Juicie
OG
I made a post over a week ago informing everyone that the hunter changes regarding ammo had been pushed back to 3.1. Just now I happened to notice Drayner's new post on the main page about how hunter's are just too overpowered. Hunter's have always been the most OP class at 19. With the introduction of the monkey glyph hunter's have reached a new absurdness in the 19 bracket.
The state of 19 pvp is not solid right now, and I would agree with Drayner that things are beginning to spin out of control. In light of this, we should all take a very serious look at what will happen when 19 hunter dps nearly triples because of the upcoming changes in 3.1. All fun goes out the window here. The arrows hunter's use at 19 now are 3.5 dps and the ones that every hunter will be using come 3.1, because the limited 200 that you can get become infinite, have a dps of 9.5. This is nearly triple the damage. The state of 19 pvp is at stake here. Something needs to be done.
Post your thoughts, opinions, and possible options for solving this looming problem.
No flaming please and no arguing. Especially no hunter's coming on here and trying to explain how this change isn't a complete gamebreaker.
The state of 19 pvp is not solid right now, and I would agree with Drayner that things are beginning to spin out of control. In light of this, we should all take a very serious look at what will happen when 19 hunter dps nearly triples because of the upcoming changes in 3.1. All fun goes out the window here. The arrows hunter's use at 19 now are 3.5 dps and the ones that every hunter will be using come 3.1, because the limited 200 that you can get become infinite, have a dps of 9.5. This is nearly triple the damage. The state of 19 pvp is at stake here. Something needs to be done.
Post your thoughts, opinions, and possible options for solving this looming problem.
No flaming please and no arguing. Especially no hunter's coming on here and trying to explain how this change isn't a complete gamebreaker.