Warrior Macro

if anyone could post if this is even possible, thatd be a help too. to cast hamstring, rend, then heroic strike. maybe ill havta hit the same key 3 times, but this would be helpful. and idk if this is needed to say, but if i dont have enuff rage to cast one of the spells, than the macro will work once i do gain enuff. thanks
 
Code:
/cast [castsequence] Rend, Hamstring, Heroic Strike
 
For any castsequence, you'll have to hit the button 3 times.



IAT has your basic one, you'll probably want something like:



/castsequence reset=target/combat Hamstring, Rend, Heroic Strike



That'll reset your castsequence everytime you retarget someone or get out of combat.



In my most honest opinion however... get used to hitting each of those buttons individually. Sometimes... you just have to Hamstring spam :p.
 
is there anyway to incorporate that into this macro?



/cast [nocombat,stance:1] Charge; [combat,nostance:3] Berserker Stance; [nocombat,nostance:1] Battle Stance; [combat,stance:3] Intercept



what that does (assuming you dont know) is cast charge, and if im in combat casts berserker stance then intercept.. and vice versa. would i just do:



/cast [nocombat,stance:1] Charge; [combat,nostance:3] Berserker Stance; [nocombat,nostance:1] Battle Stance; [combat,stance:3] Intercept

/castsequence reset=target/combat Hamstring, Rend, Heroic Strike



? thanks
 
Mmm I would say that ideally that would work, but splitting it into two macros might make it cleaner.



As always, getting used to hitting individual buttons will still train you to be a better player rather than binding everything to one macro.
 
You don't really want a cast sequence, make it something like



/cast [mod:shift] Rend; Hamstring

/cast Heroic Strike



Rends when you hold shift and the button, else hamstrings. Heroic Strike is a "Next Melee Attack" ability, so no GCD and will make the next attack after rend/hamstring a HS.
 
Taitaih said:
As always, getting used to hitting individual buttons will still train you to be a better player rather than binding everything to one macro.



/agree Don't be a robot! I've found that the engaging thing about playing a warrior is managing your rage. It's a unique game style in wow. Relying on spamming a macro in a BG will prohibit you from being a good player.
 
macroing many moves to one key becomes more important when u start getting early signs of arthritis and u run out of keys :<

if u rly wanna strecth your hand make sure to use all the mods in every macro u use

i.e.

[nomod]

[mod:shift]

[mod:alt]

[mod:ctrl]

did tht for my druids xforms and warriors stances =D

u can combine cast sequences into the modifiers and only use 3-4 keys to PvP also, but thts not recommended (i do it in raids though lol)
 
sorry for this wall of text =( i agree with you Taitah, im only trying to find some macros for some common abilty chains that I find myself using, such as above in pvp. once I started stretching to my #5 key, I thought that that was fine, 6 kinda hurt, but 7 for execute was just too much. this is how I have it now for any warriors that want to help (I'm fury and 41)



Battle Stance:

1: Charge/Intercept Macro

2: Macro to cast Hamstring, Rend, Zerker (used after above)

3: Berserker Rage (I cast it while in the midst of a charge because I find it too far away when in Zerker)

4: Macro fer Zerker + equip DW



Zerker:

1: Charge/Intercept Macro

2: Bloodthirst

3: Whirlwind

4: Heroic Strike

5: Pummel

6: Execute

7: Bloodrage

...



i realize its hard to imagine this without it being youre own and stuff, but if anyone thinks i should shift things around, thanks xD
 
With the way my keybinds are set up, I usually have plenty of space to work with.



Starting with the ~ key, I bind ~, 1, 2, 3, 4, 5.

I unbind Q, E from their original and use them as abilities. W is still forward. Also bind R, T, and TAB.

F, G are bound to abilites. A, S, D - A and D are my left and right strafe, S is to back (usually tanking purposes).

Below that Z, X, C are bound. Sometimes V depending on the class.



So in total I have ~, 1, 2, 3, 4, 5, Q, E, R, T, F, G, Z, X, C as well as the TAB button bound to abilities. They are all in reach of SHIFT, ALT, and CTRL for modifiers. Using something like that should give you plenty of binds (Like... 30-40+ binds). Keep in mind you can do things like ALT + SHIFT + ABILITY for even more customization.



I tend to keep ALT bound to "auto-selfcast" for all of my characters (I play a lot of healers :p), but that still leaves SHIFT and CTRL for me to work with.



Hope my wall of text helps you out!
 
iaccidentallytwink said:
Code:
/cast [castsequence] Rend, Hamstring, Heroic Strike



/castsequence reset=3 Rend, Hamstring, Heroic Strike



or



/castsequence Rend, Hamstring, Heroic Strike



should work as well
 

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