Viable premade strategy

Team consist of:

2x disc/holy priests

2x resto shammy

2x hpally

1x warrior fc

1x hunter

2x feral dr00d



strategy:

Whole team goes for the flag first. When you pass their team in mid, make sure both ferals get 5 combo points on the efc. Don't lose them!



Have everyone but ferals on def. When 10 stacks of debuff hit, both ferals go get a berserker buff and just fero bite the efc from stealth. Profit? I crit 1k on leather without debuffs or berserker with shitty gear. The efc should go down nicely xD
 
This strat relys on 2 people doing NOTHING for ~10 mins. How is this viable? I see what you are getting at, but you cant just intend on being able to 8 man a premade with 7-9 stacks.
 
the current bias in Eu leans towards allowing resto druids to exceed the stealth class limit, to allow more guilds to be able to field a team. this does not however lean towards allowing 4 of one class, i doubt you would get any guild to allow 4 of the same class, as they would instantly field 4 rogues and your team would be fuc*ed.

that having been said, i like the way you think, quite devious!
 
Team consist of:

2x disc/holy priests

2x resto druid

2x hpally

1x warrior fc

1x ele shammy (just for thunderstorm)

2x feral dr00d



strategy:

Whole team goes for the flag first. When you pass their team in mid, make sure both ferals get 5 combo points on the efc. Don't lose them!



Have everyone but ferals on def. When 10 stacks of debuff hit, both ferals go get a berserker buff and just fero bite the efc from stealth. Profit? I crit 1k on leather without debuffs or berserker with shitty gear. The efc should go down nicely xD



sorry but this comp woudlent last a premade in US.



for 1 no one gets passed mid w/o attempting to chop the other guild

2 Shamans are MUCH more usefull than just there for thunderstorm

why would u ever run 2 ferals over 2 rogue who can sap kick gouge where as ferals cannot silence anything

resto druids suck... and who the hell runs with 6 healers in a premadE?
 
why would you take ferals over rogues? if your waiting for a 10stack debuff wouldn't 2x lolbush sap gouge and kick be better?



and noone will premade you stacking 6healers and 4 of the same class.
 
Yeah forgot about that, replace resto druids with a shammy and a hunter for D. And for all of you who are all serious about this and ****, this is not a serious topic. Just sayin this would be fun to try some time, just for the hell of it. And ofc some good laughs... The faces of the opposing team when their fc gets 2shot? That's what I'd like to see.



And ferals cus FB hits like ****.
 
Yeah forgot about that, replace resto druids with a shammy and a hunter for D. And for all of you who are all serious about this and ****, this is not a serious topic. Just sayin this would be fun to try some time, just for the hell of it. And ofc some good laughs... The faces of the opposing team when their fc gets 2shot? That's what I'd like to see.



And ferals cus FB hits like ****.



no, you said in the thread title that it's viable
 
as i said, its viable, feral druids are underrated. the US people are waiitng for Pizza to tell them before they can say the same, but its definetly viable! a good feral druid removes any chance of a kiting d.
 
Team consist of:

2x disc/holy priests

2x resto shammy

2x hpally

1x warrior fc

1x hunter

2x feral dr00d



strategy:

Whole team goes for the flag first. When you pass their team in mid, make sure both ferals get 5 combo points on the efc. Don't lose them!



Have everyone but ferals on def. When 10 stacks of debuff hit, both ferals go get a berserker buff and just fero bite the efc from stealth. Profit? I crit 1k on leather without debuffs or berserker with shitty gear. The efc should go down nicely xD





So here's a few things I saw:



You crutch on 2 stealthers to basically pull off a "WTF JUST HAPPENED" Stunt on the other team. IE: One shotting the EFC with 4+ Flag Debuffs(which is all that is really needed to 1 shot a EFC).

Then you have 6 Healers, 2 of them being resto shamans and 2 of them being Priests. The issue I see with this is: Earth Shield can only be put on 1 person, So In my eyes I see that you should never need more than 1 Resto Shaman since their Earthshield should only be on UR FC. Then the issue is having two Priests. Not that the AoE Fear, Dispells, HoTs, and bubbles aren't good; but two priests cant have both their bubbles on a single target at the same time. So there might be some issues there(from my PoV).



Now you have a warrior FC, which is the perfect class if you have 4+ Flag Debuffs; and with loads of healers it'll be pretty easy to coordinate.



Now other than the 2 Feral Druids, you only have 1 other DPS which is the Hunter(not including the warriors dmg). And from what I see from your strat, you want to keep the ferals in their base until the EFC gets enough flag debuffs so that ur ferals can 1 shot him.





1. You should never need 6 healers in any bracket in any situations, not ever, no excuse. You could easily change this up and still be just as effective:





1 - Warrior FC

1 - Disc Priest

1 - Resto Shaman

2 - Holy Paladins

2 - Feral Druids

1 - Hunter



Now you have 2 extra DPS which could easily be something such as a Frost Mage and another Hunter. With that setup, I could see that working much more effectively. You should never need any more than 4 healers in a premade. Even with 10 Flag Debuffs, you wont be able to stop the other team from doing 2k Dmg in 1 hit to your EFC when he hits 10 Flag Debuffs; you simply cannot stop that dmg with 6 healers. But you can stop it with 1 extra DPS and a CCer.



So if you changed ur setup to this:





1 - Warrior FC

1 - Disc Priest

1 - Resto Shaman

2 - Holy Paladins

2 - Feral Druids

2 - Hunters

1 - Frost Mage



I could see this setup working much more effectively with a lot less confusion and stress for your team.
 

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