Calling it..

meh, if you feel like that is a legit comparison, then i cba to argue with you
Never said it was a valid comparison or even implied that Level 10's would be Master Raiders, someone else brought that up I guess to try and start trouble again. I was merely commenting on how the OP's possible sarcasm post is actually well on point as this new Scaling Tech is showcasing lower Levels to a far greater extent than Level 100's. While it would be hilariously fun to go into ICC/DS/HFC or w/e on low Level Twinks and actually try and Raid, that's not really the point.

Introducing this new Scaling Tech to all of Azeroth's zones would VASTLY increase replay ability for Players and allow Twinks access to the Game on a level they've NEVER seen before. It would open up so many possibilities for Twinks that could keep us going for Years to come without all the "Twinking is Dead" right before every new Xpac.
 
It just seemed as if you, when you said this:
Except your wrong. Blizzards NEW Scaling Tech that was created specifically for Legion has changed things entirely. During the Invasions, on the Stage 4 Boss, Level 100's sitting in Mythic Tank Gear get rekt in 3-4 hits while low Level Twinks Tank them with no issues (no need to even BE a Tank). If you don't believe me go out and try it yourself.
in response to Partygirls comment about twinks missing vital abilities in order to fight against actual raid bosses, were trying to validate the capability of twinks in raids by stating how well we are doing against invasions bosses.
 
It just seemed as if you, when you said this:

in response to Partygirls comment about twinks missing vital abilities in order to fight against actual raid bosses, were trying to validate the capability of twinks in raids by stating how well we are doing against invasions bosses.
Really most classes aren't missing much. Maybe tanks for some defensive things, but if you're so superior due to how good your gear is compared to your levels I don't know if it matters (as mentioned earlier).

I mean, as a ret I'm missing buffs (just damage), wings (a dmg cd) and 'maybe' one could argue Divine Storm for AoE (But other roles might be able to fulfill that).

I know that a fury warrior at 19 have 50% of their spells as well. As stupid as that sounds.
 
Really most classes aren't missing much. Maybe tanks for some defensive things, but if you're so superior due to how good your gear is compared to your levels I don't know if it matters (as mentioned earlier).

I mean, as a ret I'm missing buffs (just damage), wings (a dmg cd) and 'maybe' one could argue Divine Storm for AoE (But other roles might be able to fulfill that).

I know that a fury warrior at 19 have 50% of their spells as well. As stupid as that sounds.
m8 pls, 19 healers has like 10% of the abilites a lvl 100 has. Endgame encounters are scripted to cater to the abilites you have available at endgame
 
m8 pls, 19 healers has like 10% of the abilites a lvl 100 has. Endgame encounters are scripted to cater to the abilites you have available at endgame
My Hpala has 32% of the abilities. And the only "Useful" ones missing (That isn't talents) is Beacon of Light, Light of Dawn. Then there's some buffs and things that makes you a stronger healer, of course, that goes for all classes. I'm not saying lower levels would be as versatile at 110s, ofc not. You have way less abilities. It wasn't about that, it was about wether not you could do content, I dont see why not. If you have someone that can heal/aoe heal - dps/aoe dps - and hold agro with a shield, don't you fulfill the roles needed? Especially if it's scaled as "easy" as it is in invasions haha.

It's all just hypothetical of course
 
My Hpala has 32% of the abilities. And the only "Useful" ones missing (That isn't talents) is Beacon of Light, Light of Dawn. Then there's some buffs and things that makes you a stronger healer, of course, that goes for all classes. I'm not saying lower levels would be as versatile at 110s, ofc not. You have way less abilities. It wasn't about that, it was about wether not you could do content, I dont see why not. If you have someone that can heal/aoe heal - dps/aoe dps - and hold agro with a shield, don't you fulfill the roles needed? Especially if it's scaled as "easy" as it is in invasions haha.

It's all just hypothetical of course
You would be able to quest, and maybe do dungeons if everything scaled accordingly, and you were sitting there on your 19 twink. But raid bosses wouldn't be possible.
 
My Hpala has 32% of the abilities. And the only "Useful" ones missing (That isn't talents) is Beacon of Light, Light of Dawn. Then there's some buffs and things that makes you a stronger healer, of course, that goes for all classes. I'm not saying lower levels would be as versatile at 110s, ofc not. You have way less abilities. It wasn't about that, it was about wether not you could do content, I dont see why not. If you have someone that can heal/aoe heal - dps/aoe dps - and hold agro with a shield, don't you fulfill the roles needed? Especially if it's scaled as "easy" as it is in invasions haha.

It's all just hypothetical of course
Not a single healer has any aoe heals or big cooldowns until higher levels, they would have to tailor bosses for lower levels not just scale them, Idk if u know endgame boss mechanics at all but take feast of souls on gorefiend, u cant live without chaining multiple healing cooldowns. The argument is sure they could scale it down but why would they bother since im pretty sure they know about lower levels not being suited for fighting against content meant for endgame.
 
Not a single healer has any aoe heals or big cooldowns until higher levels, they would have to tailor bosses for lower levels not just scale them, Idk if u know endgame boss mechanics at all but take feast of souls on gorefiend, u cant live without chaining multiple healing cooldowns. The argument is sure they could scale it down but why would they bother since im pretty sure they know about lower levels not being suited for fighting against content meant for endgame.
Paladin talent AoE heal. Druids can spread HoTs. Mistweaver has the same capacity right?

I think people are too eager to try and disprove something that haven't even been attempted cus hypothetical :)
 
Paladin talent AoE heal. Druids can spread HoTs. Mistweaver has the same capacity right?

I think people are too eager to try and disprove something that haven't even been attempted cus hypothetical :)
Have you ever tried to heal Gorefiend?
 
While I won't disagree that lowbie Twinks (lets say sub Level 50) are missing Abilities/Talents that would be super helpful if not borderline required for today's Raid fights, that's also still not the point. I have to say again, go out and try it yourself. Go Tank the Stage 4 Boss without a Healer on a Tank Class like Paladin/BM Monk that has good Gear and high mitigation and you will understand why missing out on some important Abilities wouldn't be devastating if it all scaled with Blizz's new Tech.

Lowbies take so little damage due to the scaling that not having as many Abilities wouldn't be the detriment some are making it out to be. A single PWS can last me for almost full duration while fighting a Stage 4 Boss on my Priest while he has full aggro. My Lock can survive everything a Stage 4 Boss throws at him just using Drain Life (yes I know eventually Mana issues). While the Invasion Bosses are not the same as current Tier Raid bosses the SCALING TECH would be and therefore that super scary Mythic Archimond would be doing a teeny tiny fraction of the damage he does to Level 100's and might actually be possible with lowbie Twinks.

To top that off, DPS (when scaled TO 100 in Recount) are seeing 600K or more on the Stage 4 Boss (others are too short to get a good value), even without cheesing it with Barrels. That's higher than the average sustained DPS (not burst during BL/CD phase) by any current Mythic Geared 100, who are sustaining low 200's tops.

TL;DR: Everyone is always quick to dismiss anything they have no experience in.
 
TL;DR: Everyone is always quick to dismiss anything they have no experience in.
Ya, I agree. People are assuming it would the same "level of difficulty" as when they did it on their end-game. It wouldn't be for the sake of "World first" if they did do it (again hypothetically) but for the sake of anyone at any level being able to see the content. The abilities used, the art work - dungeons and bosses. So what if there was an ability that almost AoE 1-shot everyone on a certain boss? Who's to say that doesn't do 20% of your HP as damage at 19, because of how good your gear is compared to your level (based off of said scaling technology), making it more than doable to complete.

I'm not seeing them sitting there scaling every single boss perfectly for the most hardcore raid experience at all levels. But them doing what they've done with invasions, applied across the border? In the direction wow's been moving the last 5 years, it's becoming less and less of a farfetched idea if you ask me haha :)
 
While I won't disagree that lowbie Twinks (lets say sub Level 50) are missing Abilities/Talents that would be super helpful if not borderline required for today's Raid fights, that's also still not the point. I have to say again, go out and try it yourself. Go Tank the Stage 4 Boss without a Healer on a Tank Class like Paladin/BM Monk that has good Gear and high mitigation and you will understand why missing out on some important Abilities wouldn't be devastating if it all scaled with Blizz's new Tech.

Lowbies take so little damage due to the scaling that not having as many Abilities wouldn't be the detriment some are making it out to be. A single PWS can last me for almost full duration while fighting a Stage 4 Boss on my Priest while he has full aggro. My Lock can survive everything a Stage 4 Boss throws at him just using Drain Life (yes I know eventually Mana issues). While the Invasion Bosses are not the same as current Tier Raid bosses the SCALING TECH would be and therefore that super scary Mythic Archimond would be doing a teeny tiny fraction of the damage he does to Level 100's and might actually be possible with lowbie Twinks.

To top that off, DPS (when scaled TO 100 in Recount) are seeing 600K or more on the Stage 4 Boss (others are too short to get a good value), even without cheesing it with Barrels. That's higher than the average sustained DPS (not burst during BL/CD phase) by any current Mythic Geared 100, who are sustaining low 200's tops.

TL;DR: Everyone is always quick to dismiss anything they have no experience in.
this thread is about a scenario where twinks become raiders, read the OP.

I won't argue with you anymore, but if your only answer to the incredible lack of abilities twinks have, is to scale down the dmg of the raid bosses even further, then what is the point really...
 
Would be cool if they converted all vanilla content to fully scaling, could be why we're getting this limited time bis gear from invasions, maybe blizzard is planning to scale all vanilla gear from dungeons and raids and we'll end up seeing much higher ilvl gear. I wouldn't be surprised if something like this was in the works after the vanilla whining recently. Imagine running blackrock depths with a bunch of 19 twinks farming bis scaled gear, that would definitely be cool.
 
All the talk about dismissing shit without having experience is pathetic,because from what im reading here its your side that lacks any kind of experience.

Its pretty clear you guys have no clear effin idea what raids are about hence you are so stuck up in your 10s fantasies or whatever.
Also mythic archimonde easier than wotlk HC? , please..

Unlike invasions, the bossess have mechanics.
Mechanics that require to use self CDS, raid cds, or whatever

Gorefiend?
Empowered whirling corruption on garrosh?
whole sha of pride
galakras fireball stacking
iron juggernaut overcharge
dark shamans in general

i want you to outheal that with rejuv spam and mistweavers enveloping mist with whooping 2sec cast

i could go on and on for days but its pointless since none of you actually experienced any of those raids so yeah
 
Paladin talent AoE heal. Druids can spread HoTs. Mistweaver has the same capacity right?

I think people are too eager to try and disprove something that haven't even been attempted cus hypothetical :)
Before you post you should log on ur 100 spec healer and go heal HFC and see how it really is, its going to open your eyes up abit
 
Look at how long it took Method to down Mythic Arch vs how long it took them on Heroic LK.

This doesn't really say much in today's environment of PTR/Beta raid testing. A lot of tuning happens with groups actually testing the encounters, and they get to see and plan most of them beforehand.

I vaguely remember attempt limits too, not 100% sure about that though.
 

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