Wsg time limit 20 mins = Arcade game?

I agree with most that have posted here , I think that it should have a max time of 1 hour , 20 mins is way too small. If it was 1 hour for example odds are the game will finish before then by 3 capping. The problem I see here is that they will cap one flag (the first) then hold second flag and farm the GY for 10-15 mins.



I think 19s need a new battleground (AB) =p giving the option for people who want longer fights to have them.
 
I see this as a bad change for premades, for pugs this is GREAT. No more mindless farming for hours until you get so mad you just afk. Also I could care less that no one can get Damage Control, because achievements do NOTHING.
 
Ekyz said:
I see this as a bad change for premades, for pugs this is GREAT. No more mindless farming for hours until you get so mad you just afk. Also I could care less that no one can get Damage Control, because achievements do NOTHING.





Mabey slackers and hunters will quit midfield farming and try cap flag or kill EFC , would be nice to see that for a change =p
 
first to score

it is WSG bonus weekend, going into BGs seems like many have heard the news of impending changes.



i went into WSG for 6 BGs, i also keep a eye on the clock. in even matched pugs or twinked mixed/pugs/premade, i determined one thing 20 minutes comes around fast. overall imo, the team that scores first will most likely win.



the days of going into pugs and have your team go down 0-2 and having players drop and new better players come in to turn the game into a 3-2 win....are over. comebacks from behind will be a thing of the past.



strategies to get that first flag cap and stopping EFCs will be top priority. allowing flags to reach both bases and then the turtle D and hope your FC outlasts theirs or waiting for the damage buff ...as the game is played now, won't work. this scenario played out in 2 games today so far. when the first flag was capped it was way past the 20 minute mark.



for 10 vs 10 full twink battles, 20 minutes may be too short.
 
Well the first cap will become incredibly important.



And seen as though horde usually cap before alliance notice that farming wont win them 3 marks.



So the new alliance twinks need to learn to aim for the flag, and incorperate more tactical play.
 
only thing i can contribute is that i'll only get to pop 1 AGM and LoH in a 20 minute time frame so if it goes live it'll be about how the first skirmish eats up cooldowns and such
 
fatterknacker said:
only thing i can contribute is that i'll only get to pop 1 AGM and LoH in a 20 minute time frame so if it goes live it'll be about how the first skirmish eats up cooldowns and such



Yeah, this is really gonna ruin premades. Hopefully when you turn off the xp, you also turn off the WSG time limit. Thats my thought.



I will be leveling one of my twinks from 19-80 though only battlegrounds.

I am currently twinked @ 19, when I hit 35, I will get all new enchants, then when I hit 60 I will get all new ones. I will basically stay semi twinked the entire way. Im sure a lot of people will think that way also.



I think it will be fun to have a character with of the alliance title and a full set of epics as soon as I hit 80. =)
 

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