What works, what doesn't? (In this patch)

yeah that was a fun bg . ( would be a lot nicer if i could Skype with honey but it is what it is ) feel free to add me on Skype ( gcornay ) its always easier when u can just talk to people.

In regards to the clip. splitting up on levels acts as a way to peel ppl off your top lvl person assuming the bottom person can get back up . if the bottom can't get up and they notice you you stand less of a chance at the bottom then u would up top honestly. because ur fc can't assist u with peels and what not. ( also our fc was possibly going to die if i remember correctly so i was kindah watching for cap so i guess that would be a plus as well on offense . u can think about it i guess . but really its not much of a pug strat cause almost 99 percent of ppl won't notice ur msg in bg chat and stay on edge

main problem with different levels is that fake jumping just gives the enemy a new target.
 
Yeah that's why the people have to be aware that your dropping with the intention of coming back up or healing until your forced to and that they should stay on edge . Something most pugs aren't capable of
 
YUP ITS A RANT ...

I havent played in a very long time and coming back to BF being at 60% i think is overkill for Priests specifically since we are the only healers who cant heal on the move.

I used to be able to play with some variety and strat. For example, theres a hunter or ranged DPS on our FC i would be able to PWS our FC and have just enough time to DM the dps around a corner, off a roof or ledge so I can ease the damage burn or stop it all together ( depending how many DPS are on my FC).
Or I could run up to and Fear the DPS with enough time to heal FC and focus once more on DPS or continue to top up the FC.
I had options.

But now I cant do any of those, in fact I find healing to be much more boring now since my PSW dont even last a few secs yet the debuffs linger for 12secs more. I have no time to DM or Fear unless its Melee DPS. By the time i run up to or get close to a ranged DPS in all the chaos that is BGs my PSW is done and I'm now spamming heals to stay alive or healing someone else and I haven't even gotten in ranged to pop a Fear.

So now my time is spent chasing my team mates, PWS just to keep my mana up as i spam Flash Heal ... and they still die ...

I understand Heals where OP, and I agree a nerf is needed to some degree. But 60% nerf to heals is too much. But thats because i play a Disc. I'm sure other healers throwing HoTs around do not feel as bad as me.
 
YUP ITS A RANT ...

I havent played in a very long time and coming back to BF being at 60% i think is overkill for Priests specifically since we are the only healers who cant heal on the move.

I used to be able to play with some variety and strat. For example, theres a hunter or ranged DPS on our FC i would be able to PWS our FC and have just enough time to DM the dps around a corner, off a roof or ledge so I can ease the damage burn or stop it all together ( depending how many DPS are on my FC).
Or I could run up to and Fear the DPS with enough time to heal FC and focus once more on DPS or continue to top up the FC.
I had options.

But now I cant do any of those, in fact I find healing to be much more boring now since my PSW dont even last a few secs yet the debuffs linger for 12secs more. I have no time to DM or Fear unless its Melee DPS. By the time i run up to or get close to a ranged DPS in all the chaos that is BGs my PSW is done and I'm now spamming heals to stay alive or healing someone else and I haven't even gotten in ranged to pop a Fear.

So now my time is spent chasing my team mates, PWS just to keep my mana up as i spam Flash Heal ... and they still die ...

I understand Heals where OP, and I agree a nerf is needed to some degree. But 60% nerf to heals is too much. But thats because i play a Disc. I'm sure other healers throwing HoTs around do not feel as bad as me.

I think it's safe to say that we feel your pain. I'm not sure what rdruids rejuvs tick for but my rshammy's riptide is around 50 iirc. It's to the point where I'm not sure it's even worth putting it back on someone if it expires in combat. Though during heavy healing, during the GCD after I cast it is about the only time I can move. Also, fake-casting is hardly worth trying if I'm facing more than a single rogue. :(

It is unfortunate that healing/damage is the way it is now. It has realistically taken out a lot of healing classes' flair, which has led me to start this thread to see what others are doing to deal with it. It's kind of funny how at the opening of MoP, DPS had to re-strategize how to take down healers or people being healed. Now the healers are having to re-strategize how to consistently keep people alive, heh.
 
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YUP ITS A RANT ...

I havent played in a very long time and coming back to BF being at 60% i think is overkill for Priests specifically since we are the only healers who cant heal on the move.

I used to be able to play with some variety and strat. For example, theres a hunter or ranged DPS on our FC i would be able to PWS our FC and have just enough time to DM the dps around a corner, off a roof or ledge so I can ease the damage burn or stop it all together ( depending how many DPS are on my FC).
Or I could run up to and Fear the DPS with enough time to heal FC and focus once more on DPS or continue to top up the FC.
I had options.

But now I cant do any of those, in fact I find healing to be much more boring now since my PSW dont even last a few secs yet the debuffs linger for 12secs more. I have no time to DM or Fear unless its Melee DPS. By the time i run up to or get close to a ranged DPS in all the chaos that is BGs my PSW is done and I'm now spamming heals to stay alive or healing someone else and I haven't even gotten in ranged to pop a Fear.

So now my time is spent chasing my team mates, PWS just to keep my mana up as i spam Flash Heal ... and they still die ...

I understand Heals where OP, and I agree a nerf is needed to some degree. But 60% nerf to heals is too much. But thats because i play a Disc. I'm sure other healers throwing HoTs around do not feel as bad as me.

I think it's safe to say that we feel your pain. I'm not sure what rdruids rejuvs tick for but my rshammy's riptide is around 50 iirc. It's to the point where I'm not sure it's even worth putting it back on someone if it expires in combat. Though during heavy healing, during the GCD after I cast it is about the only time I can move. Also, fake-casting is hardly worth trying if I'm facing more than a single rogue. :(

It is unfortunate that healing/damage is the way it is now. It has realistically taken out a lot of healing classes' flair, which has led me to start this thread to see what others are doing to deal with it. It's kind of funny how at the opening of MoP, DPS had to re-strategize how to take down healers or people being healed. Now the healers are having to re-strategize how to consistently keep people alive, heh.

At this point as a healer you can't work for your FC, your FC needs to work for you.
 
I'll give my two cents, but really the people that should be reading this thread don't use TI.

Teamwork is so important and key to winning games now. Pug Hero just doesn't cut it. You have to stay grouped through mid, or hold off the enemies group from the flag carrier. I've written a nice little letter below to give insight to what works well for FCing now in my experience. Enjoy.

Dear Potential Flag Carriers,

When I play my RSham I am often the only healer on our team. I don't care that I have the highest health. Stop waiting for me to pick up the flag. Stop dropping the flag for me. It will be a lot harder for me to get across mid as FC because I will be solely focused because I am both FC and heals. I probably won't make it. But if you carry, you will take a lot of heat off me. If you take all of the heat, I am pretty good a repicks and by then the enemy's burst damage spells will probably be on CD. Please Carry.

Thanks for carrying. Now stop ranging me. I will not run right next to you. Bad strategy. I try and stay far enough away to still heal you while ranging the enemys as much as I can. If you range me and are dying, stop. Come back. Let me get a heal off before you keep going. Don't LoS me into our tunnel. If you are clearly going to die run towards me. Or anyone on our team that has enough sense to pick the flag off of your dead body. Don't keep running to cap and sure as fuck don't run closer to the enemies. If you range me and I have to catch up it is hard to decide if I should try to pull a flash heal off or just try running to your dead body for repick. Both have high risks.

Good job. We made it in our base. Where should we go? Well that depends on class comp. for both teams and who else we have on D. I like roof for its proximity to the flag while having several exits and definitely for rogues. Don't go to cap spot if EFC isn't dead or almost dead. You are so vulnerable to ranged DPS enemies hitting you from above while we can't hit them. If there are a lot of enemies behind us go GY, otherwise go roof.

Let's go roof. If there are rogues on the enemy team put your ass the edge. Put your ass to the edge. Hard for rogues to ambush and sometimes when they try they fall off. Do not try and stand next to me. I will stand over here with my back to the logs opposite you. See I'm far enough away so you don't get ambushed immediately after I get sapped. I'm also LoSing ranged DPS that might come up. I can step out into the enemy LoS to try and give you get away time if there are too many enemies. If you are being hit hard it is okay to LoS enemies using the logs. It's okay to drop down and run GY. But don't LoS me too when you need heals. Be aware of where I am!

Overall your strategy should very based on both team's composition and level of skill and commitment to objectives.

Sometimes its okay to try and kill efc mid and just know when to start moving to cap. Sometimes it's not okay, and you need to let your team put the heat on them while you sneak by.

Sometimes it's okay to stand on cap (WITH YOUR BACK TO THE WALL) like if you have healers or ranged DPS owning the other levels. It's often okay to go GY or ToT instead of roof but you have to be aware of how EFC is doing at all times. After 4 stacks it may be better to be GY. At that point, if you're on roof and see a big incoming it's probably too late to make it to GY.

So be situationally aware. Don't LoS your healers. Don't range your healers. Do be aware of EFC's health.

Thanks,

Ax
 
I'll give my two cents, but really the people that should be reading this thread don't use TI.

Teamwork is so important and key to winning games now. Pug Hero just doesn't cut it. You have to stay grouped through mid, or hold off the enemies group from the flag carrier. I've written a nice little letter below to give insight to what works well for FCing now in my experience. Enjoy.

Dear Potential Flag Carriers,

When I play my RSham I am often the only healer on our team. I don't care that I have the highest health. Stop waiting for me to pick up the flag. Stop dropping the flag for me. It will be a lot harder for me to get across mid as FC because I will be solely focused because I am both FC and heals. I probably won't make it. But if you carry, you will take a lot of heat off me. If you take all of the heat, I am pretty good a repicks and by then the enemy's burst damage spells will probably be on CD. Please Carry.

Thanks for carrying. Now stop ranging me. I will not run right next to you. Bad strategy. I try and stay far enough away to still heal you while ranging the enemys as much as I can. If you range me and are dying, stop. Come back. Let me get a heal off before you keep going. Don't LoS me into our tunnel. If you are clearly going to die run towards me. Or anyone on our team that has enough sense to pick the flag off of your dead body. Don't keep running to cap and sure as fuck don't run closer to the enemies. If you range me and I have to catch up it is hard to decide if I should try to pull a flash heal off or just try running to your dead body for repick. Both have high risks.

Good job. We made it in our base. Where should we go? Well that depends on class comp. for both teams and who else we have on D. I like roof for its proximity to the flag while having several exits and definitely for rogues. Don't go to cap spot if EFC isn't dead or almost dead. You are so vulnerable to ranged DPS enemies hitting you from above while we can't hit them. If there are a lot of enemies behind us go GY, otherwise go roof.

Let's go roof. If there are rogues on the enemy team put your ass the edge. Put your ass to the edge. Hard for rogues to ambush and sometimes when they try they fall off. Do not try and stand next to me. I will stand over here with my back to the logs opposite you. See I'm far enough away so you don't get ambushed immediately after I get sapped. I'm also LoSing ranged DPS that might come up. I can step out into the enemy LoS to try and give you get away time if there are too many enemies. If you are being hit hard it is okay to LoS enemies using the logs. It's okay to drop down and run GY. But don't LoS me too when you need heals. Be aware of where I am!

Overall your strategy should very based on both team's composition and level of skill and commitment to objectives.

Sometimes its okay to try and kill efc mid and just know when to start moving to cap. Sometimes it's not okay, and you need to let your team put the heat on them while you sneak by.

Sometimes it's okay to stand on cap (WITH YOUR BACK TO THE WALL) like if you have healers or ranged DPS owning the other levels. It's often okay to go GY or ToT instead of roof but you have to be aware of how EFC is doing at all times. After 4 stacks it may be better to be GY. At that point, if you're on roof and see a big incoming it's probably too late to make it to GY.

So be situationally aware. Don't LoS your healers. Don't range your healers. Do be aware of EFC's health.

Thanks,

Ax


While this should apply to everyone, the people who really need to read it are the Latin Server players.

My goodness are they clueless.

Today in AB I vs a Gallywix premade, I'd say about 5 or more from Gallywix on Alli.
Won the game with a big lead in points, I think we were ahead some 500 points or so.
Then there was a QT premade, same thing.
It seems which ever side has the most Latin Server players is the side most likely to lose or have a hard time winning ... Unless of course there are 24s ...
 
Lel, just saying that there's some important moves you can do as an FC that requires backpeddling to be precise.

Standing still in one area is infact a viable tactic if it's the right area, if no enemies are near you and you know how to stay away from rogues. Like I said, I just backpeddle for one second until it's virtually impossible for rogues to get the jump on me since my back is hanging over the edge of the roof. At the first sign of any player, I run unless I'm certain my healer can keep me alive.

If not, I try to make a move towards our graveyard to get away. Speed pots mang.

us pros can achieve the same thing without Skeying brah.
 
Really? Why don't you just mouse turn to save yourself sometime, backpaddling is an extremly unessecary feature for this task and I recommend you bind something youself to your skey.



It can be useful but like you said it severly limits the space you have to move.

I do use my mouse, however using the skey or the walk command can be helpful with precise movements that you'd otherwise fail at with a laggy computer such as mine. It's a lot better than getting FPS lag and falling down because you were going too fast.

I'm not implying that I use the skey often, in fact I rarely do because I rarely FC, however to say it's completely useless is stupid. It often helps with precise movements when people like myself have lagging computers.

Also, I have a razer naga so I don't really need to rebind it in the first place hehe.
 
us pros can achieve the same thing without Skeying brah.

Hint. I have a laggy computer that can have framerate skips at horrible times. Going slow by backpeddling near a cliff and succeeding is a lot more viable than lagging and overshooting. It has nothing to do with skill, it has to do with my computer from 2006.
 
I do use my mouse, however using the skey or the walk command can be helpful with precise movements that you'd otherwise fail at with a laggy computer such as mine. It's a lot better than getting FPS lag and falling down because you were going too fast.

I'm not implying that I use the skey often, in fact I rarely do because I rarely FC, however to say it's completely useless is stupid.

Also, I have a razer naga so I don't really need to rebind it in the first place hehe.

If you can't walk up to an edge without backpaddling without falling off you shouldn't carry the flag...
 
At least the game is free hahaha ...

Exactly, so I can't complain too much. \o/

I'll give my two cents, but really the people that should be reading this thread don't use TI.

Teamwork is so important and key to winning games now. Pug Hero just doesn't cut it. You have to stay grouped through mid, or hold off the enemies group from the flag carrier. I've written a nice little letter below to give insight to what works well for FCing now in my experience. Enjoy.

Dear Potential Flag Carriers,

When I play my RSham .....

Love it.
 
If you can't walk up to an edge without backpaddling without falling off you shouldn't carry the flag...

And let the jaja carry it? Haha no.

What about the situations where everybody else either won't FC or dies trying to? Am I supposed to let them win? I've been in multiple situations where I've had to FC and my laggy computer doesn't hinder me because I don't do stupid shit in combat.

I know my jumps, and I would never dare backpeddal to reach good positions while in combat.

In fact, there's some jumps that you can only do by backpeddling, even on a fast CPU.
 
Please, feel free to elaborate on these ones.
Multiple mountain jumps at the edges of WSG that can be useful for escaping melee classes.

Normal speed will make you overshoot half of these jumps, whereas walking/backpeddling will let you jump them.

There's a nice one near the alliance (or Horde, only one of those, I forget exactly) berserker hut if I recall correctly that allows you to do a few jumps to get ontop of the mountain and essentially you get on top of the base.

I'd just like to point out that I rarely FC anymore, it was more of a Cata thing, and flag carrying/escorting the flag carriers are mostly the only times where it's viable to backpeddal in specific locations. I can't name how many times back in Cata when I used to play a druid where backpeddal jumps have saved me from certain death.
 
Multiple mountain jumps at the edges of WSG that can be useful for escaping melee classes.

Normal speed will make you overshoot half of these jumps, whereas walking/backpeddling will let you jump them.

There's a nice one near the alliance (or Horde, only one of those, I forget exactly) berserker hut if I recall correctly that allows you to do a few jumps and essentially you get on top of the base.

I'd just like to point out that I rarely FC anymore, it was more of a Cata thing, and flag carrying/escorting the flag carriers are mostly the only times where it's viable to backpeddal in specific locations. I can't name how many times back in Cata when I used to play a druid where backpeddal jumps have saved me from certain death.

Sounds like you're jumping wrong.

Getting ontop of ally zerker hut ain't hard but backpaddling certainly won't get you there.

No, it's not.
 
Sounds like you're jumping wrong.

Getting ontop of ally zerker hut ain't hard but backpaddling certainly won't get you there.

No, it's not.

It wasn't about getting ontop of the ally zerker hut, I was speaking of the mountains next to it. It's pretty easy to get onto the hut without backpeddling.

I can guarantee to you that backpeddling is the only way you can use that route.

Backpeddaling out of combat = viable for jumps

Backpeddaling in combat = For scrubs

Just making it clear. A lot of the twink community is blind to backpeddal jumps because backpeddling has been shunned because of how terrible it is in combat, thus a lot of players don't think to experiment with backpeddal jumps anymore.

Backpeddling is only bad in combat.

I'd also like to point out that I rarely backpeddal to begin with, in fact I don't think I've done it in weeks, however I know multiple jumps that can only be done through backpeddling and I've done experiments to see if these can be done otherwise. I even have a few friends on Moon Guard who can confirm this if they still play (I'm not sure because I don't play my P2P account much anymore.)
 
I use my skey when I play . ( actualy d in my case ) yes I could just mouse turn and strafe and and in most cases I do but in particular the ally tunnel getting to mid lvl from Top I use skey so I don't over shoo the ledge below . Yes you can do it from the front tip and do it without the skey I find the skey version to be faster in some situations. Judge me .
 
I use my skey when I play . ( actualy d in my case ) yes I could just mouse turn and strafe and and in most cases I do but in particular the ally tunnel getting to mid lvl from Top I use skey so I don't over shoo the ledge below . Yes you can do it from the front tip and do it without the skey I find the skey version to be faster in some situations. Judge me .

U BACKPEDDL UR A SCRUB

Nah, but really, the best players use everything given to them, including the s key.
 

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