US/EU Forceful Cup - Classic 39 1v1 Tournament!

Livingforce

Member
ygc2ncW.png


Hello Twinks,

Welcome to the Classic 39 1v1 Tournament!

Tournament will be held on WoW Classic PTR PvE Server (US and EU)

Games will be held under Orgrimmar. -
Subject to change

nmr2asc.png


The following Dates & Times are when the events will take place:
  • 1v1 Arena Tournament Time: Sunday 3rd of January - 2pm PST
qElTOK4.png


Shoutcasters

https://www.twitch.tv/Livingforce
https://www.twitch.tv/heggs11

uLEcDiy.png


Naxx Enchant will be the prize, anyone who donates will add to the prize pool.

  • Livingforce - Naxx Enchant of choice! - US or EU

b08PCMD.png



YOUR CHARACTER SIGN-UP MUST USE THE FOLLOWING FORMATS:

How to sign up:

People will need to have their character name/class/spec identified with a screenshot added to the post when registering. Either post here or private message me on discord - Livingforce#8471.

Note: You will need to have details addon so organisers can check spec before each round you are fighting in.

HG1YTse.png


The platform that we will be using to organize the tournament will be Challonge(link).

The tournament will be using Round Robin Format

Classes will be separated in groups of 8, will be changed depending how many players we get. Players get x2 fights per match, 8 players fight all 8 players. 1 point per win. The top player of each class gets to advance to the next round accordingly.

If Round Robin is not a feasible option, we are moving to Double Elimination.

Double Elimination:

Games will be best of 3, for winners finals. x1 Best of 5.
For the grand finals of Loser's bracket winner vs Winner of Winners bracket will be Best of 5.
If the winner loses the first BO5 he/she will have a second chance BO5 for the decider.
qdoTHfP.png


General Rules
  • General Rules:

    All baseline Class abilities are permitted, except for certain conjurable items (i.e. Healthstone, which are banned).

    Only Class self-buffs are allowed.

    Players must maintain 1 talent build for the entirety of the tournament. No changing talents.

    Competitors may not leave the designated dueling location for any reason (including hearthstoning to repair). If a competitor must log offline for any reason, a maximum of 5 minutes of offline time will be permitted. After the 5 minute mark, the competitor will be forced to forfeit their remaining duels for the day.

    There will be a 60 second downtime between duels for classes to heal and mana-up.

    Duelists must maintain 20 yards of distance from one another at the start of a duel. To guarantee this distance is accurate, duelers shall stand on the duel flag at the initiation of a duel before moving 10 yards directly opposite of one another. Once the duelers have reached the 20 yard range, no additional
    movement will be permitted prior to the duel commencing and the enemy turning hostile.

    All duels will be done in a dueling format to balance the distance of duels.

    Observing duelists shall stand clear of the dueling area.
  • DO NOT GET PVP FLAGED AS THIS CAN CAUSE IMPLECATIONS FOR DUELS
Consumables

All consumables and temporary on-use non-equippable items, including class-conjurable on-use items, (aside from the items specified below) are banned:

Permitted Items:

First Aid Bandages
Mage mana gems
Food and Water (conjurable food and water is permitted as well).
Anti-Venom or Strong Anti-Venom is allowed. Only one type of anti venom is allowed to be used in a duel, can used off cooldown.
Iron Grenades


Banned items

Wildvine Potion
Thistle Tea
Rage Potion
Soulstone
Dog Whistle
Magic Dust
Health and Mana Potions
All warlock Healthstones



Itemization

All non-consumable equippable items are permitted, unless otherwise specified in these rules are permitted, except for the below mentioned items.

Permitted Items:

Goblin Rocket Boots
Mechanical Dragonling
Major Recombulator
Spider Belt
Equipped Fire Resistance gear of up to 100, is permitted. (on use fire resistance gear that makes first resistance gear go over 100 is fine.

Banned items

Tidal Charm
Arena Grand Master
Goblin Mortar
Gnomish Deathray
Mechanical Chicken
Rocket Helm
Mind Control Helm
Green Whelp Armor
Gem-studded Leather Belt
Gnomish Harm Prevention Belt
Energy Cloak
Electromagnetic Gigaflux Reactivator - On use effect NOT allowed (Allowed to wear)
Gnomish Net-o-Matic Projector



Class-Specific Rules

Stealth Classes will always get the uncontested opener in a duel. An uncontested opener is defined as the first offensive action cast, which includes ability-use such as Cheap Shot and Blood Fury, or trinket ect...

Warriors will always get an uncontested opener (except against stealth classes, whose opener takes priority). An uncontested opener is defined as the first offensive action cast, which includes ability-use such as Charge or item use such as Grenade and trinket.

Classes with assigned openers will forfeit their right to an uncontested opener if more than 25 seconds elapses between the duel commencing (the moment the opponent becomes hostile) and their opener taking place.

Shaman may have up to 4 totems down at the start of a duel.

No Pre-Hotting (applying Heal over Time spells before a duel begins) is allowed.

Hunters pre-trapping (placing a trap before a duel begins) is not permitted. Hunter traps may only be placed after the duel has counted down to 0 and the opponent has become hostile. Hunter's are also not allowed to pre-flare until the duel has started. With stealthies and warriors they can only flare until those classes have engaged first.

Warlocks pre-saccing (sacrificing demon before the duel begins) is not permitted. - All Healthstones Banned

In RoguevRogue/DruidvDruid/DruidvRogue matchup, each competitor will trade an uncontested opener on their opponent. Too decide who gets the first uncontested opener, players will have to do a /roll and who ever gets the higher roll gets to start first.

Note if the tournament goes to Double Elim: If the match goes to 3, then the rogues will take turns opening on each other until it reaches 3/3, by then both rogues will have to try and fish the other one out in the last fight. They are required to stay in a 20 yard radius from center of duel and is not allowed to use Catseye Ultra Goggles for the last fight.


DruidvDruid If the match goes to 3, both competitors will be required to open on each other out of stealth.
Du6A7W4.png


Punishments for violating the Rules, Regulations , and Code of Conduct listed in this document may include penalty point assessment, event disqualification, forfeiture of prize money.

Delay of Game
No intentional delays shall be permitted (i.e., rogues intentionally stealthing for minutes to reset CDs). Any non-strategic acts whose sole purpose is to delay a duel will result in the forfeit of the duel by the delayer. Inactivity of 30 seconds or more during a duel will result in an immediate delay of game
penalty.

Fleeing from a duel will result in a loss by the fleeing player. If a player is force-fled by another player (i.e., intentionally chain fearing a player on the rim of the duel line), the situation will be called into review but may result in a loss for the exploiting player

If a duel forfeiture is deemed accidental, both duelers may be required to re-do the duel. Cooldown time will not be granted for re-duels.

In the event of a duel timeout, no win will be granted. Duelers will re-duel, but with a cap on food and water set to only 3 for the remaining duels of that matchup. (THIS RULE IS IN DISPUTE)

Interference
In the event of an external interference during a duel that is deemed to affect the outcome of a duel, the duel shall be stopped and redone immediately. Cooldown time will not be granted for re-duels.

Cheating

All 39 Twink and competitors are expected to compete in a fair and honorable manner. Methods of cheating, such as account sharing, match-fixing, stream-sniping, duel disruption, client-side abuse, hacking, exploiting, or the use of banned items or strategies listed in this document are forbidden.
If a 39 Twink competitor or participant is found cheating, punishments may include match forfeiture, disqualification, forfeit of prize money, temporary suspension, or permanent ban from all CDL events.

Inspection

All 39 twink participants’ and competitors’ ingame characters may be subject to inspection prior to or during the event. Inspections may require players to open up their bags and character panel to ensure fair play and preserve the integrity of competition.


Code of Conduct

All 39 Twink participants and competitors are required to behave in a respectful and sportsmanlike manner towards their fellow competitors, partners, viewers and to those who are hosting the event. This behavior extends to in-game chat, livestream comments, and other media. Threatening language, doxxing, ddosing, harassment, stalking, and all forms of bullying towards host's, participants, and/or competitors is completely unacceptable and will result in immediate disqualification. Expressions of hate speech and/or bigotry related to race, ethnicity, creed, disability, age, physical appearance, and sexual orientation by 39 twink competitors, participants, employees, and/or volunteers are completely unacceptable.

Acknowledgment
By registering for, or participating in this 39 twink tournament, all 39 twink competitors and participants have agreed to adhere to and abide by the above information listed in this document. 39 Twink competitors and participants acknowledge that they have read and understood all of the above information listed in this thread.
j9wedqg.png


Please see the Challonge page to find out what game is coming up next! (Link will be updated on the day of the tournament!

Attendance

All 39 twinks participants and competitors are expected to show up to designated events in a punctual manner. If a 39 twink competitor or participant is absent for an event that he or she is meant to compete in, the hosts reserves the right to replace that competitor immediately. No stand-ins or assigned champions shall be permitted to play in the competitor’s stead. If a 39 twink competitor or participant is late to an event that he or she is meant to compete in, penalty points may be assessed towards his or her season score, or prompt removal from the 39 tournament may occur.

ALL RULES ARE SUBJECT TO CHANGE, ITS UP TO EVERYONE TO GO OVER THIS THREAD ON THE DAY OF THE TOURNAMENT TO MAKE SURE YOU ARE UPDATED!
 
Last edited:
Sounds like the usual rogue circle jerk duel contest.

Why so adamant about no healthstones? Because it's genuinely unfair or because you can't prove they didn't use something else? I'm never without a healthstone while doing BGs on lock.

Despite how often it backfires I assume your banned list is missing net-o-matic
 
just a couple comments/questions:

One issue I see is that resist set swapping will have a disproportionate effect against fire mages. If you know you are facing a fire mage you can swap gear and easily maintain over 113 fire resist passively (+resist from cloak, 2x librams, 2x rings, goblin constructionist helmet, 1-2 blazing emblems) with comparatively minimal loss to your own dps/health. Whereas it's not possible to attain resists like that for other schools without absurd sacrifices to dps/hp.

For the rogue vs rogue matchup how will it be decided who gets to run their opener first? In a best of three format it would seem to favour the rogue that gets to open in the first round in terms of cd availability for the third match.

Hunter can't pre-trap but can they pre-flare?
 
Sounds like the usual rogue circle jerk duel contest.

Why so adamant about no healthstones? Because it's genuinely unfair or because you can't prove they didn't use something else? I'm never without a healthstone while doing BGs on lock.

Despite how often it backfires I assume your banned list is missing net-o-matic

Thank you for your feedback, this is currently being looked at and will be resolved.

just a couple comments/questions:

One issue I see is that resist set swapping will have a disproportionate effect against fire mages. If you know you are facing a fire mage you can swap gear and easily maintain over 113 fire resist passively (+resist from cloak, 2x librams, 2x rings, goblin constructionist helmet, 1-2 blazing emblems) with comparatively minimal loss to your own dps/health. Whereas it's not possible to attain resists like that for other schools without absurd sacrifices to dps/hp.

This is definitly something i have overlooked, i thought about resistance sets but i'd imagine it wasn't going to have any major impact as you generally sacrifise a lot of stats for resistance at 39. Might put a certain max number for all spell schools. Will look into it further...

For the rogue vs rogue matchup how will it be decided who gets to run their opener first? In a best of three format it would seem to favour the rogue that gets to open in the first round in terms of cd availability for the third match.

I kept this in mind and came to the conclusion to do a /roll to see who starts first, but may make it a even number if need be to balance the fights.

Hunter can't pre-trap but can they pre-flare?
I didn't realize i had that in the rule, umm stealthies/warriors get a free opener at the start of a duel but i see what you mean by having a second flare ready to go. Will get back to you on it.
 
Tournament will be held on WoW Classic PTR PvP Server under Orgrimmar. - Subject to change

do you just download classic PTR and copy your existing 39 twink there? is PTR servers both EU and NA?
 
poggers living will be fun to watch
[doublepost=1609391361,1609390952][/doublepost]
btw does under org count as in org? Pretty sure it does so idk if you can duel there but i haven't checked.
Only thing really left to organise is the location, might do it in where CDL did theirs in Tirisfal Glades. Still need to figure out.
 
I think if you were to limit fire resist, 100 is still too much with the current gear options available. At this point, you pretty much can't run fire in this tournament. IMO at a minimum say no to fire resist librams because you can't get those for other schools.
 
Gear sets should be locked in at the start other than trinkets/weapons. If you want to stack resist fine but you have to play in the same set vs everyone.
 

Users who are viewing this thread

Top