Unholy weapon information

After some looking on the mmo-database I found some useful information.

I noticed that all the procs have much more detailed information there then on wowhead.

Looking at Fiery I found this table:

Fiery proc information



Code:
[b]Effect[/b]           School Damage          [b]Aura[/b]                         None

[b]Trigger[/b]                                 [b]Proc rate[/b]

[b]Argument[/b]                   n/a          [b]Value[/b]                         n/a

[b]Radius[/b]                     0yd          [b]Max. targets[/b]                  n/a

[b]Base value[/b]                  39          [b]Dice base value[/b]                 1

[b]Die sides[/b]                    1          [b]Base / level[/b]                  n/a

[b]Interval[/b]             0 seconds

The interesting parts in this table are effect: school damage, base value: 39, dice base value: 1 and a die sides: 1.

What this means is that it does damage (effect: school damage). To be more precise it does 39 damage(base value). And it roles a 1 sides die(die sides) which has a base value of 1.

Since the die is only one sided the roll will always be 1. This is added to the 39base damage for a total of 40. Notice that this 40 is the damage the enchant is reporting when you look it up on say Enchant Weapon - Fiery Weapon.



Now lets look at the new Unholy Weapon on the mmo-database and we find 2 tables there.

Lets look at the second one first.

Unholy debuff information



Code:
[b]Effect[/b]              Apply Aura          [b]Aura[/b]              Mod Damage Done

[b]Trigger[/b]                                 [b]Proc rate[/b]

[b]Argument[/b]                   n/a          [b]Value[/b]                           1

[b]Radius[/b]                     0yd          [b]Max. targets[/b]                  n/a

[b]Base value[/b]                 -16          [b]Dice base value[/b]                 1

[b]Die sides[/b]                    1          [b]Base / level[/b]                  n/a

[b]Interval[/b]             0 seconds

Looking at the apply aura and the mod damage done we can conclude that this is the curse (apparently not actually a curse but a magic effect when looking at the Buff tooltip on the site) applied by the enchant.

And this time we find the base value: -16, dice base value: 1 and a die sides: 1.

again you will always roll one because it is one-sided (how the hell do you make a 1 sided die anyway) and this is added to the -16 and results in -15.

This is the of course the 15 reduced physical damage you will always see when looking up unholy weapon anywhere.



Now for the most interesting first table

Unholy damage proc information



Code:
[b]Effect[/b]           School Damage          [b]Aura[/b]                         None

[b]Trigger[/b]                                 [b]Proc rate[/b]

[b]Argument[/b]                   n/a          [b]Value[/b]                         n/a

[b]Radius[/b]                     0yd          [b]Max. targets[/b]                  n/a

[b]Base value[/b]                  43          [b]Dice base value[/b]                 1

[b]Die sides[/b]                   13          [b]Base / level[/b]                  n/a

[b]Interval[/b]             0 seconds

The interesting parts in this table are effect: school damage, base value: 43, dice base value: 1 and a die sides: 13.

So we got a damage proc with a 43 base damage and the a dice is rolled with 13 sides starting with 1 and max of 13. The result is a damage proc with a minimum of 44 damage and a maximum of 56.

This gives a average of 50 damage.



Now to compare fiery with unholy weapon not taking into account the damage reduction part of unholy weapon.

Fiery weapon got a confirmed 6ppm proc rate. As for unholy I never found a reliable ppm for this one.

Because I don't have a proc rate for unholy lets calculate the proc rate needed to be on par with fiery.



Unholy vs Fiery calculations

Lets assume you are rogue with [item]Shadowfang[/item].

[item]Shadowfang[/item] got a 2.7sec swing timer this gives 22.222swings per minute. Since fiery got a 6ppm proc rate you should have 6 procs during those 22.222 swings.

6/22.222x100%=27% proc chance.

Now lets calculate the average damage per hit.

Every hit has a 27% chance to proc fiery so you get 0.27fiery proc per hit.

0.27x40damage=10.8damage per hit.



Now for unholy to have the same damage per hit we calculate it backwards.

10.8damage per hit / 50damage = 0.216 unholy proc per hit

0.216proc per hit means a 21.6% proc chance.

You are still using [item]Shadowfang[/item] so you still get 22.222swings per minute.

21.6%/100%*22.222=4.8ppm



Yes I know I could just have done 6/50*40=4.8 but I think A longer explanation might be wanted by some ppl.



So if unholy got a proc rate above 4.8ppm it will be doing more damage then fiery and if it is lower it will be doing less damage.

Now if it would have exactly a 4.8ppm proc rate it would ofcourse be better because it also apply's a debuff. But even without it it would still be better.

The reason behind this is because of the higher damage it is more bursty meaning it is harder to heal. Resulting is a higher chance for ppl to die before they can be healed.



Now if anyone could do some good unholy testing on the PTR with different weapon with different speeds on the lvl 1 target dummy. He/she might be able to give me a real ppm for unholy or maybe a fixed proc chance by hitting the target dummy over 1000 times without any abilities with each weapon while recording every thing with recount. Unfortunately I don't have a ally twink myself so I have no access to the lvl 1 target dummy.



Results with a fast weapon



Here are the results from my 1 hour test with unholy on a 1.3sec dagger on a lvl 80.



click for larger image

If we calculate the ppm with this data we get the following:

181procs / 2778 hits *100% = 6.515% chance.

This results in a 6.515%/100*(60/1.3)=3.01ppm.

This is the same as the small test run by Asterri.



Also notice that of all those 181procs there is not a single crit. While I had 5.79% spell crit during the test. So apperently unholy is unable to crit.



I am currently running another 1 hour test with a 3.4sec staff. So will be posting that information in 1hour from now. Together with dirrerence in dps between fiery and unholy with the proc rate I have found.



Results with a slow weapon



Here are the results from my 1hour test with unholy on a 3.4sec staff on a lvl 80.



click for larger image

If we calculate the ppm with this data we get the following:

181procs / (953hits+103crits) *100% = 17.14% chance (only used the melee hits and crits because the parry's and dodges can't proc it and my staff skill was to low so I got some parry's and dodges)

This results in a 17.14%/100*(60/3.4)=3.02ppm.



Calculations using the results of the tests



With the information I gathered with these tests I think we can conclude that the proc rate for Unholy Weapon is 3ppm.

Now what does this mean for the damage compared to fiery.



First we have to set the information for the calculations.

Lets assume you are a rogue with dual shadowfang and dual fiery and all you do is spam sinister strike with no points in imp SS with 5% hit rating and you are not going to be dodged or parried and you start with 0 energy.

If we want to calculate the total damage done by fiery over a time of 1 min (which we will devide by 60 for a dps) we first have to know how many SS's you can do.

As rogue gets 10energy every second for a total of 600energy during the 1 min.

This will let you do 600/45=13.33 sinister strike

Because you have 5% hit all your sinister strikes will hit.

Now lets see how many auto attacks you hit be making.

60sec/2.7sec swing speeds = 22.22 swings with both weapons because the swing speedis the same.

As a rogue you got a 24% base miss chance minus the 5% hit you got so 19% of your attacks will miss meaning 81% will hit.

22.22swings x 2 weapons x 0.81chance to hit = 36hits.



So during the 1 min you will have 36 melee hits and 13.33 sinister strike hits. For a total of 49.333 hits.



Now we already calculated with the 6ppm from fiery that the proc chance on a shadowfang is 27%.

So 49.333hits x 0.27proc chance = 13.32 fiey procs

13.32proc x 40fire damage = 532.8 damage over 60sec.

So we can calculate the dps for fiery in this case is 532.8/60= 8.88dps.



Now if we do the same with unholy we will still have the same amount of hits but a different proc chance and damage.

The proc chance for unholy on a shadowfang is:

3/22.222x100%=13.5%



So 49.333hits x 0.135proc chance = 6.66 unholy procs

6.66proc x 50shadow damage = 333 damage over 60sec.

So we can calculate the dps for unholy in this case is 333/60= 5.55dps.



So we can see that the use of dual unholy for this rogue is a 8.88-5.55=3.33dps loss or 3.33/8.88x100%= 37.5% dps decrease when only looking at fiery damage.

Now the question is if the increase burst and the lowering or enemy dps worth that 3.33dps



Also if we do the same calculation but with a rogue with a 100% uptime of SnD we get the following results.

fiery dps = 10.176dps

unholy dps = 6.36 dps

Or a decrease of 10.176-6.36= 3.816 dps or 3.816/10.176x100%=37.5% decrease when only looking at fiery damage.





Conclusion



So what can we concluse with the information I posted here.

First of we have concluded that the proc rate of Unholy is 3ppm

Second thing we can conclude is that the use of Unholy is a loss of dps compared to fiery.

And lastly we can say that the use of Unholy will probably become a enchant with a personel preference for some people. The same as fiery vs Lifesteal. Because some ppl might be willing to sacrafice a small amount of the to lower the damage done by you enemy and a increase in burst damage.



One last thing. Because I never seen any long testing on the fiery proc I might be trying to confirm the 6ppm proc rate on fiery later today.
 
Wow that's not a bad analysis. I like how you tested it with a slow weapon and a fast weapon to confirm 3ppm. Very nice job.
 
TL;DR, I'll reserve this post for comment later tho cos it looks like a good post :)



Edit: Very nice analysis, I believe unholy has a proc somewhere in the region of 2ppm, although dont quote me on that. This could become a very popular enchant for rogues and wars etc in defence and in RvRs especially. Nice work.
 
Everything I have researched on 'Unholy' procs suggests that it is not a PPM but a % chance to proc - so using multiple weapons with different weapon speeds might be actually beneficial in this test.



Also, a lvl 60, 70 or 80 can perform these tests also, since there are target dummies of this level in every major city.
 
a % chance to proc? thats very interesting. This could rack up TB some cookie points as a OH choice for rogues. It wouldnt necessarily need to be tested on PTR would it? i wouldnt have thought that the PPM/% would be changed.
 
To test whether it is a ppm or a fixed proc chance is pretty easy to test by using 2 weapons with different speeds. And if you see that the proc chance is the same with both a slow and a fast weapon you can confirm this.



The fixed % would have to be 21.6% or higher (you can find this back in the calculation) with a 2.7sec swing speed. For a 2.8sec swing speed (cruel barb) it would need to be 22.4% proc chance.



As for testing on a higher lvl might not be a option. As with some items (like [item]Hand of Justice[/item]) it might get a lower proc chance the higher your lvl but I can't confirm this. So testing here might be wanted as well but to be honest I don't think the proc rate will lower as you get higher so might do some testing at lvl 80 tommorow.
 
Ok, going to start tossing test info into this thread to help compile if its a PPM or % based proc...

===============

Weapon A: 1H dagger, Main hand.

Fight Duration: 6:57

# Procs: 21

Weapon speed: 1.3

--------------------

PPM: 3.08

Proc %: 6.5%

================

Weapon B: 2H Mace

Fight Duration: 7:06

# Procs: 26

Weapon Speed: 2.0

---------------

PPM: 3.66

Proc %: 12.2%

===============



So far, with just this data, it looks like that it most likely not a % based proc. PPM seems more consistant, but further testing will be needed to find out an exact PPM.



BTW, this was done on live servers, not on 3.3 test - I suspect that the proc rate will stay consistant.



*Edit: This test was done in a feral spec of 0/60/11 - only talents that affect this test were [Primal Precision] (+10 Expertise) - No gear equipped except the noted weapon. Oddly enough, no misses/dodges/parries or resists were recorded with either Recount or Recap during either test. Level 80 Druid using a level 60 target dummy. Weapons skills maxed.
 
Well thanks for the bit of testing info asterri.

So far it seems to be a ppm indeed. But the tested time is a bit short so you might have been really lucky one time and unlucky the next time. But it looks promising.



Currently downloading the ptr client before I am going to bed.

Will be running a long test on my main tomorrow. Planning on having him hit the target dummy for over 1hour with 2 different weapons.



Also could you next to the fight duration also post the number of hits next time. (or do you not have a addon for that?) Even though you can just divide the time by the weapon speed this is not a very accurate way to do it. (getting misses and having gear with haste rating will mess up the data that way).
 
.

I think fiery/LS will still be better considering dreanei's have shadow resist and some ppl have Shadow resist to cloak.
 
User said:
I think fiery/LS will still be better considering dreanei's have shadow resist and some ppl have Shadow resist to cloak.

In that case LS would have the same problem as unholy because they both deal shadow damage.

As for fiery yes that would be true but since most horde for example already have enough hit (15hit rating) for Night elfs the extra miss against a draenei is already not a problem.



Another thing for fiery is that I noticed some fc's that are using [item]Flame Deflector[/item] now that fiery is getting more popular.



Edit: And to be honest with the latest buff to shaman's and druids I noticed a decrease in the amount of ppl using the 10SR enchant and a increase in the 5res all and 15NR.

And with 5res all fiery/LS/Unholy would all have the same disadvantage and with 15NR non of them would have any problems.
 
I was testing this as soon as PTR went live. It is a % chance to hit not an actual PPM. What that means is that you can go an entire minute w/out getting a proc(its an insanely low chance but possible). It also means you can get every single one of those 22.2222 swings to be a proc. Since its based purely on % and unless my testing was playing mind games w/ me thats how it functions. With a damage of 55-75 and a crit chance like fiery it should be interesting to see.
 
Crilicilyn said:
I was testing this as soon as PTR went live. It is a % chance to hit not an actual PPM. What that means is that you can go an entire minute w/out getting a proc(its an insanely low chance but possible). It also means you can get every single one of those 22.2222 swings to be a proc. Since its based purely on % and unless my testing was playing mind games w/ me thats how it functions. With a damage of 55-75 and a crit chance like fiery it should be interesting to see.

Well aparently something has changed then because I finished my testing and I can say for certain now that it has a 3ppm proc rate. And can't crit (362procs and not a single crit even though I had 5.7% crit chance with spells which should have been 20-21 crits).



Your damage also seems to be incorrect the damage is 44-56 with a average of 50damage (seen this with those 362 procs).



Also I updated the first post with a lot of new information and a updated lay out. I think a lot of ppl will enjoy reading it and make there own conclusion.



And if anyone got any information they might have they I can add to the first post just say so and I will add it. And if you want some calculation for comparison for a different class or a different situation just ask.
 
Also did some testing to confirm the 6ppm proc rate on fiery and it seems to be correct.



380procs / (1532melee swings + 21thrash blade procs) * 100% = 24.47%

0.2447 x (60 sec / 2.4 sec swing speed)=6.12ppm.

The 0.12ppm difference is just the error you get from this kinds of tests.



Also it seems the proc for [item]Battleworn Thrash Blade[/item] is a bit low at lvl 80. With only a 1.37% proc chance or 0.34ppm. But from this weapon is already known that the proc rate drops the higher your lvl the same way as [item]Hand of Justice[/item] drops in proc chance as you lvl.
 
hmm... tbh i havent done any more testing since the first release of PTR. It was kinda børing testing it out and I rly don't wanna screw w/ doing it again. If they changed it tht much then its <fiery. On first release it could crit, also make sure whichever toon ur using has spell crit % since thats what all procs are based off of. Maybe they did nerf it after i wrote a length complaint about how it could 1 shot some of the lower lvl mobs from just a proc and was waaay too random.
 
Yes I made sure I was looking at my spell crit chance. I had 5.7% spell crit and 6.3% melee crit. I should have had atleast some crits after the 362 procs but I got 0 crits (average would have been 20.6 crits).



And about being able to one shot low lvl mobs isn't that the same with fiery even thou it deals a bit less damage but with a high proc chance.
 
well hence the term "1 shot" i was able to proc a crit for 113 on a random mob and tht alone was more then its health. Imagine lvl 1s proc critting for viably 130 though 115 seemed to be the avg. of my highest.
 
Crilicilyn said:
well hence the term "1 shot" i was able to proc a crit for 113 on a random mob and tht alone was more then its health. Imagine lvl 1s proc critting for viably 130 though 115 seemed to be the avg. of my highest.



Too bad rallying cry of the dragonslayer isn't handed out after Onyxia's head is turned in anymore, over 50% casting crit chance on a rogue when using fiery/unholy = lovable.
 

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