10v10 Premade Rules

Livingforce

Member
Hey Everyone, as activity is kicking up again with the 10v10's on US West i thought now would be a good time better then ever to establish rules to create a more competitive environment for competitive players. This is something that irons out all the overpowered potentials plays that could happen in a game and creates more skillful/dynamic plays instead of people using abusive items/buffs to win.

Remember that these rules are a baseline and will change as time goes on.


Standard Rules:

Composition: (Classes)

- No more than 2 of each class in team Composition
- x2 healing specs minimum, no more then x4 healing specs allowed


(Consumes/Outside World Buffs/Items):

Every equipable item excluding DEATHRAY
No external buffs or consumes excluding:
Iron Grenades
First Aid crafted items
Healing/Mana Potions
Food/drink without buffs
No Safespotting:
Definition of safe spotting, is a area where you have to get to through jumping and sitting there so others can't hit you. Jumps are only aloud to get from one place to another, this applies to everyone.

Jumps:

1) Any jumps that requires speed increase are banned.

2) Any jumps that only certain class/races can do are banned.

3) Jumps for horde and alliance will be predetermined for both sides so one faction doesn't have more jumps then the other (Will be evened out)

4) This will be evaluated and will be brought to light what's deemed acceptable and whats not in premades.


People do not have to use these rules, its just a base guideline for people to go off or can use if they want. Trying to implement least amount of rules possible to have competitive games but not letting it become a shit fest at the same time.

Lets create a positive atmosphere and encourage healthy premading whether its pugs or guildvguild. This has a lot of potential to grow and we need to make it grow in a positive way.

If you have any good ideas or questions with the rules add me on Discord: Livingforce#8471 i'm more then happy to discuss it further. Always looking for creative ideas.

Much <3 - Bigmamiwami
 
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i like it and posted some thoughts on discord but basically convo needs to be had about acceptable jumps that make the map as even as possible for both sides(cant give horde 3 jumps to get up to gy area and alliance only 2 or vice versa.

I also would say no thoriums as I think it is more competitive that the iron grenade stun is really all you are using the grenade for not the dmg. I dont want to see(and ive already seen it) teams just throw 4 thoriums to secure a kill. I want to see teams use the 3 second stun to their advantage and the iron grenade is sufficient for that. It makes the game more about how twinks play their classes as a team better and that is what premading is about IMO.
 
Why do you guys try to overcomplicate everything!? Talk to the team you're playing against, set the rules you both agree on and play.

Job done, discussion over.

Safe spotting isn't an issue if both teams agree on it. Your opinion doesn't matter anymore.

Don't like the rules of the premade, don't play.

There, solved.
 
Why do you guys try to overcomplicate everything!? Talk to the team you're playing against, set the rules you both agree on and play.

Job done, discussion over.

Safe spotting isn't an issue if both teams agree on it. Your opinion doesn't matter anymore.

Don't like the rules of the premade, don't play.

There, solved.

You're right. We should just say, "Stop exploiting!" and leave it at that.
 
I like this 10v10 rule-set, it is almost there. The officers of four guilds on discord have been talking and believe it's best if simplified to this:

Every equip able item aloud.
No external buffs or consumes excluding:
Iron Grenade
First Aid crafted items
Healing and Mana Potions
Food/drink without buffs
No deathray
No Safespotting
 
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you guys where going back and fourth about this in discord the other night lol
 
They haven't banned standing on the cart, so you're still okay.
Thats concidered safe spotting.

Safespotting - Definition: Any area that requires a jump to get to.

Jumps are aloud to get to one place to another but definitely not to go to a place others can't get to without jumping.
[doublepost=1586920325,1586918766][/doublepost]
That sounds like pretty normal 10v10 rules. You didn't touch on safe spotting though.
Updated post.
[doublepost=1586920367][/doublepost]
i like it and posted some thoughts on discord but basically convo needs to be had about acceptable jumps that make the map as even as possible for both sides(cant give horde 3 jumps to get up to gy area and alliance only 2 or vice versa.

I also would say no thoriums as I think it is more competitive that the iron grenade stun is really all you are using the grenade for not the dmg. I dont want to see(and ive already seen it) teams just throw 4 thoriums to secure a kill. I want to see teams use the 3 second stun to their advantage and the iron grenade is sufficient for that. It makes the game more about how twinks play their classes as a team better and that is what premading is about IMO.
Updated Post
[doublepost=1586920538][/doublepost]
Why do you guys try to overcomplicate everything!? Talk to the team you're playing against, set the rules you both agree on and play.

Job done, discussion over.

Safe spotting isn't an issue if both teams agree on it. Your opinion doesn't matter anymore.

Don't like the rules of the premade, don't play.

There, solved.

I understand where your comming from, the reason that i created this is for people who arn't as aware to creating rules thats balanced.

Its just a general guideline people can go by instead of going back and forth every time to agreeing on rules, something that works and is balanced as possible. So people can show up and play. Otherwise someone will break the rules from premade to premade and will say that "They didn't know". Helps keep people on the same page.

This also can be used in premade tournaments in the future.

Hope this helps.
[doublepost=1586920593][/doublepost]
you guys where going back and fourth about this in discord the other night lol
I have spoken to nearly all the leaders and we have come to a understanding with the rules, only one that needs to be evaluated at this stage is jumps.
[doublepost=1586920632][/doublepost]
I like this 10v10 rule-set, it is almost there. The officers of four guilds on discord have been talking and believe it's best if simplified to this:

Every equip able item aloud.
No external buffs or consumes excluding:
Iron Grenade
First Aid crafted items
Healing and Mana Potions
Food/drink without buffs
No deathray
No Safespotting
Updated
 
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Rules on jumps aside from "dont safe spot" are fucking dumb.

End of story.
 
What a rebel! You go girl.

Am I a rebel? Or a conformist? The below video has been out for 10 (ten) years now. Jump or get jumped on idiote.


ps hi living how u doing bud
 
That video only applies to level 19 twinking. Have you even watched that video? Come up with a better argument.

Oh my mistake. I'll have him re-upload the same exact video but with "39 tink" in the title. Maybe then you'll learn the jumps and finally be able to compete on US West.
 
thats not an exploit. anyone can do that in an easy jump.

Nah m8, gotta have spacebar unbound for the entirety of the premade or you're cheating.

good man, try to keep banter at a minimum. If you want to discuss rules further don't hesitate to message me buddy.

There is no discussion to be had. It's the same tired discussion over and over with the same handful of people complaining that 15 year old jump sequences are unfair. It's almost as if they spend more time complaining about jumps on the forums than it would take them to identify, learn and master a new (to them) jump.
 
Nah m8, gotta have spacebar unbound for the entirety of the premade or you're cheating.



There is no discussion to be had. It's the same tired discussion over and over with the same handful of people complaining that 15 year old jump sequences are unfair. It's almost as if they spend more time complaining about jumps on the forums than it would take them to identify, learn and master a new (to them) jump.
Sanit the rules state that jumps are fine, just jumps that only certain class/races can do need to be eliminated otherwise games will go on for 2 hours plus because some people mechanically cannot do the jumps.

I'm allowing as many jumps as possible at the same time theres jumps just some classes/races can and CAN'T do.

You have to consider one faction usually has more jumps to their benefit then others. Just got to make sure you balance it out so its fair.

If all classes could do the jumps and it was even on both sides i would not ban one single jump.

How can you justify all jumps are fair when theres mechanic limitations on certain classes/races/genders? You can't, you have to be rational about it.
 
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