Twink cup arena tournament rules

Fancy

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If enchants such as Crusader, landslide, flintlocks and gnomish xray are going to be banned in the twink cup then these are effectively weapon procs. Then why not ban all the other weapon enchants that have "procs" like eleforce. Well then thats pretty much all the freakn enchants in twinks so why not just ban all of them.

This will remove the hassle and worry sader/landslide stacking and random intervals of birst from eleforce.

Or there is another solution to this problem...

Myrm makes a pole with 3 more skill based 3s teams which every team must play in the torny

I was thinking like mage sham lock or mage preist enhance or mage sham/preist rog(this comps a bit 2 birsty though).

These comps will determine if the team will have the skill to seed into the wsg part of the tournament, instead of instant kill 3s comps.

This is just an opinion.
 
It's actually comical how hard-headed & ignorant people are being on this topic.

If anyone can logically defend a warrior getting 2-3 100 strength procs by all means post it.

Also, Elemental force is nowhere near what a crusader proc is, stop being blatantly retarded.
 
Eleforce increases the damage of every class that uses it by 50%, and that is around all the time. While classes like hutners and warriors and bms have to w8 till they get their proc before they start to do something effective. If you fear the enchants so much remove all the enchants in the arena torny completely, solves the problem.

Like idm that you cant stack the saders having 1 proc is fine, but if you consider removing it completely well then thats overkill. If its going to be removed completely then remove all weapon enchants all together.
 
I don't think anyone wants to ban them completely, just the stacking.
 
Ele force is not anywhere near as op as sader/landslide etc. It increases dmg, yes, but a lot of classes would do no dmg without it. i'd much rather heal through a 150 ele force proc every few seconds than a 2k keg smash or 1.6k rend tick. I agree with the skill based comp part but taking ele force away would be just silly.
 
Tbh I'd be down for a no weapon enchant rule.. would be more inviting for less FOTM comps. I think trying to control burst in arena overall will make arena matches longer and enjoyable, for players and viewers.
 
Ele force is not anywhere near as op as sader/landslide etc. It increases dmg, yes, but a lot of classes would do no dmg without it. i'd much rather heal through a 150 ele force proc every few seconds than a 2k keg smash or 1.6k rend tick. I agree with the skill based comp part but taking ele force away would be just silly.

If there is a a bm or a warrior that can do that damage with 1 stack then I would like to meet them. We either remove enchants all together or remove stacking all together, I think removing the procs for certain classes is biased and retarded.

Its skill based games vs less birsty games. In preference more skill based will be more fun for viewers and players.
 
If there is a a bm or a warrior that can do that damage with 1 stack then I would like to meet them. We either remove enchants all together or remove stacking all together, I think removing the procs for certain classes is biased and retarded.

Its skill based games vs less birsty games. In preference more skill based will be more fun for viewers and players.
The reasoning behind banning crusader and landslide stacking is that they are not scaled down properly. All other enchants, afaik at least, work fine at lower lvls.
 
If there is a a bm or a warrior that can do that damage with 1 stack then I would like to meet them. We either remove enchants all together or remove stacking all together, I think removing the procs for certain classes is biased and retarded.

Its skill based games vs less birsty games. In preference more skill based will be more fun for viewers and players.

If all dps used ele force for arena's, it would be much more balanced.
 
If enchants such as Crusader, landslide, flintlocks and gnomish xray are going to be banned in the twink cup then these are effectively weapon procs. Then why not ban all the other weapon enchants that have "procs" like eleforce. Well then thats pretty much all the freakn enchants in twinks so why not just ban all of them.

This will remove the hassle and worry sader/landslide stacking and random intervals of birst from eleforce.

Or there is another solution to this problem...

Myrm makes a pole with 3 more skill based 3s teams which every team must play in the torny

I was thinking like mage sham lock or mage preist enhance or mage sham/preist rog(this comps a bit 2 birsty though).

These comps will determine if the team will have the skill to seed into the wsg part of the tournament, instead of instant kill 3s comps.

This is just an opinion.

Don't be silly, elemental force should be allowed.
 
If we are going to remove a classes main enchant then don't be bias and remove all classes enchant. Or just remove stacking.
Just cause you saw some warrior or bm hit a huge number after 2-4 procs doesn't mean it is scary when it is at one stack.

I have already listed easy solutions and it should be decided as soon as possible so teams can prepare. This should of been decided ages ago.

Removing certain enchants that classes rely on means that those classes wont be used in the arena tournament. Might as well have everyone have a set team.
 
If we are going to remove a classes main enchant then don't be bias and remove all classes enchant. Or just remove stacking.
Just cause you saw some warrior or bm hit a huge number after 2-4 procs doesn't mean it is scary when it is at one stack.

I have already listed easy solutions and it should be decided as soon as possible so teams can prepare. This should of been decided ages ago.

Removing certain enchants that classes rely on means that those classes wont be used in the arena tournament. Might as well have everyone have a set team.
No one has said anything about completely removing crusader or landslide?
 
The rules as they stand are perfectly fine, aside from what is already being covered concering jumps. Although I do agree that arenas with no weapon enchants period would make for extremely interesting games. It's probably why I'm very partial to F2P Arenas. You really can't match the balance you find in F2P Arenas.
 

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