10-19 The Official Twink Cup 2016 Arena Thread

The NWL

Organization
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The NWL is proud to present to you the Official 2016 Twink Cup Rules and Sign-up thread. Our team is excited to be hosting this years event and we strive to make the viewer, player and team member experience as amazing as possible and using the set of skills we have available to us, we can guarantee that you will not be disappointed! With that being said, allow us to introduce ourselves and give you all a little insight to who we are and what we are about.

The NWL is a community founded channel where we broadcast live competitive and friendly Warsong Gulch and Arena games with professional level commentary to provide our community and more to be able to feel like they are involved with the gameplay and get to know the players capabilities through our thorough and analytical live stream. We pride ourselves on being able to achieve the best possible viewing experience for our audience whilst enticing new players to join the XP off community and playstyle.


Our whole organization is solely community driven and our volunteers have made exceptional progress to make our broadcasts what they are today. The NWL does its best to be engaged with the community and give the members of the community a platform to display their ability.

We are very passionate about who we are and what we do and we use our passion to motivate us in pursuing our main goal; to legitimize the playstyle in the eyes of the general wow public.

Heres a video of last years TC arena cup!


With that being said, let's get down to the nitty gritty stuff!

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The following Dates & Times are when the events will take place:
Sign Ups Close at 6 AM EST
  • 3v3 Arena Tournament: Friday 24th June - 6 PM EST
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TheNWL:
All games that are taking place in the Winners (Upper) Bracket and the GRAND FINALS will take place on the following stream link. See the Challonge page to find out what game is coming up next!

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There will be a $500 AUS to the winning team. Will be paid via Paypal, can be split 3 way or to the leader depending what the team decides.

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Arena
There is 16 slots available in the 3v3 arena tournament. First come first served from teams signed up using the proper sign-up format listed below. If edited your post will count from the date of which it was edited, this is to stop people from reserving threads for team slots.

Every team must be comprised of a 3 players, of which one person is the respectable Team Captain. The Team Captain is the person who is in charge of the team, the person who the team members believe owns/manages the team.

Failure to sign up your team with the format that has been asked of you will result in your teams sign up to not be verified and thus your team will not be signed up. Please make sure that all required information is posted in your team sign-up post.

YOUR ARENA SIGN-UP MUST USE ONE OF THE FOLLOWING FORMATS:
Team Name
Team Composition Number
Team Leader (Armory Link) (#BattleTag1234)
Team Member 2 (Armory Link)
Team Member 3 (Armory Link)
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Arena
The platform that we will be using to organize and manage the competing teams in the arena section of the tournament will be Challonge(link).

The tournament will be using a Single or Double Elimination Format(link) Depending on how many teams sign up.

Finals Games will be two best of 5 series.

For Singles tournament, will be best of seven. No game advantages given.

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General Rules
  • Any form of abuse towards the hosts, commentators or any of the authority will not be tolerated. It is each player's job to be able to communicate with respect and to be as cooperative as possible. This is deemed NWL etiquette and an individual or a team may receive cautions or any of the league's punishments depend on the severity of the abuse.
  • In the situation where a player on a team happens to get disconnected and unable to rejoin the game or "DDoS'D", each team is allowed to request a replay of that game ONCE per series. To be eligible for a replay the gates must not have opened as when the gates are open the game is considered underway and thus is not eligible to be restarted. If your team is in doubt that a final/number of players will be ready to play upon the opening of the gates then your team must initiate leaving the game before the gates open. If using your replay in this instance requires that more than one consecutive “leave and requeue” is necessary to have both teams inside the game with 3 people on each team that is permitted.
  • Any behavior that would be considered strange, mechanically manipulative, or non-objective oriented is not permitted and may result in a penalty.
  • Deadly Boss Mods addon is NOT allowed.
  • No software violating Blizzard’s ToS is permitted.
  • Anyone can play any character on any account, as long as they are signed up on your roster. When you sign players up to your roster you are signing the player up and not just the character.
  • Combat bugging is not allowed.
Enchants Listed by Category:

Legal Head Enchants:
Lesser Arcanum of Voracity (+3 Agility)
Lesser Arcanum of Voracity (+3 Strength)
Lesser Arcanum of Voracity (+3 Intellect)
Lesser Arcanum of Voracity (+3 Spirit)
Lesser Arcanum of Voracity (+3 Stamina)
Lesser Arcanum of Rumination (+36 Mana)
Lesser Arcanum of Tenacity (+4 Armor)
Lesser Arcanum of Constitution (+36 Health)
Arcanum of Rapidity (+4 Haste)
Arcanum of Focus (+3 Spell Power)
Arcanum of Protection (+4 Dodge)

Obtainable Items/Enchants are considered to be Items/Enchants that are still obtainable within the game through methods such as Purchasing from a Vendor, the Auction House or Craftable by Profession in this current patch (6.2.4).

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Arena
General Rules:
  • No weapon enchants are allowed. (THIS INCLUDES OFF-HANDS AND SHIELDS!)
  • Loot obtained through Satchel of Helpful Goods with a 35 or higher item level is BANNED.
  • Toys, any items in bags or anything other than Healthstones, Bandages and Battle Standards are BANNED.
  • Any items that require you to be level 20 or higher to obtain is BANNED.
  • Excluding Fishing Hat with enchants (listed in the Legal Head Enchants section) - ALL Head enchants that are NO LONGER OBTAINABLE are BANNED.
  • The enchant '+13 Spell Power' to bracers is BANNED.
  • All Leg Enchants that are NO LONGER OBTAINABLE are BANNED.
  • All Shoulder Enchants that are NO LONGER OBTAINABLE are BANNED.
Composition Rules:
  • The format must be comprised of either 1 DPS Class, 1 Hybrid and 1 Healer or 2 DPS and 1 healer.
  • You cannot change specializations during the tournament
  • No double hybrid compositions.
  • Once you're team signs up with a composition they cannot switch at any point during the tournament
  • With this years cup, there's a list of 11 available comps to choose from.
  • Here are the following choices:
    1). Rogue/Frost Mage/Priest
    2). Warlock/Rogue/Priest
    3). Warlock/Rogue/Shaman
    4). Frost Mage/Boomkin/Priest
    5). Warlock/Ele Shaman/Resto Druid
    6). Boomkin/Warlock/Shaman
    7). Ele Shaman/Frost Mage/Priest
    8). Ret Pally/Frost Mage/R Shaman
    9.) Hunter/Warlock/Priest
    10.) Hunter/Rogue/Priest
    11.) Frost Mage/Warlock/Priest
  • Any compositions that has certain specializations listed, it is imperative that the specs are played. Failure to do so will deem the team invalided and thus will be punished.
Druid:
  • Shred and Ferocious Bite is not allowed in cat form.
  • Restoration Druids count as a stealth class in the ARENA section of the Tournament.

Warlock:

Only Affliction and Demonology Specs are allowed in arena.
Destruction warlocks are banned.

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The definition of a 'Jump' is as followed:
"Using the jump function (Default keybind: Spacebar) twice or more consecutively and/or in a sequence in an attempt to access a different location on the map to gain a tactical, advantageous position over the enemy team."
and/or
"Using invisible ledges combined with the jump function to access a different location on the map than where the individual was before the use of the first jump."
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There are going to be numerous levels of severity when it comes to punishment when breaking the rules. The punishments will be split into three levels of severity. If a punishment of the same nature occurs three times throughout the course of the tournament, the next level of punishment will be awarded. This is based around the universally known “Three Strikes” rule.

Game Loss
Minor: If any individual does anything that is considered illegal that does not/did not have any direct impact on the direction, flow or result of the game will be given a warning. A warning is merely a slap on the wrist, however if a team collectively throughout the whole duration of the tournament gets THREE warnings it will result in a loss of the next available game to the team. Repeatedly offending at the warning level of severity will result in the tournament hosts to decide a sufficient punishment.

Major: If any individual does anything that is considered illegal that has a direct impact on the direction or result of the game will instantly lose that specific game regardless of the actual victor. If a team happens to get THREE"Major" punishments collectively throughout the course of the tournament it will result in instant removal from the tournament. In the game where the final major offense has been committed, players will be expected to play out the rest of the game as normal.

Disqualification
If an individual, team or anyone with direct association to a team (i.e someone on the roster, whether they are in the game or not) performs an action that has an extreme effect on a game and it’s outcome will be punished by disqualification from the tournament. Things on this level of severity are things as follows:
  • Using game mechanics in a way that was unintended to be used in such a way, such as gaining a competitive advantage in the battleground i.e. Destroying one's Hearthstone and using the "Stuck" feature to be able to choose where you wish to body resurrect.
  • Use of third party software that is deemed against the Terms of Service that every player agrees to when playing World of Warcraft.
  • DDoS attacks or any form of harassment that can cause a player to not be able to take part in the game commencing.
  • Absolutely anything that breaks Activision Blizzard Entertainment's Terms of Service
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Links to Challonge

The Arena section of the tournament will not have a time schedule as it is very unpredictable how longs games will last and which teams will face whom. This whole tournament will be broadcasted from The NWL's main stream and each game will be played consecutively. Please ensure that all teams participating are ready to be asked to play on demand.
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Teams will need to sign up in this thread in order to participate to play.
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We at the NWL withhold the right to edit, change or remove any of the content in this post in a retroactive manner on the day and/or prior to the Twink Cup and also make judgmental decisionsregarding ruling of how we perceive it to be deemed necessary.
 
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I'm glad you guys got away from the mirror and underpowered spec ideas.

Wasn't planning to participate originally, but the comp list and rules seem interesting so I might now. Good job.
 
Btw was the arena tournament always supposed to happen on the 24th? I thought that was when the actual TC was supposed to start..
 
Why the one game advantage in double elimination finals? Just curious

Because in a Double Elimination finals there will be one team that is undefeated in the Championship and one team that has come through the loser's bracket.

The team that has been undefeated should have some advantage for doing so, so they are given a game advantage.
 
Because in a Double Elimination finals there will be one team that is undefeated in the Championship and one team that has come through the loser's bracket.

The team that has been undefeated should have some advantage for doing so, so they are given a game advantage.
Yes, but why not follow the actual double elimination format? Where, if the team from the losers bracket wins the in the final against the winners bracket team, a second match is played to ensure a fair tournament.
 
Is Ret/Mage/Shaman the only Mage comp where frost is required? It's the only one that specifically says "Frost" in it.

Some of those comps are really strong if the mage is allowed to be arcane. Frost is a lot more balanced because they provide cc, but very little damage output. Maybe reconsider allowing only Frost Mages in general?
 
thats what happens when a guy who has a say in making the rules for a tournament plays no more than a couple hours each expansion

never knew you could prowl out of stealth, use fists of fury while moving and not be able to cancel serpent kick!!!

Fuck off Skeezy u chicken, it's just a simple rule that can be fixed no need to troll. At least i make things interesting you chicken. What you done huh? Stil <3 you though you frog fucka.
 
duck off Skeezy u chicken, it's just a simple rule that can be fixed no need to troll. At least i make things interesting you chicken. What you done huh? Stil <3 you though you frog fucka.
I think he was talking about me, which is ironic because I didn't make any of these rules xD
 
Updated
  • Combat bugging is not allowed.
  • CANNOT use any abilities in cat form aside from DISPLACER BEAST, and PROWL.
  • Restoration Druids count as a stealth class in the ARENA section of the Tournament.
 

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