best F2P class (against BiS 24's)?

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Roll a druid! Its fun and stuff.

TBH I don't play AB as much because they tend to be more hunter loaded, and I just don't enjoy them that much. WSG does pop more often but you can get AB pops, especially if you queue specifically for them and are willing to wait.

yay druid rocks.

quick question, looking at the comparison, jordan staff is better because Repurposed Lava Dredger - Item - World of Warcraft doesn't really offer 15 resistance according to a wowhead post.
 
also, looking at this comparison, i believe that the WC set is pretty close to BiS for a feral druid.
 
// 24 hunter will global you

Not really with a sacred pal, stick to a wall, almost 50% physical damage reduction, Hammer of Justice - Spell - World of Warcraft Hand of Protection - Spell - World of Warcraft ; alliance get the hat with 28% damage reduction on fire & poison.

rogues 24 are pathetic in bg against sacred pals ; just keep your 3 charges for word of glory, keep him in combat with Hand of Reckoning - Spell - World of Warcraft

most 24 solo are terrible players, just because they don't have to learn their class, maths are here to show they will destroy any average player.


that's the point. there are really few good 24 players.

this is all fine and dandy has long your HoJ is off cd your HoP is off cd and hes trinket is on cd.

if i was a hunter i'd never let you in range of HoJ, 50% physical dmg reduction won't help has explosive shot serpent sting and a fair chunk of arcane is magical dmg, same with HoP dont stop magic dmg.

if i was a rogue i'll trinket HoJ, vanish HoP, ambush will drop your hp so low that shock/WoG won't keep you up, when you cast all i need is to interrupt.

yes a pally is good but its not has easy has you make it sound.
 
Wow, no priest love at all.

I don't fear any 24 rogues, really. They usually can't one-shot me and I always have a change to pop my bubble. So unless my scream gets resisted I can out-heal any rogue and stop them from re-stealthing. Then it's just a matter of DPS'ing them down.

In my opinion, h-pally's and disc-priests have the most survive-ability. Think about it, my health is anywhere from 1.5-1.6k HP, add in a 600 HP bubble with very little CD and you can survive quite alot. I've dragged entire teams across the map with the flag.

My win ratio for WSG is around 80%. ;)
 
Wow, no priest love at all.

I don't fear any 24 rogues, really. They usually can't one-shot me and I always have a change to pop my bubble. So unless my scream gets resisted I can out-heal any rogue and stop them from re-stealthing. Then it's just a matter of DPS'ing them down.

In my opinion, h-pally's and disc-priests have the most survive-ability. Think about it, my health is anywhere from 1.5-1.6k HP, add in a 600 HP bubble with very little CD and you can survive quite alot. I've dragged entire teams across the map with the flag.

My win ratio for WSG is around 80%. ;)

a clothie is a b1tch to gear up though because of limited options.

so H-pally has a higher survivability than druid? maybe i will roll a H-pally after all. what about shaman? they can use shield too.
 
Wow, no priest love at all.

I don't fear any 24 rogues, really. They usually can't one-shot me and I always have a change to pop my bubble. So unless my scream gets resisted I can out-heal any rogue and stop them from re-stealthing. Then it's just a matter of DPS'ing them down.

In my opinion, h-pally's and disc-priests have the most survive-ability. Think about it, my health is anywhere from 1.5-1.6k HP, add in a 600 HP bubble with very little CD and you can survive quite alot. I've dragged entire teams across the map with the flag.

My win ratio for WSG is around 80%. ;)

your win ratio is 80% because 1 alliance normally have the upper hand anyway. and 2 your from AP running in premades, and if these rogues dont know how to gouge/kick then ofc you won't have problems.
 
a clothie is a b1tch to gear up though because of limited options.

so H-pally has a higher survivability than druid? maybe i will roll a H-pally after all. what about shaman? they can use shield too.

In my FC set, I took out(meaning killed) 3 Melee classes at once(of course I had all my CDs up including AGM) this morning.

1 Rogue(geared)
1 Feral Druid(barely over 1k hp, so semi-geared)
1 ret Paladin(800 hp)

Of course skill has to be taken into account for the 3vs1 and that the 3 dps were not coordinated, I would still argue that Rdruids have the most survival in terms of skill-capping. Holy Paladins are more friendly towards newer players, not so much Rdruids.


I would play what is comfortable to your play-style.
 
ya druid it is then. druid is so good for ninja'ing flags in AB.
 
Get BiS through dungeon/quests.
Then @that point, log your toon in gurubashi. Do BGs and try for AGM every 3 hours, and do LFH on sundays.

Eventually, you'll get your LFH, AGM, and all the honor you.
 
Get BiS through dungeon/quests.
Then @that point, log your toon in gurubashi. Do BGs and try for AGM every 3 hours, and do LFH on sundays.

Eventually, you'll get your LFH, AGM, and all the honor you.

may i ask the /played on your 20 druid cer?
 
no one answered my question...i can now answer my own thread: seeing how i have been playing my 24 rogue...

@OP, roll a paladin, a F2P 1800 health paladin is better than a 24 rogue.
 
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