Pro: can take more hits from melees than the average healer. Good at single target healing, long stun
Cons: less mobility than some other healers, not good for crowd healing, not the greatest damage, like all other healers have
pros and cons form actual paladin player
p: BoF(i can stop right there btw, its already a good enought reason to play paladin at 39), 6 sec stun and decent burst to follow it up, 2 divine stead charges is ALOT of moblility for a healer btw
c: its not DC priest