Lmao read it wrong. However you mentioned haste over crit, what about the gems,
[doublepost=1540988055,1540987666][/doublepost]Also you mentioned how you will die eventually. Like it’s inevitable? Or maybe can be prevented with higher health pool to last thru stubs and silences? In which case in certain slots stam > int??? It’s all so questionable
The "dying eventually" comes from if you're adopting a playstyle where you revolve around being tanky and simply find yourself in bad spots where you are taking a lot of damage a lot of the time. This is simply a wrong way to play, because in one game it might work, and in another it might not. It really depends what you are facing and how many twinks etc. It is simply not possible to accumulate the amount of stam and vers that is required for you to be truely immortal if you're just face-tanking everything. You are also sacrificing a lot of stats that are more beneficial when applying a correct playstyle.
Let's look at it very black and white for the sake of easy understanding.
1) One game you are facing your typical levellers and a small portion of twinks. You are going the tanky route and you're having a blast just tanking left, right and center. You cannot die.
2) Now you're in a real nailbiter. Enemy team has more twinks than usual, and face-tanking everything becomes a lot harder. They use their stuns and kicks somewhat effectively, keeping you on your toes. You're now put in the situation of inevitably dying. Why? Because you either cave to the initial pressure, or you are now so heavily focused at keeping yourself alive that your team around you is dying, increasing the amount of enemies hitting you in the end as you're the last target (and one of the only targets available at that point in time) due to everyone else being dead. You do not have the time nor correct stat optimization to keep your team alive, should you adapt on the fly to play a more positionally oriented due to your face-tanking not working to the same extent as in example 1.
You want to avoid falling into the trap of deploying example 1 and finding yourself in example 2. You want to go with what will be the most effective in the most generic of situations, and play that to your advantage.
With a stat priority that allows you to heal and deal damage effectively while playing more positionally correct, and being aware of your surroundings is a lot better. Because now, you no longer find yourself in situations you can't handle as often as before, moreover, you are able to keep your team alive better AND assist on damage. In other words, you are way, way, way more effective on the field.