Warrior vs paladin

Like he said, Depends on the game play.



Note that Warriors have to rely on bandages and Crusader procs to heal themselves.



Paladins can heal themselves the same way but also with Judgement of Light and Holy Light.



A smart Warrior will charge/hamstring/rend spam a paladin and avoid fighting too long so they can't get any crusader/JoL procs.





Imo warriors would win, but then again, a dumb warrior can easily lose to a dumb paladin, really depends on who is more experianced with their class and fighting the other class.
 
It depends on what eq and specc the paladin has. Imo it's harder to beat a good heal pala then a good ret. Eitherway, the warr has to use every oppertunity to get bands + has to put pressure on the pala so he has to get in defense (healing, getting away from warr). To play it's easier for ret then for warr then for heal.



The biggest chance has ret, because he can get rly lucky with some sader and crit lines, but heal is moar reliable. I would say warr is in disadvantage but it's not a huge gap of power.
 
wouldn't shield bash to interupt healing give the warrior the advantage? I assume a paly would try and stun before healing himself but then the warrior could trinket or use everyman for himself if he's a human. Then again the CD for hammer of justice is only 1 min. Sounds like a long fight.
 
Warriors should never ever lose to paladins.



Disarm + Rend + Hamstring (HoF>next hamstring>Trinket>warriors band gets interupted>warrior uses lifeblood + smashs the pally down; blocking+ outdamaging holy heals)



All a holy paladin can do is survive for a very long while; they use CDs + get 2 band ticks, warrior outdamages it.



And Ret is fucking miserable @ 19. If they don't get fucking lucky crits then they're useless. 0 utility at all.



Warriors should never ever lose to paladins.
 
Porksoda said:
wouldn't shield bash to interupt healing give the warrior the advantage? I assume a paly would try and stun before healing himself but then the warrior could trinket or use everyman for himself if he's a human. Then again the CD for hammer of justice is only 1 min. Sounds like a long fight.



Why dont start healing early and just letting the first heal being bashed? after that you have 6 seconds time for 2 free casts. But it is a long fight against heal pala ^^



To the post above: Rets are misrable? dropping 400-500life in an instant is pretty good to. Healpalas do dmg, not much but they do + getting them oom is pretty hard. Did you ever played warr vs pala at 19s? or did you ever played 19 latley? ^^
 
Rets have no utility @ all. They have burst; which vs Wars Block+Armor isn't going to do too much.



Warriors are fucking powerhouses, smash through hpallys NP. Hpallies SHOULDNT EVER beat warriors, rend + slows after trinket/HoF = bandage np; if not just pop lifeblood. All Warriors need to do v hpallies is pop LB when they only get 2 tick band after pally trinkets.



And if your even coming close to losing vs ret as a War then you need a time out. No offence.
 
Llare said:
Rets have no utility @ all. They have burst; which vs Wars Block+Armor isn't going to do too much.



Warriors are fucking powerhouses, smash through hpallys NP. Hpallies SHOULDNT EVER beat warriors, rend + slows after trinket/HoF = bandage np; if not just pop lifeblood. All Warriors need to do v hpallies is pop LB when they only get 2 tick band after pally trinkets.



And if your even coming close to losing vs ret as a War then you need a time out. No offence.



Block and Armor is pretty usefull vs ... oh wait judgement.

The way you point out the fight seems to me that the pala does nothing except of hof and trinket. Rly, it's not that easy to win against GOOD rets, and it's even harder when they got crit luck (palas always got crit luck ^^).
 

Users who are viewing this thread

Top