Anid_Maro
OG
Just played a half hour WSG as an Overpower based Arms spec, and while the Overpowers were nice I frequently found that my opponent died before I could get a Taste of Blood proc. I'm starting to wonder how strong Overpower really is with the new health to damage ratio.
I respecced to a new Arms build that skipped all Overpower talents, I'm thinkin' of running around in Berserker stance and making full use of the crit and Whirlwind. Only problem I see is having to dance between the Berserker and Battle stances in order to make frequent use of Juggernaut... which is annoying to say the least. I might up my 1/3 in TM to 3/3.
Anyhow, I haven't played the Whirlwind spec yet since I want to catch some sleep. But I was wondering what your thoughts were on this? If you're playing an Arms Warrior how much use do you feel you get from Overpower? Is it worth sinking 7 talent points into?
I respecced to a new Arms build that skipped all Overpower talents, I'm thinkin' of running around in Berserker stance and making full use of the crit and Whirlwind. Only problem I see is having to dance between the Berserker and Battle stances in order to make frequent use of Juggernaut... which is annoying to say the least. I might up my 1/3 in TM to 3/3.
Anyhow, I haven't played the Whirlwind spec yet since I want to catch some sleep. But I was wondering what your thoughts were on this? If you're playing an Arms Warrior how much use do you feel you get from Overpower? Is it worth sinking 7 talent points into?