EU+US Resto Druid Algorithms.

Because when comparing offensive and defensive stats in a 1v1 you have to take in way more variables than if it was just offensive stat vs offensive stat (in that case you could do a basic PvE calculations, although there obviously still are things to consider). And you don't account for any of those, you're basing your calculation on two rdruids just sitting infront of each other pressing buttons with no rng involved

Sure you can compare O and D stats. Here's why:

I think we both can agree that the goal of a 1v1 is to kill the other person before he kills you.
If an Offensive stat gives you a combination of Damage and Healing with a sum of 19 in the entire 1v1, that stat will do just as much as the Stamina. If this stat makes you 10 health more tanky and increases your damage in the entire 1v1 by 9, this stat will have the same value as the 19 health.

I just added Crit, I'll get around to Multistrike at some point. I am taking RNG into account.
 
Sure you can compare O and D stats. Here's why:

I think we both can agree that the goal of a 1v1 is to kill the other person before he kills you.
If an Offensive stat gives you a combination of Damage and Healing with a sum of 19 in the entire 1v1, that stat will do just as much as the Stamina. If this stat makes you 10 health more tanky and increases your damage in the entire 1v1 by 9, this stat will have the same value as the 19 health.

I just added Crit, I'll get around to Multistrike at some point. I am taking RNG into account.
Yes you can compare them, but not as easily as you think. The ideal situation in which your calculations would be valid, will not happen often enough for this math to matter. I'm not gonna argue anymore, it's useless to argue with you, do what you gotta do.
 
Yes you can compare them, but not as easily as you think. The ideal situation in which your calculations would be valid, will not happen often enough for this math to matter. I'm not gonna argue anymore, it's useless to argue with you, do what you gotta do.

As I said, the way a Rdruid 1v1 is played is the same every time. You're using ignorant arguements to create a point.
 
As I said, the way a Rdruid 1v1 is played is the same every time. You're using ignorant arguements to create a point.
sure, I'm the ignorant one... Even if the 1v1's are the same, they are not identical, and thus differences will exist making your math flawed
 
sure, I'm the ignorant one... Even if the 1v1's are the same, they are not identical, and thus differences will exist making your math flawed

Go play Rdruid v Rdruid 1v1s. I doubt you've played a single one in WoD. So I'm having a hard time taking you serious. You can't blame me for that.
 
Go play Rdruid v Rdruid 1v1s. I doubt you've played a single one in WoD. So I'm having a hard time taking you serious. You can't blame me for that.
Hah! You're wrong! I played one on EU a couple months ago. But this is not about rdruid 1v1's, warr 1v1's are scripted as well. It's your notion that no rng exists in 1v1's and that every rdruid 1v1 are excactly the same, which is just plain wrong. If you can't see that, I can't help you.

If this had been between two offensive stats it would have been different.

I don't wanna derail your thread anymore, there were indeed some useful information here which I'm sure people will appreciate
 
Hah! You're wrong! I played one on EU a couple months ago. But this is not about rdruid 1v1's, warr 1v1's are scripted as well. It's your notion that no rng exists in 1v1's and that every rdruid 1v1 are excactly the same, which is just plain wrong. If you can't see that, I can't help you.

If this had been between two offensive stats it would have been different.

I don't wanna derail your thread anymore, there were indeed some useful information here which I'm sure people will appreciate

This is about Rdruid 1v1's. Regardless, What are these RNG factors? Besides Crit and Multistrike I'm not sure what you mean.
 
This is about Rdruid 1v1's. Regardless, What are these RNG factors? Besides Crit and Multistrike I'm not sure what you mean.
Personal mistakes, outplays in positioning, gear, just to name a few.

We've been over this before, you might remember a plebmade we did a few weeks back; you were running rdruid with no trinket even though we were playing against a rogue, because you said "I should never be out of combat if I play perfectly", which is true, in the perfect ideal scenario, like the ones you're basing your calculations in this thread on, but what happened in the plebmade? You got sapped. Shit happens, and you don't account for that in any way
 
Personal mistakes, outplays in positioning, gear, just to name a few.

We've been over this before, you might remember a plebmade we did a few weeks back; you were running rdruid with no trinket even though we were playing against a rogue, because you said "I should never be out of combat if I play perfectly", which is true, in the perfect ideal scenario, like the ones you're basing your calculations in this thread on, but what happened in the plebmade? You got sapped. Shit happens, and you don't account for that in any way

Playing in a certain way that has a negative impact on playing correctly because you assume a mistake is a mistake in itself.
The mistake will be punishing. If you play in a certain way to not get punished by the mistake then the negative impact by playing that way will be punishing. Not assuming mistakes will give you the chance to not get punished, while if you assume the mistakes you'll be punished guaranteed.
 
Playing in a certain way that has a negative impact on playing correctly because you assume a mistake is a mistake in itself.
The mistake will be punishing. If you play in a certain way to not get punished by the mistake then the negative impact by playing that way will be punishing. Not assuming mistakes will give you the chance to not get punished, while if you assume the mistakes you'll be punished guaranteed.
I cant be arsed to figure out what the fuck you mean
 
You're yet to understand my arguments and your own mistakes.

Which mistakes are you referring to? Isn't that irrelevant to the discussion?

Tell me if I'm understanding this correctly.
You believe that every Rdruid v Rdruid 1v1 isn't played in the same way because there's RNG factors, such as mistakes, and crit.
Reason why that arguement doesn't hold up is because I did cover Crit in the Thread and as I said earlier, assuming mistakes will punish you.
 
Which mistakes are you referring to? Isn't that irrelevant to the discussion?

Tell me if I'm understanding this correctly.
You believe that every Rdruid v Rdruid 1v1 isn't played in the same way because there's RNG factors, such as mistakes, and crit.
Reason why that arguement doesn't hold up is because I did cover Crit in the Thread and as I said earlier, assuming mistakes will punish you.
Mistakes in your calculations are hardly irrelevant.

And yes you covered crit but not in regards to our discussion about stamina vs int.

Assuming you will make no mistakes will punish you even harder. You getting sapped is a prime example.
But it isn't just mistakes, it's every single thing that varies from 1v1 to 1v1, from player to player, different gear, from fucking my ms to your ms, everything will affect a 1v1 and ensuring that there will never happen two identical battles.
 
If a Rdruid does anything but the Script he'll lose. It does specify that this is for Rdruid 1v1s.
In mechanical terms, the opening druid should always have an advantage because of the 20% demage bonus while in stealth, i have been doing a lot of druid 1v1s lately and i kind if disagree with the script at some point, it is all a matter of hp and positioning, and when/when to not shread, run, bear etc. If you play using a script you will lose. Adapting to the situation, countering one's play will win you the 1v1.
Just my PoV though.
 
Mistakes in your calculations are hardly irrelevant.

And yes you covered crit but not in regards to our discussion about stamina vs int.

Assuming you will make no mistakes will punish you even harder. You getting sapped is a prime example.
But it isn't just mistakes, it's every single thing that varies from 1v1 to 1v1, from player to player, different gear, from ducking my ms to your ms, everything will affect a 1v1 and ensuring that there will never happen two identical battles.

If mistakes are hardly irrelevant then why did you bring it up? ....

I don't wanna discuss mistakes as it isn't relevant any longer, apparently.
The best way of playing a Druid 1v1 should be done by both players. If not, the player not playing this way will lose. So Gear at this point doesn't matter. Which means, to be specific for you, that Gear is only relevant when both players play it the right way which is the way I listed. If both parties do the SAME THING nothing but mistakes will change the situation. And if you do make mistakes you adapt. But the Gear set doesn't assume mistakes because assuming mistakes punishes you when you don't make mistakes.
 
In mechanical terms, the opening druid should always have an advantage because of the 20% demage bonus while in stealth, i have been doing a lot of druid 1v1s lately and i kind if disagree with the script at some point, it is all a matter of hp and positioning, and when/when to not shread, run, bear etc. If you play using a script you will lose. Adapting to the situation, countering one's play will win you the 1v1.
Just my PoV though.

Sure I agree with you HP and positioning change the way the 1v1 will be played heavily. However, in realistic situations, both Druids will be in Cat Form in the start and being on top of each other as 1 Druid will be sitting on Defense and another will be picking the flag. And in this situation, both FCs are at full HP.

Log on and let's 1v1. Let's see if you can win without following the Script. :p
 
Sure I agree with you HP and positioning change the way the 1v1 will be played heavily. However, in realistic situations, both Druids will be in Cat Form in the start and being on top of each other as 1 Druid will be sitting on Defense and another will be picking the flag. And in this situation, both FCs are at full HP.

Log on and let's 1v1. Let's see if you can win without following the Script. :p

LentjanPjeci#1543, will log on later tonight.
 

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