Team consist of:
2x disc/holy priests
2x resto shammy
2x hpally
1x warrior fc
1x hunter
2x feral dr00d
strategy:
Whole team goes for the flag first. When you pass their team in mid, make sure both ferals get 5 combo points on the efc. Don't lose them!
Have everyone but ferals on def. When 10 stacks of debuff hit, both ferals go get a berserker buff and just fero bite the efc from stealth. Profit? I crit 1k on leather without debuffs or berserker with shitty gear. The efc should go down nicely xD
So here's a few things I saw:
You crutch on 2 stealthers to basically pull off a "WTF JUST HAPPENED" Stunt on the other team. IE: One shotting the EFC with 4+ Flag Debuffs(which is all that is really needed to 1 shot a EFC).
Then you have 6 Healers, 2 of them being resto shamans and 2 of them being Priests. The issue I see with this is: Earth Shield can only be put on 1 person, So In my eyes I see that you should never need more than 1 Resto Shaman since their Earthshield should only be on UR FC. Then the issue is having two Priests. Not that the AoE Fear, Dispells, HoTs, and bubbles aren't good; but two priests cant have both their bubbles on a single target at the same time. So there might be some issues there(from my PoV).
Now you have a warrior FC, which is the perfect class if you have 4+ Flag Debuffs; and with loads of healers it'll be pretty easy to coordinate.
Now other than the 2 Feral Druids, you only have 1 other DPS which is the Hunter(not including the warriors dmg). And from what I see from your strat, you want to keep the ferals in their base until the EFC gets enough flag debuffs so that ur ferals can 1 shot him.
1. You should never need 6 healers in any bracket in any situations, not ever, no excuse. You could easily change this up and still be just as effective:
1 - Warrior FC
1 - Disc Priest
1 - Resto Shaman
2 - Holy Paladins
2 - Feral Druids
1 - Hunter
Now you have 2 extra DPS which could easily be something such as a Frost Mage and another Hunter. With that setup, I could see that working much more effectively. You should never need any more than 4 healers in a premade. Even with 10 Flag Debuffs, you wont be able to stop the other team from doing 2k Dmg in 1 hit to your EFC when he hits 10 Flag Debuffs; you simply cannot stop that dmg with 6 healers. But you can stop it with 1 extra DPS and a CCer.
So if you changed ur setup to this:
1 - Warrior FC
1 - Disc Priest
1 - Resto Shaman
2 - Holy Paladins
2 - Feral Druids
2 - Hunters
1 - Frost Mage
I could see this setup working much more effectively with a lot less confusion and stress for your team.