mistermath
Member
Hey! Level 20 f2p here.
I'm currently at enchanting level 103 for BFA enchanting. I've got hundreds of dust and ample veiled crystal/expulsom due to Tailoring, but I'm completely out of umbra shards. Currently, my grind consists entirely of running through either the freehold dungeon or the freehold general area on the map, farming greens and tidespray linen. I'm DE'ing greens and crafting green bracers which I'm scrapping to make purple and blue bracers for DE'ing.
Unfortunately, none of these three sources give Umbra Shard efficiently. Dungeon greens only give gloom dust, purple bracers don't consistently drop Umbra Shards, and blue Bracers cost so much blue linen that I end up only ever making 1 per dungeon run.
The biggest source of umbra shards, though, is getting blues off of the bosses in the freehold instance. However, I'm only getting avg. 1 dungeon blue per run, instead of 4 like I did with the WoD dungeons. If this were simply 4 per run, I'd have no issues at all.
Anyone know why this is the case? If there's any way I can get 4 dungeon blues a run, that'd be much appreciated. Alternatively, if there's a more efficient method of getting blues, that'd be very useful, too.
I'm currently at enchanting level 103 for BFA enchanting. I've got hundreds of dust and ample veiled crystal/expulsom due to Tailoring, but I'm completely out of umbra shards. Currently, my grind consists entirely of running through either the freehold dungeon or the freehold general area on the map, farming greens and tidespray linen. I'm DE'ing greens and crafting green bracers which I'm scrapping to make purple and blue bracers for DE'ing.
Unfortunately, none of these three sources give Umbra Shard efficiently. Dungeon greens only give gloom dust, purple bracers don't consistently drop Umbra Shards, and blue Bracers cost so much blue linen that I end up only ever making 1 per dungeon run.
The biggest source of umbra shards, though, is getting blues off of the bosses in the freehold instance. However, I'm only getting avg. 1 dungeon blue per run, instead of 4 like I did with the WoD dungeons. If this were simply 4 per run, I'd have no issues at all.
Anyone know why this is the case? If there's any way I can get 4 dungeon blues a run, that'd be much appreciated. Alternatively, if there's a more efficient method of getting blues, that'd be very useful, too.