Healer gear

Here's some math (Updated to be fancier)

The first page is Flash Healing for Priest. It's set up for 4 builds, call them w/e you want and build them with F2PDev. Input your SP, haste, and crit.

That massive wall of text below is every second of an entire BG. See how long you think you'll be casting per fight and gear accordingly ;)
 
Last edited by a moderator:
You benefit from the additional health every time you heal back to full. You only really benefit from haste the way you're trying to push it in a theoretical environment where reaction time or multitude of other factors don't play any role.

As a healer, your primary goal is to keep people alive. It is important to note that you don't have to keep everyone at full hp to keep them alive (even though the ideal situation of course is to keep everyone topped). However with how much burst 5.4 has, and how much BF has lowered healing output, it is impossible to keep everyone topped at some situations. This is where you will need to either heal the guy with lowest hp, or the one who is taking most burst/damage. In order to keep the teammate under burst alive, you will have to ignore the fact that some other people might not be at full hp. 5 people with 75% hp is better than 4 people with 100% hp and 1 with 0%, if you get my point here.

This is where you'll most likely be under 100% hp yourself as well, which means that hp you gained from stacking stam doesn't really give you any benefit. However haste in this situation is very beneficial to get everyone in your team to full hp asap.

If you get globalled through 2k hp pool (which is about how much you should have with a balanced set without intentionally stacking stam) without a chance to do anything... It's either a 24 literally globalling you (in this patch if a p2p gets enough RNG luck, he will global you even if you had 3k hp.), or it could be that you're standing in a shit spot as a healer (in the middle of the clash, where it is easy for dpsers to pick you as a target and rape the shit out of you).

Bottom line however is that you should not go full retard on any stat (no, not even haste or stam). Don't go glass cannon and get globalled every 2min due to 1-shot hp pool, and don't go stam set where you'll survive 1 more crit from a dpser but can't keep your team up because you lack healing stats.
 
Last edited by a moderator:
Everytime you cast a heal you benefit from haste since you cast it faster...

So your argument here is that it's nice taking longer time healing youself since you cast slower and it takes more heals to get the job done while your team dies around you?
Great job dude.

My argument here is that the difference haste gives is negligible and only barely noticeable when an entire bg is taken into consideration. It's nothing game changing and nothing worth gimping your health pool over. Don't go acting like that miniscule difference has any tangible effect on whether "your team dies around you" or not.
 
If so, provide the correct stats and do something more constructive than just being contradictory. I pulled all stats for all pieces directly from Lil's Scaling Guide. If that guide is wrong, please see her to correct it.


Lil has made it clear that she isnt updating it.

6 4 4 at 20
7 4 4 at 24
I

It's 240 or 360 hp, not 100, please read the thread. And I disagree with your statement here, you've provided nothing to support this claim. The number of actual situations encountered where landing a single heal less than .1 seconds faster than you did would have turned the game around, are logically and obviously next to nil compared with the number of situations where having 240 or 360 more HP would have helped you not only survive, but in many cases deterred a lone attacker from trying to take you out in the first place.

I was content to walk away satisfied with the conclusion that everyone's entitled to their opinion, but you keep wanting to assail this opinion despite the fact that the argument for survivability has math, logic, and experience on its side.

belt is 6 and cloak is 4. mace + tome provide same stam as DHC. That's 10 stam OR 100 hp.



My argument here is that the difference haste gives is negligible and only barely noticeable when an entire bg is taken into consideration. It's nothing game changing and nothing worth gimping your health pool over. Don't go acting like that miniscule difference has any tangible effect on whether "your team dies around you" or not.

It is game changing as it can be the matter of life and death. Stam only gives you death and death.
Don't go acting like the hp you gained from killing your teammates that can be taken away by one auto attack means the slightest to anything.
 
Last edited by a moderator:
belt is 6 and cloak is 4. mace + tome provide same stam as DHC. That's 10 stam OR 100 hp. Get your head out of your ass.

First of all, you take your continued, unnecessary, trolling, mean-spirited attitude and shove it directly into your rectum where it belongs. NO ONE in this thread has taken a nasty tone and a bad attitude but you. You are becoming a problem. If you can't debate things without being mean, you don't deserve to be listened to.

Secondly, your math is just flat wrong. It doesn't take but about 6- seconds of simple WoWhead searches to demonstrate that the stamina at 24 on the tome and mace are exactly what I said they were, and they don't provide the same amount as the headmaster's charge. Basic, simple fact checking that you clearly did not do.

Thirdly, the comparison is not how much the pieces give, but what the relative accumulation of stats is from the two builds. One gives 230 - 360 health, the other gives 20 haste. Of all the things to choose to try to attack in this thread, you chose the simple, researchable facts? I think you need to rethink your trolling strategy.

Either you calm your tits down and stop acting like an ass in this otherwise constructive conversation, or, you can see your way right out of it.
 
i'm not gonna get into the technical side of this, because basically i've had a shit day... but i can promise there's only 2 viable ways to go, haste or crit. you can't go far wrong using either.

that said... in a long drawn out mid fight spirit would keep you spamming longer. less time rezzing cuz you went oom, less time drinking, less time running to the resto hut = more up time all round.

what am i drivling on about? all three of those stats, there is a case to argue for. stacking stam would make you lose out on all three :p
 
Last edited by a moderator:
It is game changing as it can be the matter of life and death. Stam only gives you death and death.
Don't go acting like the hp you gained from killing your teammates that can be taken away by one auto attack means the slightest to anything.

As always you're too butthurt that somebody dares to disagree with you and you come back with nothing but meaningless one liners.
 
I have to go off to class so I'm just going to leave a note here for [MENTION=10938]Broken[/MENTION] to look in on this thread since I expect Goesid is going to continue to troll, make nasty comments, and generally break the TOS while I'm gone. Hopefully this will preempt my having to report a lot of posts when I get home.
 
First of all, you take your continued, unnecessary, trolling, mean-spirited attitude and shove it directly into your rectum where it belongs. NO ONE in this thread has taken a nasty tone and a bad attitude but you. You are becoming a problem. If you can't debate things without being mean, you don't deserve to be listened to.

Secondly, your math is just flat wrong. It doesn't take but about 6- seconds of simple WoWhead searches to demonstrate that the stamina at 24 on the tome and mace are exactly what I said they were, and they don't provide the same amount as the headmaster's charge. Basic, simple fact checking that you clearly did not do.

Thirdly, the comparison is not how much the pieces give, but what the relative accumulation of stats is from the two builds. One gives 230 - 360 health, the other gives 20 haste. Of all the things to choose to try to attack in this thread, you chose the simple, researchable facts? I think you need to rethink your trolling strategy.

Either you calm your tits down and stop acting like an ass in this otherwise constructive conversation, or, you can see your way right out of it.

Well sorry that you rely your information on the faulty source that is wowhead when it comes to heirlooms.
I'm not saying that you should swap any pieces except for belt cloak and weapon

Oh and here you go. Just another sign of me being right and you being wrong.

bfxKhVA.png


As always you're too butthurt that somebody dares to disagree with you and you come back with nothing but meaningless one liners.

So you chose to avoid the question or am I missing something?
 
Last edited by a moderator:
One gives 230 - 360 health, the other gives 20 haste.
When I die as a healer druid I like how my hots can sometimes keep fellow players alive untill I res. I forgot to mention this earlier. (the low gcd really helps you do more spells, hots on more people and fast ones too).

Perhaps the choice depends a lot on your playstyle, but that I can't factor in as I play mine. I like haste a lot as healer ( I realise I have repeated myself twice in this post).
 
Oh and here you go. Just another sign of me being right and you being wrong.

bfxKhVA.png
Requires level 1 to 85 (20)
Where's the 24 number?
I recommend double-checking yourself before asserting that someone else is wrong and you're right. Asserting that person A is wrong and you're right is irrelevant when attempting to support your claim as fact (and any other claim as wrong).
 
Last edited by a moderator:
Where's the 24 number?
I recommend double-checking yourself before asserting that someone else is wrong and you're right. Your assertion that person A is wrong and you're right is irrelevant when attempting to support your claim as fact (and any other claim as wrong).

if it scales to 6 4 4 at level 20 you have to be pretty dumb to think it scales to 5 3 3 at 24 and yes I know for a fact it scales to 7 4 4 at 24. I'll send a pic next time I play a BG on that char.
 
yes totally Kincaide stack stam so u gain 200 more hp, that should keep u alive from the lvl 24 rogue's ambush

Before you walk into a long thread and make snide irrelevant remarks, you probably ought to take the time to actually read the thread so you know what you're talking about.

Nowhere did I say that an additional 230-360hp is going to save you in all situations from all threats. Anyone would have to be stupid to believe that's what I was saying. What I said, very specifically, was that that additional stamina would make a difference, in terms of survival or deterrence, in statistically far more situations than the number of times a healer misses a critical heal that would have changed the outcome of the game by less than one tenth of one second.

The statistical probability of my surviving an attack long enough to bubble or heal because I had an additional 230-360hp happens on the order of several times per game. The statistical probability of my saving myself or a teammate because I had a heal land 1/20th of one second sooner, where other factors like reaction time and latency have a greater delay and make a larger difference, would be measured on the order of a few times per year.

If you're so disinterested in the actual conversation that you don't even bother to understand the fundamental arguments being made, then maybe you'd be better off going and trolling another thread where the intelligent people aren't having a grown-up conversation.
 
if it scales to 6 4 4 at level 20 you have to be pretty dumb to think it scales to 5 3 3 at 24 and yes I know for a fact it scales to 7 4 4 at 24. I'll send a pic next time I play a BG on that char.

I did the work and made all my calculations based on Lil's Scaling Index which, when it was made, was based on in-game observations and WoWhead data. If you believe that your in-game observations are more accurate, then you do the work--I'll even let you copy-paste my chart and you put in your "corrected" numbers, showing irrefutable proof of every change you make, and then you do the work of adding it all up and getting a baseline stat comparison like I did.

Everything you say counts for nothing if you don't show your work. I presented my math and I cited my sources. If you want your claim to have any validity, you're going to have to do the same.
 
I did the work and made all my calculations based on Lil's Scaling Index which, when it was made, was based on in-game observations and WoWhead data. If you believe that your in-game observations are more accurate, then you do the work--I'll even let you copy-paste my chart and you put in your "corrected" numbers, showing irrefutable proof of every change you make, and then you do the work of adding it all up and getting a baseline stat comparison like I did.

Everything you say counts for nothing if you don't show your work. I presented my math and I cited my sources. If you want your claim to have any validity, you're going to have to do the same.

I showed you a screenshot showing you that you are wrong.
 
I showed you a screenshot showing you that you are wrong.

Adjust my figures by 10 hit points then. Is that your entire argument; that I need to adjust my figures by 10 hit points? If you have an actual point then support it, fully, with data, or gtfo and stop trolling.
 
Adjust my figures by 10 hit points then. Is that your entire argument; that I need to adjust my figures by 10 hit points? If you have an actual point then support it, fully, with data, or gtfo and stop trolling.

Well by your logic, 10 hp is going to save the entire team so ye sure do that.
 
Well by your logic, 10 hp is going to save the entire team so ye sure do that.

Like the guy said earlier, when you are unable to or don't know how to make an actual cogent argument, you fall back on completely asinine irrelevant and inaccurate throwaway comebacks. You're in the big leagues now. If you want to debate with me, that bush league trolling isn't going to cut it.

You have zero point and zero argument until you actually make a case for your side. Either man up and do it, or accept that you are unable to. I'll willingly engage any actual argument you present with evidence to back it up, but I don't think you're capable of that.
 
Like the guy said earlier, when you are unable to or don't know how to make an actual cogent argument, you fall back on completely asinine irrelevant and inaccurate throwaway comebacks. You're in the big leagues now. If you want to debate with me, that bush league trolling isn't going to cut it.

You have zero point and zero argument until you actually make a case for your side. Either man up and do it, or accept that you are unable to. I'll willingly engage any actual argument you present with evidence to back it up, but I don't think you're capable of that.

Why should I take the time to write up some big shot argument when all you do when proven wrong is shove the fault on someone else. Just because you're too lazy to actually research the stats of an item that you are appearantly making a case against.
 

Users who are viewing this thread

Top