Henry
Veteran
As toolkit for 20 is small, lunar is not for maxing meters but rather getting that 1 shot crit in while supporting team
You’re losing 20% bite damage by going lunar inspiration though
As toolkit for 20 is small, lunar is not for maxing meters but rather getting that 1 shot crit in while supporting team
But you get 3x cb while aiding team by healing. You get 3x done vs 1+30% no stun, no kick. Best thing in bg is to offheal and gain combos then strike where it hurtsYou’re losing 20% bite damage by going lunar inspiration though
I ride mount called invincible and i still can see it LoLMy shaman has enchanting as a proff doesnt that make her an enchantment shaman? On a more related note I dont think mut rogue is as bad as everyone is saying they are. I think they are like c-dtier though lol.
This dood gets it. Also, feral heals at 20 is no joke. Its 3 cast full hp + hot on 5k hp hunt. On bg meter your dps and heals should be allmost 60-40. If you play lunar cat right. Some bg eaven 40-60 if needed.Feral Moonfire dot hits hard, and builds a combo point, it's how to get to quick 5 pt FB and helps with ranged enemies, hunts, mages, etc. Since at 20, you have no real stuns or slows, the good stuff all comes later.
39 would be the optimal to play, however, 20 is fun ftp, stopped paying Blizz back in 2011.
Just back smurfing around cause Covid.
https://imgur.com/3oCKd8g- blowout game
levelers dont equip tirnkets and stand on top of flags, not that it matter when you cant hold what you take.
I know how you feel.Fixed the link.
And yeah it can be a little frustrating when you are getting 5-6 ninja caps a game and you have 7-8ppl attacking a node and getting nowhere.
Here is a closer game I just had recently https://imgur.com/fACQxbz ssm so no ninja capping nodes or flag returns. Yeah rogues really do lack a lot compared to other classes in terms of kit, I would kill for a single defensive rofl. The class has to go out of its way to grab bonus items/professions which makes it kinda fun. ( bonus items other classes also get btw)
Even just having some energy regen at this level would be amazing but blizzard decided that those abilities need to be at half way through leveling. so for mut as an example you have to go 37 levels of no energy regen outside of haste stacking. I have had random levelers in dungeons complaining about how the spec feels super slow to play at lower levelers because its pretty much an auto attack simulator for a really long time.
Outlaw gets combat potency at 37 now when it use to have it pre 20 inbfa/legion
Sub gets shadow tech at 27
and mut gets venomous wounds at 37
That's over half way to 60 before you get your primary energy regen for a spec that has 2 bleeds and slice to keep up, its crazy. I don't even bother with garrote or rupture except in special situations as the energy and Cb are almost 100% better spent on KS dfa or s/d
man this post became way longer then I intended but I have mained rogue for around 13-14 years and I love the class so I want to make it work but blizzard is making it rough. Haven't felt this annoyed since legion 60's when gloomblade started doing more damage then eviscerate.
[doublepost=1611936208,1611935772][/doublepost]I'm running, and almost done with mine. Kelstorm (Aegwynn)Fixed the link.
And yeah it can be a little frustrating when you are getting 5-6 ninja caps a game and you have 7-8ppl attacking a node and getting nowhere.
Here is a closer game I just had recently https://imgur.com/fACQxbz ssm so no ninja capping nodes or flag returns. Yeah rogues really do lack a lot compared to other classes in terms of kit, I would kill for a single defensive rofl. The class has to go out of its way to grab bonus items/professions which makes it kinda fun. ( bonus items other classes also get btw)
Even just having some energy regen at this level would be amazing but blizzard decided that those abilities need to be at half way through leveling. so for mut as an example you have to go 37 levels of no energy regen outside of haste stacking. I have had random levelers in dungeons complaining about how the spec feels super slow to play at lower levelers because its pretty much an auto attack simulator for a really long time.
Outlaw gets combat potency at 37 now when it use to have it pre 20 inbfa/legion
Sub gets shadow tech at 27
and mut gets venomous wounds at 37
That's over half way to 60 before you get your primary energy regen for a spec that has 2 bleeds and slice to keep up, its crazy. I don't even bother with garrote or rupture except in special situations as the energy and Cb are almost 100% better spent on KS dfa or s/d
man this post became way longer then I intended but I have mained rogue for around 13-14 years and I love the class so I want to make it work but blizzard is making it rough. Haven't felt this annoyed since legion 60's when gloomblade started doing more damage then eviscerate.
Made a mw monk recently, a hp and mastery spec and it works really well especially with manareg helm which I cant remember the name of atm from BRD. Having tons of fun in bgs. Can say that its just as viable as oldschool mw from which I have tons of exp. Not top tier but def a really good choice. Surging mist from pvp talent boost the spec alot.Monk Healer?
Is fire mage, prove me wrong.
Eclipsed by arcanes damage.
Outclassed by frost utility.
Do you agree with me? if not let me hear your thoughts on the worst of the worst of the bracket
...and I might roll on for lulz.
ok guys be honest how much do you miss me?
might return to 20s soon
Do you have any ss/s of your damage in bgs? I am curious to see what firemages can really do instead of just my ideas on what they can/cant based on there movepool.Ofc Not!!! I can wreck many people with this fire mage! Top dmg on BGs too: Candÿ - Personaje (worldofwarcraft.com)