State of Affairs

Take this up in PM. Not going to start a flame war please.

I'm not trying to start a flamewar, was just wondering what's going on with your quote because it seemed to have no relevance to the post you quoted. Your reply to me didn't help, just made me more confused :(

OT: Drama why were you trying to tryhard my priest on a bg the other day? I thought we were friends xd
 
Last edited by a moderator:
Could you either elaborate what you mean or stop throwing random statements at me?

nope.

Even if your super star crew alliance step up and face TL what do you think it's gonna happen ?

there hasn't been a decent alliance guild since mid cata. if they was...i'll give you a clue... take a look at the list of french military victory's
 
Merdekämmen you on Skype? Need to talk to ya bery importantu.
 
Trialdruid, I respect you and you're a role model in this community. But please
The game has changed. Mid battle is the new way of pvp.
Stop remembering the past for better than it was, this is the present. Play the game that everyone plays.

I wasn't only referring to the concept of the sub-game & what the current meta game is prefering but the player base, the change in most of people's attitudes towards what they think is for the betterment of the bracket(activity, representation), lack of original playstyle or unique charasteristics(players with mechanics so far others that it should be studied), lack in strategies & general knowledge of the game and the willing to find new tricks( like way back when people learnt to strafe and wall jump) et cetera
 
Guys move on ! Only Phonebook / Gurke / Yayu / Reece / Arkant (i do think he did some 5 man queue with PB) give to TL the challenge they deserve in PuG, rest of the games you against TL was probably irrelevant horde team. TL have been waiting 2 past expansions to people step up their game, nobody was close yet, just consider the bracket is ... What's the word again ? Ah yeah "fixed".

Let's back to US midgame now.
 
Let's back to US midgame now.


I'll take a neutral pointer here since i've never been farmed by you, that's the problem with players like you, you aren't willing to invent, to discover the next big thing, you are stuck with what you got, what you should do is work on your solo play to get your mechanics up to 1v10 level since your guild already knows teamplay from 2 years of experience, there is so much more for the bracket to discover but you aren't willing to, also for you to get more games you should promote activity-> more players-> more potential talent-> more chance for premades and guild war challenges
 
what you should do is work on your solo play to get your mechanics up to 1v10 level since your guild already knows teamplay from 2 years of experience
This bracket is ~5% mechanical skill and ~90% decision making, there isn't much room to get your mechanics to a certain level. Outside of that, why would he work on his 1v10 abilities? The Warsong Gulch is all about teamplay and that is something you should keep in mind.
 
This bracket is ~5% mechanical skill and ~90% decision making, there isn't much room to get your mechanics to a certain level. Outside of that, why would he work on his 1v10 abilities? The Warsong Gulch is all about teamplay and that is something you should keep in mind.

There is always something you can better at mechanically, kiting, fake casting, powershifting, interrupting et cetera, you can never succeed 100% in everything but by constantly testing your limits you can get near to absolute perfection, the better one is mechanically the more plays one is able to make, team with 10 people able to be playmakers and that are able to make very good, near to perfection type of plays that is also able to play well together is a better team than that of an only team reliant team
 
There is always something you can better at mechanically, kiting, fake casting, powershifting, interrupting et cetera, you can never succeed 100% in everything but by constantly testing your limits you can get near to absolute perfection, the better one is mechanically the more plays one is able to make, team with 10 people able to be playmakers and that are able to make very good, near to perfection type of plays that is also able to play well together is a better team than that of an only team reliant team
Kiting, fake casting, interrupting, etc. are no mechanical skills.
 

Users who are viewing this thread

Top