NickeQuick
OG
29 Hunter
GEAR
I'm not listing BoAs, but I do encourage you to use them.
All gear is alphabetized and considered twinkable.
~Head Slot
Catseye Ultra Goggles
Enduring Cap
Infiltrator Cap of the Falcon/Monkey 8/8
Pathfinder Hat of the Falcon/Monkey 9/9
Robust Helm of the Falcon/Monkey 8/8
Scaled Leather Headband of the Falcon/Monkey 8/8
~Neck Slot
Scouts Medallion / Sentinels Medallion
Amulet of Truesight
Tundra Necklace of the Falcon 5/4
~Shoulder Slot
Berylline Pads
Cloaked Shoulderpads of the Bandit 5/5/10
Cutthroats Mantle of the Falcon/Monkey 7/7
Mantle of Thieves
Watchman Pauldrons
~Back Slot
Archers Cloak of the Falcon 5/5
Parachute Cloak BC
Tigerstrike Mantle
~Chest Slot
Raptor Hunter Tunic BC
~Wrist Slot
Arcane Runed Bracers Alliance only BC
Archers Bracers of the Falcon/Monkey 5/5
Barbaric Bracers
Emissary Cuffs of the Falcon/Monkey 6/5
Gallan Cuffs Horde only BC
~Hands Slot
Headhunters Mitts of the Falcon 7/7
Razzerics Racing Grips BC
Toughened Leather Gloves
~Waist Slot
Defilers Chain Girdle / Highlanders Padded Girdle
Defilers Padded Girdle / Highlanders Mail Girdle
Girdle of the Blindwatcher
~Legs Slot
Barbaric Leggings
Panther Hunter Leggings
Triprunner Dungarees
~Feet Slot
Defilers Chain Greaves / Highlanders Padded Greaves
Harbinger Boots
Headhunters Slippers of the Falcon 7/7
~Finger Slot
Charged Gear of the Falcon/Monkey 7/6
Deadmans Hand
Legionnaires Band / Protectors Band
Plains Ring
Seal of Wrynn Alliance only
~Trinket Slot
Arena Grand Master
Defilers Talisman / Talisman of Arathor
Gnomish Net-o-Matic Projector
Gnomish Shrink Ray
Insignia of the Horde / Insignia of the Alliance
Minor Recombobulator
~1Hand Weapon Slot
Bleeding Crescent Horde only BC
Crescent of Forlorn Spirits Alliance only BC
Outlaw Sabre Horde only
Scouts Blade / Sentinels Blade
The Butcher
~2Hand Weapon Slot
Archeus Alliance only BC
~Ranged Weapon Slot
Ironweaver
Master Hunters Bow
Master Hunters Rifle
TALENTS
Talents in the Marksmanship and Survival trees are rated with letters from A to F with A being the most useful.
~Marksmanship
First Tier: Improved Concussive Shot: A Focused Aim: C Lethal Shots: A
Second Tier: Careful Aim: A Improved Hunters Mark: D Mortal Shots: A
Third Tier: Go for the Throat: B Improved Arcane Shot: B Aimed Shot: A Rapid Killing: D
Fourth Tier: Improved Stings: C Efficiency: D
~Survival
First Tier: Improved Tracking: B Hawk Eye: A Savage Strikes: F
Second Tier: Surefooted: C Entrapment: A Trap Mastery: A Survival Instincts: B
Third Tier: Survivalist: B Scatter Shot: A Deflection: B Survival Tactics: D
Fourth Tier: T.N.T.: F Lock and Load: A
PETS
Enraged Ravager
Talent tree: Cunning, 5% damage. Pet racial: Ravage
Ghostpaw Alpha
Talent tree: Ferocity, 10% damage. Pet racial: Furious Howl
Kraul Bat
Talent tree: Cunning, 5% damage. Pet Racial: Sonic Blast
Needles Cougar
Talent tree: Ferocity, 10% damage. Pet Racial: Prowl and Rake
Pesterhide Snarler
Talent tree: Ferocity, 10% damage. Pet Racial: Tendon Rip
Wildthorn Lurker
Talent tree: Cunning, 5% damage. Pet Racial: Venom Web Spray
RACE
Each racial that is worth use by the hunter class is given a grade; each grade is factored into the overall grade for each race.
~Dwarf 5 points
Stoneform: C Gun Specialization: B
~Night Elf 4 points
Shadowmeld: A
~Draenei 5 points
Gift of the Naaru: B Heroic Presence: C
~Orc 10 points
Blood Fury: B Hardiness: B Command: A
Blood Fury: Increases attack power by (Level*4)+2 per character level. 29*4+2*29=174
~Tauren 6 points
War Stomp: A Endurance: C
~Troll 9 points
Berserking: C Regeneration: D Bow Specialization: B Da Voodoo Shuffle: B
~Blood Elf 3 points
Arcane Torrent: B
GLYPHS
Major Glyphs (1)
Glyph of Disengage Disengage
Glyph of Freezing Trap Freezing Trap
Glyph of Frost Trap Frost Trap
Minor Glyphs (1)
Glyph of Scare Beast Scare Beast
STRATEGY FOR YOUR ANTI CLASS
Between rogues and warriors I would say warriors cause more trouble for hunters from the fact that rogues abilities are easier to counter for hunters and warriors hit harder. I know that other hunters may say that they have a harder time killing rogues, but in WSG and AB it is quite simple.
~Avoid Hammy
Almost all of the warriors damage will come from melee of course. To keep you in range they have to keep hamstring on you continuously to be able to kill you. There are many ways to avoid hamstring even becoming an issue for you at all. Because warriors have to be out of combat at level 29 to use charge this will be essential for you use in your favor. One of my favorite ways to achieve this is to send your pet to attack him while you stay out of his charge range with aspect of the cheetah.
~Fighting Hammy
Of course when a warrior does happen to land a hamstring on you there are still ways to fight back. Using insignia right away would not be suggested unless everything else is on cooldown because a warrior can simply reapply hamstring on you. Creating space between you and the warrior is absolutely needed to survive. Land wing clip on the warrior then disengage away from him, when you land activate aspect of the cheetah, after wing clip runs out concussive shot and commence kiting. If disengage is on cooldown freezing trap is now a more desirable option as blizzard has fixed the hunter pets from breaking the trap.
CONSUMABLES
It is always good to have some extra help whether it saves your life or helps you take others. Always room for goofy transformations as well.
Anti-Venom
Barbecued Buzzard Wing
Bloodbelly Fish
Ethereal Oil
Free Action Potion
Goblin Sapper Charge
Greater Healing Potion
Heavy Runecloth Bandage
Holy Spring Water
Jungle Remedy
Lesser Invisibility Potion
Potion of Curing
Pygmy Oil
Rumsey Rum Black Label
Savory Deviate Delight
Strong Anti-Venom
Swiftness Potion
The Big One
GEAR
I'm not listing BoAs, but I do encourage you to use them.
All gear is alphabetized and considered twinkable.
~Head Slot
Catseye Ultra Goggles
Enduring Cap
Infiltrator Cap of the Falcon/Monkey 8/8
Pathfinder Hat of the Falcon/Monkey 9/9
Robust Helm of the Falcon/Monkey 8/8
Scaled Leather Headband of the Falcon/Monkey 8/8
~Neck Slot
Scouts Medallion / Sentinels Medallion
Amulet of Truesight
Tundra Necklace of the Falcon 5/4
~Shoulder Slot
Berylline Pads
Cloaked Shoulderpads of the Bandit 5/5/10
Cutthroats Mantle of the Falcon/Monkey 7/7
Mantle of Thieves
Watchman Pauldrons
~Back Slot
Archers Cloak of the Falcon 5/5
Parachute Cloak BC
Tigerstrike Mantle
~Chest Slot
Raptor Hunter Tunic BC
~Wrist Slot
Arcane Runed Bracers Alliance only BC
Archers Bracers of the Falcon/Monkey 5/5
Barbaric Bracers
Emissary Cuffs of the Falcon/Monkey 6/5
Gallan Cuffs Horde only BC
~Hands Slot
Headhunters Mitts of the Falcon 7/7
Razzerics Racing Grips BC
Toughened Leather Gloves
~Waist Slot
Defilers Chain Girdle / Highlanders Padded Girdle
Defilers Padded Girdle / Highlanders Mail Girdle
Girdle of the Blindwatcher
~Legs Slot
Barbaric Leggings
Panther Hunter Leggings
Triprunner Dungarees
~Feet Slot
Defilers Chain Greaves / Highlanders Padded Greaves
Harbinger Boots
Headhunters Slippers of the Falcon 7/7
~Finger Slot
Charged Gear of the Falcon/Monkey 7/6
Deadmans Hand
Legionnaires Band / Protectors Band
Plains Ring
Seal of Wrynn Alliance only
~Trinket Slot
Arena Grand Master
Defilers Talisman / Talisman of Arathor
Gnomish Net-o-Matic Projector
Gnomish Shrink Ray
Insignia of the Horde / Insignia of the Alliance
Minor Recombobulator
~1Hand Weapon Slot
Bleeding Crescent Horde only BC
Crescent of Forlorn Spirits Alliance only BC
Outlaw Sabre Horde only
Scouts Blade / Sentinels Blade
The Butcher
~2Hand Weapon Slot
Archeus Alliance only BC
~Ranged Weapon Slot
Ironweaver
Master Hunters Bow
Master Hunters Rifle
TALENTS
Talents in the Marksmanship and Survival trees are rated with letters from A to F with A being the most useful.
~Marksmanship
First Tier: Improved Concussive Shot: A Focused Aim: C Lethal Shots: A
Second Tier: Careful Aim: A Improved Hunters Mark: D Mortal Shots: A
Third Tier: Go for the Throat: B Improved Arcane Shot: B Aimed Shot: A Rapid Killing: D
Fourth Tier: Improved Stings: C Efficiency: D
~Survival
First Tier: Improved Tracking: B Hawk Eye: A Savage Strikes: F
Second Tier: Surefooted: C Entrapment: A Trap Mastery: A Survival Instincts: B
Third Tier: Survivalist: B Scatter Shot: A Deflection: B Survival Tactics: D
Fourth Tier: T.N.T.: F Lock and Load: A
PETS
Enraged Ravager
Talent tree: Cunning, 5% damage. Pet racial: Ravage
Ghostpaw Alpha
Talent tree: Ferocity, 10% damage. Pet racial: Furious Howl
Kraul Bat
Talent tree: Cunning, 5% damage. Pet Racial: Sonic Blast
Needles Cougar
Talent tree: Ferocity, 10% damage. Pet Racial: Prowl and Rake
Pesterhide Snarler
Talent tree: Ferocity, 10% damage. Pet Racial: Tendon Rip
Wildthorn Lurker
Talent tree: Cunning, 5% damage. Pet Racial: Venom Web Spray
RACE
Each racial that is worth use by the hunter class is given a grade; each grade is factored into the overall grade for each race.
~Dwarf 5 points
Stoneform: C Gun Specialization: B
~Night Elf 4 points
Shadowmeld: A
~Draenei 5 points
Gift of the Naaru: B Heroic Presence: C
~Orc 10 points
Blood Fury: B Hardiness: B Command: A
Blood Fury: Increases attack power by (Level*4)+2 per character level. 29*4+2*29=174
~Tauren 6 points
War Stomp: A Endurance: C
~Troll 9 points
Berserking: C Regeneration: D Bow Specialization: B Da Voodoo Shuffle: B
~Blood Elf 3 points
Arcane Torrent: B
GLYPHS
Major Glyphs (1)
Glyph of Disengage Disengage
Glyph of Freezing Trap Freezing Trap
Glyph of Frost Trap Frost Trap
Minor Glyphs (1)
Glyph of Scare Beast Scare Beast
STRATEGY FOR YOUR ANTI CLASS
Between rogues and warriors I would say warriors cause more trouble for hunters from the fact that rogues abilities are easier to counter for hunters and warriors hit harder. I know that other hunters may say that they have a harder time killing rogues, but in WSG and AB it is quite simple.
~Avoid Hammy
Almost all of the warriors damage will come from melee of course. To keep you in range they have to keep hamstring on you continuously to be able to kill you. There are many ways to avoid hamstring even becoming an issue for you at all. Because warriors have to be out of combat at level 29 to use charge this will be essential for you use in your favor. One of my favorite ways to achieve this is to send your pet to attack him while you stay out of his charge range with aspect of the cheetah.
~Fighting Hammy
Of course when a warrior does happen to land a hamstring on you there are still ways to fight back. Using insignia right away would not be suggested unless everything else is on cooldown because a warrior can simply reapply hamstring on you. Creating space between you and the warrior is absolutely needed to survive. Land wing clip on the warrior then disengage away from him, when you land activate aspect of the cheetah, after wing clip runs out concussive shot and commence kiting. If disengage is on cooldown freezing trap is now a more desirable option as blizzard has fixed the hunter pets from breaking the trap.
CONSUMABLES
It is always good to have some extra help whether it saves your life or helps you take others. Always room for goofy transformations as well.
Anti-Venom
Barbecued Buzzard Wing
Bloodbelly Fish
Ethereal Oil
Free Action Potion
Goblin Sapper Charge
Greater Healing Potion
Heavy Runecloth Bandage
Holy Spring Water
Jungle Remedy
Lesser Invisibility Potion
Potion of Curing
Pygmy Oil
Rumsey Rum Black Label
Savory Deviate Delight
Strong Anti-Venom
Swiftness Potion
The Big One