in the OP I'm happy to hear them too.
Hey
I see you have 5 resist all on cloak instead of 3 agility for rogue.
How much chance to resist frost nova does 5 resist give us at 39?
Do you know what spell school hunter traps qualify as? or are they their own separate thing.More than 3 Agi! Not sure tbh, it's a pretty complex calculation, but I'd say the Arcane, Shadow, and Nature resists are even more handy. I have seen that +4 resist is worth about 1 Agility Equivalency Point, so +5 All would come to about 6 AEP.
Do you know what spell school hunter traps qualify as? or are they their own separate thing.
Quick question why is Stonevault considered better than Wsg Sword for hemo rogues. Same goes for Fiendish dagger and wsg dagger. Also can't make up my mind with weapon enchants,right now im using double fiery but ive heard double crusader or lifestealing is a thing too.
Thank you. Thought so. What about the enchants question?