first off resiliance goes to 50 from 45% and let resil scale at low lvls again . maybey 55% in all resil gear total
shamans-
ele - good as is right now imo
enh- windfurry weapon ( or change out stormstrike with lava lash as the move u gain with the spec)
resto - i would like to see earthshield re introduced.
druids-
mmm though to say really but heres my opinion
mana cost of rejuv goes up a medium amount
regrowth goes up a lil
i would like to get to the point where a druid would want to actually carry around water to drink in between fights
balance is fine
feral should have a small blanket nerf
guardian needs the ability to generate a lil more rage from combat . perhaps enrage ?
warriors-
furry - single minded furry or titans grip part of talent buffs.
arms - good as is
prot - small nerf to sheild slam in exchange for that temporary health increase move or some other rage increasing ability to help with generation of shield walls .
both dps specs need pummel imo ( perhaps a small nerf to damage of arms to balance this out )
[ you will see i didnt include hamstring , i do this because i like the warriors role as a dps which is dependent on others or serious prof grinding for tot but can poop out dps when on target. ]
rogue
switch the first and the row and the lvl 60 row of talent choices ( this will nerf the bursty ness a little by removing nightstalker and other talents while adding a element of complexity to the rogue ). also nerf their damage slightly but increase damage of evis. i feel if you let a rogue sit on you for 5 cp's you deserve a huge crit on you .
mage
fire - fireblast that always crits ( lvl 22 spell ) and flame strike
arcane - arcane mistles.
frost - icelance ( no fingers of frost though ) i feel that would make them a lill too op
a general survivability move like iceblock maybey .
warlock
give back my muther lovin siphon life
howl of terror baseline
demo - give us the stupid aoe aura back . and touch of chaos.
aflic - agony and malific grasp or haunt
destro - rain of fire
Priest -
renew for everyone
shadow- mindblast and dp ( kindah iffy but why not )
disc- purify
holy - purify and spirit of redemption
Paladins-
prot - nerf frisbee and holy wrath by a third
holy - 3-4 sec cd on denounce
ret- nerf their heals a teany weany lil bit but give them judgements of bold.
hunters-
i really dont have a problem with super mobile classes or classes that can do a ton of damage but a class shouldnt have both.
i say take away autoshot and steady shot while moving untill like lvl 40 ish .
and a small nerf to damage.
imo a hunter should be able to join in at the edge of a fight and dump out some dps but as soon as they are charged or opened on they have 2 options . disengage and run but do little to no damage or stand still and keep doing big damage. this would give the narrow escape talent more use and also make it so its not impossible to get away from a hunter while still giving them the ability to do damage when unfocused ( just like every other ranged for the most part)
skirmishes should be brought back
and maybey give us eots or atv
fix enchant scaling at lower lvls
let trial proffs go to 150 ( makes engineering and some other proffs apealing as well as lets u get that second tier in gathering proof spells )
let crz be enabled or disabled . heres the thing though . your high lvl 90 will only show up in the crz zone if you are grouped with a lower lvl player ie easier agms' no 90's ganking questers while promoting world pvp between like lvls .
give arathi basin pvp rewards and wsg rewards based on rep again . and make ab ones available at lvl 20 / 19 u know and make the pvp rewards biss for some slots
allow an lvl toon to enter any lvl instance in azeroth . ( more vanity items and challenge mode dungeons per say )
make boa's acount bound like mounts.
let trials mail between toons .
enable micro transactions.
To all the guys who ask for "AH but buy only" what do you expect exactly ? To ask for your HL friend to put a supernicegreenglowing enchant cheap so you can buy it ? Then what should be the difference between you and that evil 24 noob who ruined your BG last night, from a F2P-with-no-90-friend point of view ? Same with "mail but receive only".
I don't get it.
Well this is a silly comment. Blizzard has already lost well over a billion dollars since the end of Wrath, and more dropping every month. With current subscription numbers at 7-7.5 million, we are now back to where we were in 2007. Good ole TBC. So before you think drastic changes aren't headed WoWs way, i'd take a look at what happens to p2p mmos that show a large revenue loss every year. Heres a hint, they either shut down or transition into f2p.lol what a ridiculous comment!, if ur too cheap to buy the game ok..but blizz would never do that..would lose millions wouldn't they lol..also! would be unfair to those who actually pay to play the game..if u don't want to pay to play then ofc u should have lvl restrictions..nothing should be changed there..
For my shaman: Healing Rain <3.
Well this is a silly comment. Blizzard has already lost well over a billion dollars since the end of Wrath, and more dropping every month. With current subscription numbers at 7-7.5 million, we are now back to where we were in 2007. Good ole TBC. So before you think drastic changes aren't headed WoWs way, i'd take a look at what happens to p2p mmos that show a large revenue loss every year. Heres a hint, they either shut down or transition into f2p.
first off resiliance goes to 50 from 45% and let resil scale at low lvls again . maybey 55% in all resil gear total
shamans-
ele - good as is right now imo
enh- windfurry weapon ( or change out stormstrike with lava lash as the move u gain with the spec)
resto - i would like to see earthshield re introduced.
druids-
mmm though to say really but heres my opinion
mana cost of rejuv goes up a medium amount
regrowth goes up a lil
i would like to get to the point where a druid would want to actually carry around water to drink in between fights
balance is fine
feral should have a small blanket nerf
guardian needs the ability to generate a lil more rage from combat . perhaps enrage ?
warriors-
furry - single minded furry or titans grip part of talent buffs.
arms - good as is
prot - small nerf to sheild slam in exchange for that temporary health increase move or some other rage increasing ability to help with generation of shield walls .
both dps specs need pummel imo ( perhaps a small nerf to damage of arms to balance this out )
[ you will see i didnt include hamstring , i do this because i like the warriors role as a dps which is dependent on others or serious prof grinding for tot but can poop out dps when on target. ]
rogue
switch the first and the row and the lvl 60 row of talent choices ( this will nerf the bursty ness a little by removing nightstalker and other talents while adding a element of complexity to the rogue ). also nerf their damage slightly but increase damage of evis. i feel if you let a rogue sit on you for 5 cp's you deserve a huge crit on you .
mage
fire - fireblast that always crits ( lvl 22 spell ) and flame strike
arcane - arcane mistles.
frost - icelance ( no fingers of frost though ) i feel that would make them a lill too op
a general survivability move like iceblock maybey .
warlock
give back my muther lovin siphon life
howl of terror baseline
demo - give us the stupid aoe aura back . and touch of chaos.
aflic - agony and malific grasp or haunt
destro - rain of fire
Priest -
renew for everyone
shadow- mindblast and dp ( kindah iffy but why not )
disc- purify
holy - purify and spirit of redemption
Paladins-
prot - nerf frisbee and holy wrath by a third
holy - 3-4 sec cd on denounce
ret- nerf their heals a teany weany lil bit but give them judgements of bold.
hunters-
i really dont have a problem with super mobile classes or classes that can do a ton of damage but a class shouldnt have both.
i say take away autoshot and steady shot while moving untill like lvl 40 ish .
and a small nerf to damage.
imo a hunter should be able to join in at the edge of a fight and dump out some dps but as soon as they are charged or opened on they have 2 options . disengage and run but do little to no damage or stand still and keep doing big damage. this would give the narrow escape talent more use and also make it so its not impossible to get away from a hunter while still giving them the ability to do damage when unfocused ( just like every other ranged for the most part)
skirmishes should be brought back
and maybey give us eots or atv
fix enchant scaling at lower lvls
let trial proffs go to 150 ( makes engineering and some other proffs apealing as well as lets u get that second tier in gathering proof spells )
let crz be enabled or disabled . heres the thing though . your high lvl 90 will only show up in the crz zone if you are grouped with a lower lvl player ie easier agms' no 90's ganking questers while promoting world pvp between like lvls .
give arathi basin pvp rewards and wsg rewards based on rep again . and make ab ones available at lvl 20 / 19 u know and make the pvp rewards biss for some slots
allow an lvl toon to enter any lvl instance in azeroth . ( more vanity items and challenge mode dungeons per say )
make boa's acount bound like mounts.
let trials mail between toons .
enable micro transactions.
Don't need guild, just wait for 5.4.1 : Heirlooms -- WoW Insiderbut not least Guilds!! ( For BiS Heirlooms of course
Hardly a silly comment.. Revenue may have dropped but wow for the moment is still a cash cow with money still to be drained and they will till the very last cent,So before u call my post silly.. Rethink ur own friend because what changes would u like to see next patch was the title..f2p wont be for a long while yet..
This is your retort? "WOW IS BIG BECAUSE ITS BIG AND WILL BE BIG FOREVER" Really? Have you never seen a giant company collapse? I assume this is your first mmo. I have to, because ive seen at the very least 15 different mmos that have closed within the last decade. Maybe its fandom? Ill give you the benefit of the doubt. Companies rise and fall, every day. Do your research and try to get a grasp on how money works. I mean real world money, not fanboy money. You know? I cant drive my car on your happy thoughts. Who knows, maybe im wrong. Maybe you can float wow on for another 2 years the way it is, on fanboys. More power to you. Im just saying 2013 mmos, dont make you read through quest text like 2001 everquest. Crazy right? Its a BIG BIG world out there. You should experience it with the rest of us. Its great.