The end?

not really most will mini made into brackets, currently the reason leveling BGs can swing wildly and severely lopsided is due to players with full BOAs and enchants vs players in what ever they have gotten so far leveling.

+scaling was supposed to fix some of that, but didn't. if all players are in a FPS fixed template, everyone is equal other than skill

even in XP off twinking 19, 39 and 70's pugs don't fair well due to mini or near full pre-mades.

20 -29s games swing, but overall majority of players are 20's, many of which are full BOA and enchanted
 
Standard issue gear/stats should have been implemented in pvp a LONG time ago.

I'm sorry but are you fucking high?

Half the fun was gearing your twink, everyone usually has their own identity through how they geared. People used to spend weeks grinding to exalted for one faction just 2 get a item. Point is people found it fun doing it. Now theirs no individuality, just playing FOTM specs. I mean i will still play, but if you asked the same question too 100 BC twinks, i guarantee most would say no to it.

Like its fun how you can change your sets depending on the situation also. Just a fucking bummer.
 
I held this opinion back when I started playing WoW during TBC. Gear progression is a pve thing that doesn't belong in pvp for any reason beyond a treadmill with a carrot on a stick. This is a long overdue move in the right direction. Mind, I've only played as a twink on starter accounts while unsubscribed. I never liked them while leveling in game and was amongst those who rejoiced when twinks were quarantined. So I won't be surprised if this is an unpopular opinion here. I understand how twink vs. twink can be fun, including the gearing up process. But since gearing is mainly a factor of time, it never made sense for it to play such a significant role in the competitive game of pvp. I'm weird that way, appreciating fair play on an even field.
 
I held this opinion back when I started playing WoW during TBC. Gear progression is a pve thing that doesn't belong in pvp for any reason beyond a treadmill with a carrot on a stick. This is a long overdue move in the right direction. Mind, I've only played as a twink on starter accounts while unsubscribed. I never liked them while leveling in game and was amongst those who rejoiced when twinks were quarantined. So I won't be surprised if this is an unpopular opinion here. I understand how twink vs. twink can be fun, including the gearing up process. But since gearing is mainly a factor of time, it never made sense for it to play such a significant role in the competitive game of pvp. I'm weird that way, appreciating fair play on an even field.

That should only be applied at High end, the whole point people make twinks is so they don't have to bother with gearing their character over every season. Once you fully geared your twink your done, only after every xpac that theirs a few changes you have to do with your twink. Now theirs no flavor with twinks, if you go oom you can't use a spirit set to boost you back up, or if you need to but a stam/vers set on to temporarily fc ect.

You catch my drift.
 
Different gear sets for different situations. I get it. Although that really is also a pve thing and an advantage had due to time played acquiring that gear. It's the time factor that interferes and should have nothing to do with pvp, while it has everything to do with pve. You go OOM, so does the other player with the same variables/stats. That's how it should be.
 
PvP will actually be skill over gear. That is not awarding mediocrity. It will magnify the mediocrity of those who relied on the advantage gear gave them.

I guess we just have different definitions of skill and competition.

the problem i have with the whole skill thing is...the difference between a brand new 1000 rated player and a glad in wow is very, very minimal. I really want to emphasize on the very thing. Especially after pruning
 
I dont like the fact that a hardcore twink that works so hard to gear will be exactly the same to a 30 min reroller. But I think the overall community is more important and will balance the bracket finally. Games will always come down to skill now too.
 
Couple of things here...

Gear still boosts your stats by a small % if your max ilvl is above a certain threshold. So making a 'max ilvl' suit is the new twinking. Even if you are wearing gear that makes no sense (int as a rogue etc) it will still be BIS if it's max ilvl.

It's possible blizz will overlook weapon procs since they don't affect end game. Weapon procs can be huge (dark edge of insanity anyone?).

Also possible they might miss pvp power since it doesn't exist at endgame.
 
I think there is a big chance that you are all completely misinterpreting these points.
In Legion there will be no gear that is specifically for PvP. All this means is that essentially the little green text on WoD PvP gear that says "this item scales to x ilvl in PvP" will be on every maxlevel item, just not visible.
Everyone has a default stat template, but you are able to increase it slightly by getting better gear (1% better stats every 5 ilvl). I don't think that means that the ilvl itself gives you more stats, it just means that slightly better gear will scale up slightly better. So there will be no ilvl stacking at lower levels similar to what we see in twink PvE atm.

But remember that the green text that says "this item is x ilvl in PvP" is already a thing in twink brackets right now. All items scale to a set ilvl depending on your bracket. The big difference between maxlevel and low level gear is that the stats differ hugely on low level items where as from mop and onwards the highest ilvl item is better 99/100 times.
I think there is more reason to believe that the default stat templates won't be implemented at any level but maxlevel than there is to believe the opposite.

As for the honor system, we'll see. Maybe you can level your honor level to 50 already from level 10, or maybe the honor levels get unlocked gradually. Maybe you can't gain honor levels at all until maxlevel, but I doubt that. Prestige rewards will definitely only be a maxlevel thing though, considering some of the rewards are artifact skins.
 
What is the purpose of gear now in pvp? Looks? I could runt around naked and still get same stats as all other ppl?
 
the vod kinda contradicts those points to a certain degree

what i took from it was every spec has its own template but gear is still very much a factor but maybe not as apparent as pre legion pvp. for twinks i really dont see that much changing when we dont really have all the funky new secondary stats that are currently given to you on pvp gear anyways

edit: tldr just watch the vod and youll feel a lot better about legion
http://www.twitch.tv/wow/v/11093762?t=2h1m50s
 
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"Trinkets, set bonuses, and enchants will not be active in PvP." I think that line sums up PvP in Legion and beyond, no more Twinking specifically for PvP, no more fun with old school items scaling up within your Bracket (like the 90-99 Bracket using LvL 60 proc Weapons and old school set bonuses to great effect). This is another indicator of what I've been saying all along, Blizzard HATES Twinks and does what they can to nerf us repeatedly. This is a blatant nerf to the entire Twinking community in every Bracket (except 1-9 since they can't BG). At this point I'm kind of glad I don't PvP anymore as this is one of the stupidest changes I've seen in the 6-7 years I've played WoW.
I doubt Blizzard is implementing this just to hurt our tiny community.
Not really sure if it is fair if a player who made a toon just mere hours ago would be evenly matched with someone who spent weeks getting their gear

This is the same mentality that is ruining competition in the world today. It's like those school events where EVERYONE gets a trophy, even last place. Yup, lets award mediocrity, that'll cause people to want to succeed.
Excactly the opposite: everyone gets a chance to win a trophy. You still have to actually play lmao
I'm sorry but are you fucking high?

Half the fun was gearing your twink, everyone usually has their own identity through how they geared. People used to spend weeks grinding to exalted for one faction just 2 get a item. Point is people found it fun doing it. Now theirs no individuality, just playing FOTM specs. I mean i will still play, but if you asked the same question too 100 BC twinks, i guarantee most would say no to it.

Like its fun how you can change your sets depending on the situation also. Just a fucking bummer.
It sucks for people who enjoys gearing indeed, but for endgame I think it is a really good change: you will be able to compete against everyone right when you've dinged 100, you dont see the 80% differnece in stats between newly dinged and maxed out characters.
the problem i have with the whole skill thing is...the difference between a brand new 1000 rated player and a glad in wow is very, very minimal. I really want to emphasize on the very thing. Especially after pruning
lmao
Would be insane, but I actually kinda like exp off bracket; people are on the same page, and games are way better than exp on pugs. Of course exp off really has hurt the activity and number of pops a day
 
The trinket, enchant, etc..BS probably only applies to procced items and what-not...
People are taking it out of context. At endgame, elite players can "lineup all of their procs together for one massive blow". Players have been bitching about for years. And now Blizzard has come up with a solution. Just do away with everything. It is their normal solution. Take a chainsaw to a brain surgery where a scalpel is needed.
No need to get all worked up over nothing. At least not yet. You can still milk it for another 12-14 months.
 
You people act as if lowbies wear PvP gear. We use PvE gear.
Whatever changes that are made, twinks will find a way to exploit it. It made not be shared here though.
You USED to be able to find that information here on twinkINFO, but no more. It seems that people keep it to themselves for whatever reason.
We used to share how to scroll click. Or how to macro click, macro jump. Used to have video lessons on how to "jump this" and "jump that". Now all we have is "watch me stream".
 
Good, it sounds like it will possibly streamline the process of making new twinks. Will build upon the time savings reaped from the removal of useful professions.
 
It also appears that the more time you spend in BGs, the more skills your toon will gain, can purchase. This could possibly do away with wargames until your toon has hit the maxed amount of "skill" levels.
That could be the new twinking at low levels. Buhwahahah!!! Presuming lowbies get them.
 

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