Brutallus
Legend
I dont understand what compels me to write a pvp guide since I havent done anything serious for pvp since s7, and Im a BG hero so heres a list of things a death knight should learn how to do to impress the general 70 population, in regular nonserious terms:
1. Lichborne to heal yourself via death coil: Turn evil doesnt exist in the bracket but SHACKLE DOES! So Cancel lichborne is spellalerter is flashing Shackle on you.
2. Taunt pets to break CC, personally I use a mouseover macro /cast [target=mouseover] Dark Command to accomplish this but once you get the hang of it, consider yourself very difficult to control. On a related note, Rune of the Fallen Crusader can proc from taunt last time I checked
3. Unholy Frenzy to break CC (Less Reccommended unless ur close enough to the CCer to start blowing him up). Essentially UF > Burn down and will usually force a block for example.
4. Binding all of your pets abilities, most importantly gnaw and huddle. Huddling can save your pets life (50% damage reduction channeled, but dont spam it or you will break it, tap once).
5. Toggle Claw on and off: on when the pet is transformed so he can cleave and off when it isnt to facilitate easier gnaws (i.e. the pet might run out of focus/energy/whatever its called again)
6. Toggle follow / attack to learn to juke spellcasts at your pet. It can be helpful. Perfect example from AJ is if your pet is going to be shackled so the Priest can Hymn behind LoS. Pull the pet back with either a Move to macro or pet pullback and then go in for a gnaw when hes Hymning (or drinking at that)
7. Learn how to properly use AMS: It prevents the application of magic effects. Essentially if a mage has Hypo and you get in range, pop it to prevent shattered barrier / frost nova / Ele Freeze and start burning into him. Entagling roots, hoj, fear and many other magical effects are also acceptable. You can even prevent mage damage. Thats incredible. If you are specced into Magic Suppression, the magic damage you take will be converted into runic power, thus benefitting you a lot. Finally, as afforementioned, you can prevent DoTs from being applied onto you and will convert the DoT damage you take.
8. One of the most important tips: Death grip is not a damn gap closer in 80% of the situations, its an interrupt people. Take a sidestep and death grip to prevent a flash heal and you still have blanket silence or strang up (even gnaw) to prevent the next spellcast while you burn into him or his partner.
9. Bind focus death grip, Mind Freeze, Strang, gnaw and chains and whatever else. I put this later because it goes hand in hand with 8
10. Theres this thing called Death and Decay, Believe me its a great spell. You can knock out rogues/mages with it and prevent drinking. Anticipate the rogue's location and lay one down along with getting yourself in combat to prevent sap. And do it fast would you, Im getting sloppy and slower with reaction times o.o
11. Hungering Cold is an effective CC. Make sure you hit a "dispeller" with it to make sure its actually effective
12. Dancing Runeblade Weapon > Heart Strike Cleaving. Since alot of Dks like to roll blood with the new patch, make my day and be kited =(
13. Learn to kite as a death knight. I dont really know how to explain this very well but Chains of Ice + Diseases + Death Coil will annoy essentially every non-mana using melee class (/cough (p)rets) while you whistle them down with ease
14. Purchase a second wep and throw swordbreaking to reduce disarm duration
15. Unholy DK Vs Rogue in a 2v2 situation: Lay a death and decay and get in combat. Blow into partner, rogue will open on you (assuming CS). Gnaw him with 1 sec left on Cheap shot, equip 2h wep with disarm duration reduction, blow into most prime target. IBF the kidney, trinket blind and taunt/chains to keep him in combat to prevent restealths. If the rogue trinkets the gnaw, its on the onus of your partner to CC him, in which case you roll into his partner.
16. Hunters: do not let them aimed shot. You will die a horrible death. Normally one would save DG for Disengage but it might be a good idea to grip him over if hes casting aimed shot. Thats a hardswap in a button I Swear =(
17. AMZ is a good spell, you can save someone's life
18. Move the ghoul pet roughly 8 yards behind you and when the rogue opens, leap to him: The ghoul will be directly behind him, thus if he preemptively pops evasion, your gnaw will still go thru (creds to Jigs on that 2 seasons ago)
19. Death Strike and Death Pact can potentially save your life! I would highly reccomend you bind those. On a related note, as frost or unholy, I would reccomend the consideration of AMS / Dark Succor for Major Glyphs as opposed to AMS / Strang, depending on your comp / playstyle. (creds to Dottrick on EU, I didnt even read the patch notes very well >.<)
I cant think of anything else. Credits to Arenajunkies and myself. I typed this up fairly quickly, if I missed something or you want to offer your own pointers, be my guest. Once its finalized, Ill throw it in my guide.
1. Lichborne to heal yourself via death coil: Turn evil doesnt exist in the bracket but SHACKLE DOES! So Cancel lichborne is spellalerter is flashing Shackle on you.
2. Taunt pets to break CC, personally I use a mouseover macro /cast [target=mouseover] Dark Command to accomplish this but once you get the hang of it, consider yourself very difficult to control. On a related note, Rune of the Fallen Crusader can proc from taunt last time I checked
3. Unholy Frenzy to break CC (Less Reccommended unless ur close enough to the CCer to start blowing him up). Essentially UF > Burn down and will usually force a block for example.
4. Binding all of your pets abilities, most importantly gnaw and huddle. Huddling can save your pets life (50% damage reduction channeled, but dont spam it or you will break it, tap once).
5. Toggle Claw on and off: on when the pet is transformed so he can cleave and off when it isnt to facilitate easier gnaws (i.e. the pet might run out of focus/energy/whatever its called again)
6. Toggle follow / attack to learn to juke spellcasts at your pet. It can be helpful. Perfect example from AJ is if your pet is going to be shackled so the Priest can Hymn behind LoS. Pull the pet back with either a Move to macro or pet pullback and then go in for a gnaw when hes Hymning (or drinking at that)
7. Learn how to properly use AMS: It prevents the application of magic effects. Essentially if a mage has Hypo and you get in range, pop it to prevent shattered barrier / frost nova / Ele Freeze and start burning into him. Entagling roots, hoj, fear and many other magical effects are also acceptable. You can even prevent mage damage. Thats incredible. If you are specced into Magic Suppression, the magic damage you take will be converted into runic power, thus benefitting you a lot. Finally, as afforementioned, you can prevent DoTs from being applied onto you and will convert the DoT damage you take.
8. One of the most important tips: Death grip is not a damn gap closer in 80% of the situations, its an interrupt people. Take a sidestep and death grip to prevent a flash heal and you still have blanket silence or strang up (even gnaw) to prevent the next spellcast while you burn into him or his partner.
9. Bind focus death grip, Mind Freeze, Strang, gnaw and chains and whatever else. I put this later because it goes hand in hand with 8
10. Theres this thing called Death and Decay, Believe me its a great spell. You can knock out rogues/mages with it and prevent drinking. Anticipate the rogue's location and lay one down along with getting yourself in combat to prevent sap. And do it fast would you, Im getting sloppy and slower with reaction times o.o
11. Hungering Cold is an effective CC. Make sure you hit a "dispeller" with it to make sure its actually effective
12. Dancing Runeblade Weapon > Heart Strike Cleaving. Since alot of Dks like to roll blood with the new patch, make my day and be kited =(
13. Learn to kite as a death knight. I dont really know how to explain this very well but Chains of Ice + Diseases + Death Coil will annoy essentially every non-mana using melee class (/cough (p)rets) while you whistle them down with ease
14. Purchase a second wep and throw swordbreaking to reduce disarm duration
15. Unholy DK Vs Rogue in a 2v2 situation: Lay a death and decay and get in combat. Blow into partner, rogue will open on you (assuming CS). Gnaw him with 1 sec left on Cheap shot, equip 2h wep with disarm duration reduction, blow into most prime target. IBF the kidney, trinket blind and taunt/chains to keep him in combat to prevent restealths. If the rogue trinkets the gnaw, its on the onus of your partner to CC him, in which case you roll into his partner.
16. Hunters: do not let them aimed shot. You will die a horrible death. Normally one would save DG for Disengage but it might be a good idea to grip him over if hes casting aimed shot. Thats a hardswap in a button I Swear =(
17. AMZ is a good spell, you can save someone's life
18. Move the ghoul pet roughly 8 yards behind you and when the rogue opens, leap to him: The ghoul will be directly behind him, thus if he preemptively pops evasion, your gnaw will still go thru (creds to Jigs on that 2 seasons ago)
19. Death Strike and Death Pact can potentially save your life! I would highly reccomend you bind those. On a related note, as frost or unholy, I would reccomend the consideration of AMS / Dark Succor for Major Glyphs as opposed to AMS / Strang, depending on your comp / playstyle. (creds to Dottrick on EU, I didnt even read the patch notes very well >.<)
I cant think of anything else. Credits to Arenajunkies and myself. I typed this up fairly quickly, if I missed something or you want to offer your own pointers, be my guest. Once its finalized, Ill throw it in my guide.