healing calculations for WOD

Snowjobs

Fluffy
i won't bother doing the mop calculations just yet cause imm lazy and watching tv atm but maybe tomorrow .

keep in mind that these numbers reflect the healing of a MAX INT HEALER

Druid
216 sp

naturalist 10%

rejuve 355% total
843

swiftmend 428.5%
989

regrowth 220 % total
508

Hpally
216 sp

25 % over all and 50% for wog

122% holy shock
320

185% flash heal
485

264% word of glory
1040


Retpally
165 str sp= ap
100% increase to flash of light and 60% to WOG

185% flash heal
610

264% word of glory
887

resto shaman
210 sp
(note no spec based healing buff)

287% healing surge
602

310% total riptide
650

disc preist
210 sp
25% to only flash heal

277% flash heal 727

385% pennance 808

46% holy nova 97

508.2% power word shield 1067



well there u have it !
 
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Gotcha, I was checking my max SP build out in Goldshire (including double int trinks). I got confuzzled :p
no biggie . I'm looking forward to mist weaver update this weekend. ( should come out on sunday) i would really love to be able to give that healing play style a go .
 
Nice work. Not sure what to make of hpals. Shock risks being weak, WoG will be used a lot. Might make me think twice about which talent to choose if not at 3 holy power all the time. I suppose using WoG more will help with mana usage.


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Hpally will be very interesting shocking will be priority to build hpower for wog and what not but as far as talents I will probably end up using the same passive talent except for premades or arena maybey
It's worth noting this as well, regarding mobility:
Word of Glory now has a 1.5-second cast time (up from instant cast).
Sword of Light (Retribution) now also makes Word of Glory and Eternal Flame instant cast.
 
It's worth noting this as well, regarding mobility:

Of course of course .i think that will play greatly into hpally heals you really won't be able to heal as well on the move so I may take speed of light and speed pots if I play holy .
 
Nice work. Not sure what to make of hpals. Shock risks being weak, WoG will be used a lot. Might make me think twice about which talent to choose if not at 3 holy power all the time. I suppose using WoG more will help with mana usage.


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15% Movement speed at all times stays.
And dont make it sound as if Hpaladins are weak now.
Sure priest has a nice output in theory but is stripped of fear and still squishy as hell so u need to make a stam-fortress and lose int.
Restoshamans are screwed much more with riptide healing still less than rejuv.
Druidnumbers include hot so regrowth is crap, rest is the same jumpjumphothotswiftmend as we have right now.

The biggest buff for holypalas isnt in this overview: Denounce Range 40 yards! WoD will puhs HPalas even more in the supporter role. Healing just 1 target, dispel, dmg and spread denounce-debuff as much as possible while still being a fortress.
I like it already...
 
15% Movement speed at all times stays.
And dont make it sound as if Hpaladins are weak now.
Sure priest has a nice output in theory but is stripped of fear and still squishy as hell so u need to make a stam-fortress and lose int.
Restoshamans are screwed much more with riptide healing still less than rejuv.
Druidnumbers include hot so regrowth is crap, rest is the same jumpjumphothotswiftmend as we have right now.

The biggest buff for holypalas isnt in this overview: Denounce Range 40 yards! WoD will puhs HPalas even more in the supporter role. Healing just 1 target, dispel, dmg and spread denounce-debuff as much as possible while still being a fortress.
I like it already...

Hpallys still have all of their survival toolbox with CDs so they will still be a bitch to kill with CDs . Denounce is more range but hits less hard and their healing on the move is a little less but still strong . I guess what I'm sayin is just don't expect to see them topping healing done with their somewhat weaker heals.
 
Hpallys still have all of their survival toolbox with CDs so they will still be a bitch to kill with CDs . Denounce is more range but hits less hard and their healing on the move is a little less but still strong . I guess what I'm sayin is just don't expect to see them topping healing done with their somewhat weaker heals.

Every green geared Druid can outheal a full geared holy atm or every healer if that matters :)

Also imo Denounce should be reduced to 1 dmg at all. Debuff is op enough, the dmg just tops it even more.
 
15% Movement speed at all times stays.
And dont make it sound as if Hpaladins are weak now.
Sure priest has a nice output in theory but is stripped of fear and still squishy as hell so u need to make a stam-fortress and lose int.
Restoshamans are screwed much more with riptide healing still less than rejuv.
Druidnumbers include hot so regrowth is crap, rest is the same jumpjumphothotswiftmend as we have right now.

The biggest buff for holypalas isnt in this overview: Denounce Range 40 yards! WoD will puhs HPalas even more in the supporter role. Healing just 1 target, dispel, dmg and spread denounce-debuff as much as possible while still being a fortress.
I like it already...

Thought about this a little more last night and yeah, their changes aren't terrible, more of a trade off. As bend said on the move healing is reduced, but they will still have an enormous heal with WoG into shock. The 40 yd denounce with a little less damage is a nice change also. Playing against them will be more predictable with a cast time on WoG. Might save interrupts for WoG if Flash stays at a lower amount.


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preists have the highest heals but 0 cc

rdruids have roots and strongest hots and 3rd strongest burst heals

shamans have second strongest spammed heals but gain purge and shear

pallys have no crit utility, second strongest burst, strongest cc with stun, and most defensive cool downs.

pallys have a place in bgs but what I'm starting to think about is a ELE panda shaman cc type healer.
since there is no perc to healing output of resto from talents it would be a very very offensive type healer.
 

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