Vendetta - Useless in 3.1?

Shank said:
You made it seem that its the best period



It is the best period. If you're having trouble with pallies, you need to l2kickngouge. I'm guessing your one of those rogues who spams backstab. Doesnt surprise me, since this is twinkinfo after all. Protip: just because you have enough energy to backstab doesnt mean you should.



Another protip: get some good gear/chants. Those help.
 
Kazin - stop being such a faggot, seriously. No main-hand sharpening stone isn't THE BEST, it is good - and for most things yes, it is amazing. Obviously you've never faced a good pally who knows wtf they are doing if you just kick and gouge them to win. Stop stabbing at people because you think you know shit. Facing good players, kicking and gouging with sharpening stones is hardly going to help.
 
Spooksters said:
Kazin - stop being such a faggot, seriously. No main-hand sharpening stone isn't THE BEST, it is good - and for most things yes, it is amazing. Obviously you've never faced a good pally who knows wtf they are doing if you just kick and gouge them to win. Stop stabbing at people because you think you know shit. Facing good players, kicking and gouging with sharpening stones is hardly going to help.



Here baddie, lemme enlighten you a bit.



Torturing poker - 1.7 speed

60 / 1.7 = 35.29 attacks per min

35.29 * 6 = 211.74 dpm

211.74 / 60 = 3.53 dps



1 dps = 14 ap

3.53 * 14 = 49.406 AP



So basically 1 sharpening stone adds 49.406 AP. With multipliers from backstab/ambush this is further accentuated.



If you still havent figured out that ~49.406 ap on your MH is better than any poison then there is truly no helping your nub ass.



BTW if you cant lock down a pally with gouge/kick/nade then you obv are a backstab/ss spammer. See, we good rogues actually conserve energy. I know its sometimes hard to have to make decisions instead of spamming one button, but I promise it helps.



Your welcome.
 
Lol - seeings how i play the holy pally, not the rogue - thanks for the tip. btw, you used the wrong form of 'your' maybe you should go back to reading instead of insulting. And yeah, extra damage is nice- like I said it is, but damage is not what always concludes the fight - should probably do YOUR research before doing damage and saving energy.
 
Spooksters said:



I'm not one to correct peoples grammar, (because Its fucking retarded and basically shows you lost the argument and cant come up with any valid rebuttals) but if you're going to correct someone, at least make sure you dont make any mistakes in the same post.



Back to the actual argument instead of your lame attempt to change the subject: MH sharpening stone, unless you're bad. I posted the math. If you still cant understand, you're even more bad than I thought, or you just dont like me and refuse to admit that I'm right (more likely scenario) If you really think pallys cant be shut down by a smart rogue, then you've never played against a smart rogue.



Moral of the story: Stop trying to argue with people who know more than you. You'll just end up looking stupid.
 
OMG spook I just remembered who you are: you're the guy who was saying crusader on a rogue is pro because your GM beat some random twink with crusader on his assassins blade. I forgot I was dealing with someone with downs. Carry on.
 
Kazin said:
OMG spook I just remembered who you are: you're the guy who was saying crusader on a rogue is pro because your GM beat some random twink with crusader on his assassins blade. I forgot I was dealing with someone with downs. Carry on.



Find the fucking post - I might disagree with you, but I'm not a complete moron. Never would I say someone is pro because they beat morons in duals, and crusader is terrible for a rogue - 15 agility or mongoose is the only option. Find some evidence and show me the thread before you start pointing fingers, kgo.
 
Rogues with dual crippling make me rage.

just thought i'd throw that out there.
 
Please keep the flaming down and make sure you keep this constructive.
 
I have tried (on MH) crusader,+15 agility, and +5 wep dam enchants.



I feel from my experience, that the +5 wep enchant has increased my damage the most.

I generally use Solid sharpening on Main and Crip on off.



How ever dual crip does work better when u need to slow them down, esp hunters.
 
tragic said:
I have tried (on MH) crusader,+15 agility, and +5 wep dam enchants.



I feel from my experience, that the +5 wep enchant has increased my damage the most.

I generally use Solid sharpening on Main and Crip on off.



How ever dual crip does work better when u need to slow them down, esp hunters.



Finally we have a non tard around!



Also, sorry spook, it was some other nub with a name that started with an s. Wrong nub (all u nubs look the same to me tbh)
 
crusader mh on a rogue just isn't bad at 29. it's pretty good. you have to actually try it out yourself. just remember to get your other weapon enchants too so you can switch out for them in necessary situations.



and if you're horde, windstorm + skullbreaker dual mongoose is going to be sick next patch with the OH poison proc change. i'm jealous, i never got windstorm enchanted on my rogue.
 
Lloydganks said:
crusader mh on a rogue just isn't bad at 29. it's pretty good. you have to actually try it out yourself. just remember to get your other weapon enchants too so you can switch out for them in necessary situations.



and if you're horde, windstorm + skullbreaker dual mongoose is going to be sick next patch with the OH poison proc change. i'm jealous, i never got windstorm enchanted on my rogue.



I have 4 zealot blades, one of which is crusader. Math suggests crusader is crap. I usually go with math. Sure the burst can be nice, but come on dude.
 
I have also tried crusader on my MH.... in fact... lol I went crusader on both MH and OH. I had the mats and wanted to see what I could produce in burst damage.

No lies, the burst damage was great.

But with that said, when I want to do the most damage, I use my +5 dmg and +15 agil combo with dual crippling.
 
Think of it this way... an extra 40 damage every few seconds when the average healthpool of a 29 twink is 2k+, or slowing down said average player with 2k health so they can't run away, thus assuring you can nail them with your 500+ crit backstabs? =)
 

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