EU+US Survival Hunter Weap Swap?

Tom Ganks

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Is this a pretty crucial thing? I'm considering creating a macro to swap weapons for the utility of combat. Using double 1-h is great for ele force procs, but you miss out on the abilities like Harpoon & raptor strike
 
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I use a setup like this

idk there is probs a more efficient way where do you only need 2 binds and not 3 but I haven't bothered to look into it this is just some macro work I did on my own
 
Make 1 set for your one handers and 1 set for your two hander, then use:

Code:
/equipset [worn:two-handed swords] 1; [worn:one-handed swords] 2

Change weapon types if necessary.
 
I get too lazy to swap my sets individually, so I've just bound the equipset to other abilities and it changes depending on if I'm in melee or staying range

Code:
#showtooltip Serpent Sting
/equipset Survival 1H
/cast Serpent Sting

#showtooltip Raptor Strike
/equipset Survival 2H
/cast Raptor Strike

#showtooltip Harpoon
/equipset Survival 2H
/cast Harpoon
 
Is there a way to make the /equipset macro skip the equipping part and go straight to the ability if those weapons are already equipped? Basically so I don’t have to hear the weapon swap sound every time I cast serpent sting...
 
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Its crucial when taking about of cc, as most of trap setups are basically a stun into trap so Hunter doesnt miss the trap, but surv has the harpoon + trap which is best way to cc someone without having to aim that trap carefully having the chance to miss it.
 
Is there a way to make the /equipset macro skip the equipping part and go straight to the ability if those weapons are already equipped? Basically so I don’t have to hear the weapon swap sound every time I cast serpent sting...
You could always bind the ability twice.

For example, add the equipset Serpent Sting macro to Ctrl+1, while keeping regular Serpent sting to 1.
 
Is this a pretty crucial thing? I'm considering creating a macro to swap weapons for the utility of combat. Using double 1-h is great for ele force procs, but you miss out on the abilities like Harpoon & raptor strike

Crucial? I mean it's pretty much needed in order to min-max serpent sting pressure in mid, and single target pressure when jumping someone.
 
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You don't even need the equipset macro. Save the macro slots for more important things and just drag the set itself to the action bar. Same results.
The reason to use the macro is because then u only have to press the same button 2x (1st press = equip, after global = harpoon). It's not like you need an infinite amount of macros at low lvl so you should have room for just 1 more macro. Both work it's just a matter of preference.
 

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