tiggis
OG
Comparisons and Proc Rates.
Some research I was doing for two handed warrior weapons for the 19 bracket.
My main goal was to take into account some tested proc rate and the existence of armor values.
I am not the greatest 19 twink warrior, I roll mostly twinks now as I just cannot start the grind again.
Any corrections please post.
The follow is submitted for your reading pleasure.
If you don’t want to read the text…
Smites Hammer
16 Adj Dps
56 Adj Average damage
129.72 Adj. Max Critical
Glacial Stone
17 Adj Dps
61 Adj Average damage
136.5 Adj Max Critical (no proc)
211.6 Adj Max Critical (with proc)
Runic Darkblade
18 Adj Dps
59 Adj Average damage
120.4 Adj Max Critcal (no proc)
155.4 Adj Max Critical (proc)
Seraph's Strike
16.1 Adj Dps
51.9 Adj Average damage
122.4 Adj. Max Critical
Night Reaver
16.86 Adj Dps
55.87 Adj Average damage
120 Adj Max Critcal (no proc)
212 Adj Max Critical (proc)
Totals with Shadowfang and Deadskull shield:
(14.55 +1.01) = 15.56 Adj Dps
40.2 Adj Average damage
88.5 Adj Max Critcal (no proc)
118.5 Adj Max Critical (proc)
Some assumptions.
Targets have a 25% reduction in Physical damage via armor- This is about the armor level of a clothie twink.
10% Critical Rate for Physical Damage
.28% Critical rate for Procs based on Wowwiki’s Spell Proc rates
(note* officially Warriors and Rogues have a 0% spell critical rating, but the value is used for 1 warrior attack and rogue’s poisons, my testing indicates it is used for weapons procs as well) * Formula included below the article.
Adj. Values take into account Armor and average proc values (if the weapon has one). As procs bypass armor and resistance at 19 is very rare, I wanted to see an example of how much a proc is worth based on a standard armor value.
*As armor increases the distance between the weapons with procs and the withouts increases a very fast.
For testing proc rates I used a parser that only counts hits.
I understand the hit table that WOW uses, but I wanted real world results against a 19 twink. ie.. what can I expect to actually get when I swing the thing.
When fighting a Rogue or Hunter going with "sword and board" is understandable.
It is not necessary in my experience unless the Rogue has more HP than you or the hunter got the drop and you dont have a chance to limit his kiteing.
Smite's Mighty Hammer
Binds when picked up
Two-Hand Mace
55 - 83 Damage Speed 3.50
(19.7 damage per second)
+11 Strength
+4 Agility
Durability 80 / 80
Requires Level 18
Dropped off Mr. Smite in Dead Mines.
The weapon has a very nice Strength and Agility Bonus, does decent damage and has a high top end.
Lets crunch the numbers…
The 11 strenghth adds about 1.5 dps.
The 4 agility adds about .5 critical or about 1% damage.
19.7 base dps + 1.5dps(str) + 1%dps(agil) = 24.412dps *.75%(armor)=16.059dps
Average White Damage- 74.9 *.75%(armor)=56.1 damage
Critical Max – 172.96 *.75%(armor) = 129.72 damage
Totals
16 Adj Dps
56 Adj Average damage
129.72 Adj. Max Critical
Glacial Stone
Binds when picked up
Two-Hand Mace
60 - 91 Damage Speed 3.60
(21.0 damage per second)
Durability 85 / 85
Chance on hit: Blasts a target for 75 Frost damage.
Alliance only weapon.
It has a very nice proc and is very slow, In short a great Two Handed warrior weapon.
Numbers:
After beating on an alt in what seems like forever and parsing the data it has been shown that the proc is 1ppm. I used a sample of 1,000 hits ignoring all misses. I do not feel a larger sample will provide different results. Try if you like.
The proc at 1ppm = 75 damage or 1.25 dps
21 base dps + 1.25dps(proc) =22.25dps
But the proc ignores armor so
21 *.75%(armor)=15.75dps + 1.25(proc) = 17dps
Average White Damage- 75.5 *.75%(armor)=56.62 damage +4.51(proc)=61.11 damage
Critical Max –182 *.75%(armor) = 136.5 damage +75(proc)=211.6 damage
Totals
17 Adj Dps
61 Adj Average damage
136.5 Adj Max Critical (no proc)
211.6 Adj Max Critical (with proc)
Runic Darkblade
Binds when picked up
Two-Hand Sword
57 - 86 Damage Speed 3.30
(21.7 damage per second)
Durability 85 / 85
Chance on hit: Sends a shadowy bolt at the enemy causing 35 Shadow damage.
This horde only weapon is the result of a very long quest chain near Tarren Mill.
The weapon itself has the best base DPS, and a proc that less than half the Glacial Stone Proc above.
But 1,000 hits produced a proc rate of 3ppm. I also confirmed that the proc will proc off of Fiery and Lifesteal procs. Test it yourself if you like.
Numbers
The proc at 3ppm = 105 damage or 1.75 dps
21.7 base dps + 1.75dps(proc) =23.45dps
But the proc ignores armor so
21.7 *.75%(armor)=16.27dps + 1.75(proc) = 18.48dps
Average White Damage- 71.5 *.75%(armor)=53.62 damage +5.7(proc)=59.32 damage
Critical Max –172 *.75%(armor) = 120.4 damage +35(proc)=155.4 damage
Totals
18 Adj Dps
59 Adj Average damage
120.4 Adj Max Critcal (no proc)
155.4 Adj Max Critical (proc)
Seraph's Strike
Binds when picked up
Two-Hand Sword
54 - 81 Damage Speed 3.20
(21.1 damage per second)
+3 Strength
+10 Spirit
Not as well known of a weapon choice. Towers can be fun.
The 3 strength adds about .4 dps.
21.1 base dps + .4dps(str) = 21.5dps *.75%(armor)=16.125dps
Average White Damage- 67.5 *.75%(armor)+ 1.28(str)=51.9 damage
Critical Max – 163.2 *.75%(armor) = 122.4 damage
Totals
16.1 Adj Dps
51.9 Adj Average damage
122.4 Adj. Max Critical
Night Reaver
Binds when equipped
Two-Hand Axe
52 - 78 Damage Speed 3.30
+1 - 5 Shadow Damage
(20.6 damage per second)
Durability 80 / 80
Requires Level 18
Chance on hit: Sends a shadowy bolt at the enemy causing 60 to 90 Shadow damage.
A random zone drop in SFK. The most popular Horde warrior twink weapon.
But 1,000 hits produced a proc rate of 1ppm. The + 1-5 shadow damage is a proc per hit bonus.
Nice weapon.
Numbers
The per hit proc is avg 3. Or .16dps
The proc at 1ppm =75 damage or 1.25 dps
20.6 base dps +.16 (avg per hit proc) 1.25dps(proc) =24.85dps
But the procs ignores armor so
20.6 *.75%(armor)=15.45dps +.16 (avg per hit proc) + 1.25(proc) =16.86 dps
Average White Damage- 65 *.75%(armor)=48.75 damage +3(avg proc per hit)+4.12(proc)=55.87 damage
Critical Max –156 *.75%(armor) = 117 damage +5(proc per hit) + 90(proc)=212 damage
Totals
16.86 Adj Dps
55.87 Adj Average damage
120 Adj Max Critcal (no proc)
212 Adj Max Critical (proc)
Shadowfang
Binds when equipped
One-Hand
29 - 55 Damage Speed 2.70
+4 - 8 Shadow Damage
(17.8 damage per second)
Durability 75 / 75
Requires Level 19
Chance on hit: Sends a shadowy bolt at the enemy causing 30 Shadow damage.
A random zone drop in SFK. The most popular twink weapon for Melee classes.
But 1,000 hits produced a proc rate of 2 ppm. The + 4-8 shadow damage is a proc per hit bonus.
Nice weapon.
Numbers
The per hit proc is avg 6. Or .2dps
The proc at 2ppm =60 damage or 1dps
17.8 base dps +.2 (avg per hit proc)+ 1dps(proc) =19dps
But the procs ignores armor so
17.8 *.75%(armor)=13.35dps +.2 (avg per hit proc) + 1(proc) =14.55 dps
Average White Damage- 42 *.75%(armor)=31.50 damage +6(avg proc per hit)+2.7(proc)=40.2 damage
Critical Max –110 *.75%(armor) = 82.5 damage +6(proc per hit) + 30(proc)=118.5damage
Totals
14.55 Adj Dps
40.2 Adj Average damage
88.5 Adj Max Critcal (no proc)
118.5 Adj Max Critical (proc)
Deadskull Shield
Binds when picked up
Off Hand Shield
611 Armor
12 Block
+1 Strength
+7 Stamina
Durability 85 / 85
Felsteel spike 26 – 38 damage per block avg 32
With a 5% chance to block :
Attacker speed 1.5 = 40 attacks per minutes 5% blocked = 2 attacks for 32 damage each or 64 total/60 secs = 1.06dps
Totals with Shadowfang and Deadskull shield:
(14.55 +1.01) = 15.56 Adj Dps
40.2 Adj Average damage
88.5 Adj Max Critcal (no proc)
118.5 Adj Max Critical (proc)
PPM = Procs Per Minute
Spell Critical Rate (SCR) = (Intellect/80) + (Spell Critical Strike Rating/22.08) + Class Specific Constant = .28% For my 19 Twink Brovine. The difference between warriors of other classes will be negligible.
Critical Proc Value (CPV) = Max Proc Value * 1.5
Critical Procs Per Minute Value (CPPMV) = CPV * SCR
Absolute Proc Damage Value = ((PPM-SCR) * Avg. Proc) + ((Max Proc * 1.5)*SCR) - Resistance %)
Absolute Proc Damage Per Second Value (APDPSV) = APDV/60
Example:
Glacial Stone
Binds when picked up
Two-Hand Mace
60 - 91 Damage Speed 3.60
(21.0 damage per second)
Durability 85 / 85
Chance on hit: Blasts a target for 75 Frost damage
PPM = 1
SCR = .28
CPV = 75 * 1.5 = 112.5
CPPMV = 112.5*.28=31.5
APDV = ((1-.28)*75) + (150 * .28) = 96
APDPSV = 96/60 = 1.6dps
Some research I was doing for two handed warrior weapons for the 19 bracket.
My main goal was to take into account some tested proc rate and the existence of armor values.
I am not the greatest 19 twink warrior, I roll mostly twinks now as I just cannot start the grind again.
Any corrections please post.
The follow is submitted for your reading pleasure.
If you don’t want to read the text…
Smites Hammer
16 Adj Dps
56 Adj Average damage
129.72 Adj. Max Critical
Glacial Stone
17 Adj Dps
61 Adj Average damage
136.5 Adj Max Critical (no proc)
211.6 Adj Max Critical (with proc)
Runic Darkblade
18 Adj Dps
59 Adj Average damage
120.4 Adj Max Critcal (no proc)
155.4 Adj Max Critical (proc)
Seraph's Strike
16.1 Adj Dps
51.9 Adj Average damage
122.4 Adj. Max Critical
Night Reaver
16.86 Adj Dps
55.87 Adj Average damage
120 Adj Max Critcal (no proc)
212 Adj Max Critical (proc)
Totals with Shadowfang and Deadskull shield:
(14.55 +1.01) = 15.56 Adj Dps
40.2 Adj Average damage
88.5 Adj Max Critcal (no proc)
118.5 Adj Max Critical (proc)
Some assumptions.
Targets have a 25% reduction in Physical damage via armor- This is about the armor level of a clothie twink.
10% Critical Rate for Physical Damage
.28% Critical rate for Procs based on Wowwiki’s Spell Proc rates
(note* officially Warriors and Rogues have a 0% spell critical rating, but the value is used for 1 warrior attack and rogue’s poisons, my testing indicates it is used for weapons procs as well) * Formula included below the article.
Adj. Values take into account Armor and average proc values (if the weapon has one). As procs bypass armor and resistance at 19 is very rare, I wanted to see an example of how much a proc is worth based on a standard armor value.
*As armor increases the distance between the weapons with procs and the withouts increases a very fast.
For testing proc rates I used a parser that only counts hits.
I understand the hit table that WOW uses, but I wanted real world results against a 19 twink. ie.. what can I expect to actually get when I swing the thing.
When fighting a Rogue or Hunter going with "sword and board" is understandable.
It is not necessary in my experience unless the Rogue has more HP than you or the hunter got the drop and you dont have a chance to limit his kiteing.
Smite's Mighty Hammer
Binds when picked up
Two-Hand Mace
55 - 83 Damage Speed 3.50
(19.7 damage per second)
+11 Strength
+4 Agility
Durability 80 / 80
Requires Level 18
Dropped off Mr. Smite in Dead Mines.
The weapon has a very nice Strength and Agility Bonus, does decent damage and has a high top end.
Lets crunch the numbers…
The 11 strenghth adds about 1.5 dps.
The 4 agility adds about .5 critical or about 1% damage.
19.7 base dps + 1.5dps(str) + 1%dps(agil) = 24.412dps *.75%(armor)=16.059dps
Average White Damage- 74.9 *.75%(armor)=56.1 damage
Critical Max – 172.96 *.75%(armor) = 129.72 damage
Totals
16 Adj Dps
56 Adj Average damage
129.72 Adj. Max Critical
Glacial Stone
Binds when picked up
Two-Hand Mace
60 - 91 Damage Speed 3.60
(21.0 damage per second)
Durability 85 / 85
Chance on hit: Blasts a target for 75 Frost damage.
Alliance only weapon.
It has a very nice proc and is very slow, In short a great Two Handed warrior weapon.
Numbers:
After beating on an alt in what seems like forever and parsing the data it has been shown that the proc is 1ppm. I used a sample of 1,000 hits ignoring all misses. I do not feel a larger sample will provide different results. Try if you like.
The proc at 1ppm = 75 damage or 1.25 dps
21 base dps + 1.25dps(proc) =22.25dps
But the proc ignores armor so
21 *.75%(armor)=15.75dps + 1.25(proc) = 17dps
Average White Damage- 75.5 *.75%(armor)=56.62 damage +4.51(proc)=61.11 damage
Critical Max –182 *.75%(armor) = 136.5 damage +75(proc)=211.6 damage
Totals
17 Adj Dps
61 Adj Average damage
136.5 Adj Max Critical (no proc)
211.6 Adj Max Critical (with proc)
Runic Darkblade
Binds when picked up
Two-Hand Sword
57 - 86 Damage Speed 3.30
(21.7 damage per second)
Durability 85 / 85
Chance on hit: Sends a shadowy bolt at the enemy causing 35 Shadow damage.
This horde only weapon is the result of a very long quest chain near Tarren Mill.
The weapon itself has the best base DPS, and a proc that less than half the Glacial Stone Proc above.
But 1,000 hits produced a proc rate of 3ppm. I also confirmed that the proc will proc off of Fiery and Lifesteal procs. Test it yourself if you like.
Numbers
The proc at 3ppm = 105 damage or 1.75 dps
21.7 base dps + 1.75dps(proc) =23.45dps
But the proc ignores armor so
21.7 *.75%(armor)=16.27dps + 1.75(proc) = 18.48dps
Average White Damage- 71.5 *.75%(armor)=53.62 damage +5.7(proc)=59.32 damage
Critical Max –172 *.75%(armor) = 120.4 damage +35(proc)=155.4 damage
Totals
18 Adj Dps
59 Adj Average damage
120.4 Adj Max Critcal (no proc)
155.4 Adj Max Critical (proc)
Seraph's Strike
Binds when picked up
Two-Hand Sword
54 - 81 Damage Speed 3.20
(21.1 damage per second)
+3 Strength
+10 Spirit
Not as well known of a weapon choice. Towers can be fun.
The 3 strength adds about .4 dps.
21.1 base dps + .4dps(str) = 21.5dps *.75%(armor)=16.125dps
Average White Damage- 67.5 *.75%(armor)+ 1.28(str)=51.9 damage
Critical Max – 163.2 *.75%(armor) = 122.4 damage
Totals
16.1 Adj Dps
51.9 Adj Average damage
122.4 Adj. Max Critical
Night Reaver
Binds when equipped
Two-Hand Axe
52 - 78 Damage Speed 3.30
+1 - 5 Shadow Damage
(20.6 damage per second)
Durability 80 / 80
Requires Level 18
Chance on hit: Sends a shadowy bolt at the enemy causing 60 to 90 Shadow damage.
A random zone drop in SFK. The most popular Horde warrior twink weapon.
But 1,000 hits produced a proc rate of 1ppm. The + 1-5 shadow damage is a proc per hit bonus.
Nice weapon.
Numbers
The per hit proc is avg 3. Or .16dps
The proc at 1ppm =75 damage or 1.25 dps
20.6 base dps +.16 (avg per hit proc) 1.25dps(proc) =24.85dps
But the procs ignores armor so
20.6 *.75%(armor)=15.45dps +.16 (avg per hit proc) + 1.25(proc) =16.86 dps
Average White Damage- 65 *.75%(armor)=48.75 damage +3(avg proc per hit)+4.12(proc)=55.87 damage
Critical Max –156 *.75%(armor) = 117 damage +5(proc per hit) + 90(proc)=212 damage
Totals
16.86 Adj Dps
55.87 Adj Average damage
120 Adj Max Critcal (no proc)
212 Adj Max Critical (proc)
Shadowfang
Binds when equipped
One-Hand
29 - 55 Damage Speed 2.70
+4 - 8 Shadow Damage
(17.8 damage per second)
Durability 75 / 75
Requires Level 19
Chance on hit: Sends a shadowy bolt at the enemy causing 30 Shadow damage.
A random zone drop in SFK. The most popular twink weapon for Melee classes.
But 1,000 hits produced a proc rate of 2 ppm. The + 4-8 shadow damage is a proc per hit bonus.
Nice weapon.
Numbers
The per hit proc is avg 6. Or .2dps
The proc at 2ppm =60 damage or 1dps
17.8 base dps +.2 (avg per hit proc)+ 1dps(proc) =19dps
But the procs ignores armor so
17.8 *.75%(armor)=13.35dps +.2 (avg per hit proc) + 1(proc) =14.55 dps
Average White Damage- 42 *.75%(armor)=31.50 damage +6(avg proc per hit)+2.7(proc)=40.2 damage
Critical Max –110 *.75%(armor) = 82.5 damage +6(proc per hit) + 30(proc)=118.5damage
Totals
14.55 Adj Dps
40.2 Adj Average damage
88.5 Adj Max Critcal (no proc)
118.5 Adj Max Critical (proc)
Deadskull Shield
Binds when picked up
Off Hand Shield
611 Armor
12 Block
+1 Strength
+7 Stamina
Durability 85 / 85
Felsteel spike 26 – 38 damage per block avg 32
With a 5% chance to block :
Attacker speed 1.5 = 40 attacks per minutes 5% blocked = 2 attacks for 32 damage each or 64 total/60 secs = 1.06dps
Totals with Shadowfang and Deadskull shield:
(14.55 +1.01) = 15.56 Adj Dps
40.2 Adj Average damage
88.5 Adj Max Critcal (no proc)
118.5 Adj Max Critical (proc)
PPM = Procs Per Minute
Spell Critical Rate (SCR) = (Intellect/80) + (Spell Critical Strike Rating/22.08) + Class Specific Constant = .28% For my 19 Twink Brovine. The difference between warriors of other classes will be negligible.
Critical Proc Value (CPV) = Max Proc Value * 1.5
Critical Procs Per Minute Value (CPPMV) = CPV * SCR
Absolute Proc Damage Value = ((PPM-SCR) * Avg. Proc) + ((Max Proc * 1.5)*SCR) - Resistance %)
Absolute Proc Damage Per Second Value (APDPSV) = APDV/60
Example:
Glacial Stone
Binds when picked up
Two-Hand Mace
60 - 91 Damage Speed 3.60
(21.0 damage per second)
Durability 85 / 85
Chance on hit: Blasts a target for 75 Frost damage
PPM = 1
SCR = .28
CPV = 75 * 1.5 = 112.5
CPPMV = 112.5*.28=31.5
APDV = ((1-.28)*75) + (150 * .28) = 96
APDPSV = 96/60 = 1.6dps